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insoms rev
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Post #69571 insoms rev

Edit: Updated source with datafolder.

Well here it is link. Its messy works great for a rev 189 + basic bugs glitches, crashes now and again, tryed to get help, and the best was adidson sayin use printFS to debug this crap. Enjoy!

Features:

NPCS: pets, spell casting npcs, poisonous npcs.

Map effects: quakes, storms, hp drain or posion maps, fishing, harvesting, mining,wood cutting slot machines all edited in a map editor.

Skills/stats: skill points work, class stats work but not completed.

Elements: basic elemenatal system.

Eodata.cpp: Im pretty sure i have atleast 90-100% of all unks connected.

Talk.cpp lots of commands newest is the roulette and blackjack commands.

Theres lots more I just cant think of it all right now.

Heres some guides to help understand somefeatures better

Pets system:

AOE:

Map storms:

Elements:

NPC spells poison:

Fishing, harvs slots, woodcutting,mining

Blackjack:

Roulette:

Skills:

Map details:



13 years, 7 weeks ago
Post #69573 Re: insoms rev

so its a regular rev?

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~~ When life give you pasta, you eat it ~~
13 years, 7 weeks ago
Post #69579 Re: insoms rev

Wait? Are there any guides or anything on how to use the FishFile Harvs, Mine etc?

13 years, 7 weeks ago
Post #69583 Re: insoms rev
lolss posted: (25th Mar 2011 02:41 am)

Wait? Are there any guides or anything on how to use the FishFile Harvs, Mine etc?

Ive posted 25+ topcs on that !

13 years, 7 weeks ago
Post #69584 Re: insoms rev

Ill try looking for them?

13 years, 7 weeks ago
Post #69778 Re: insoms rev

Ill try and put together a guide or atleast expalin the features a little.

13 years, 6 weeks ago
Post #69779 Re: insoms rev

Insom = awesome!


Thank you for sharing your work.

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http://www.ctronic.ga
http://www.tsu.co/Deltro
https://www.reverbnation.com/deltro9
13 years, 6 weeks ago
Post #69780 Re: insoms rev

Ugh.. Im downloading it atm, Im curious ;p but my advice is: Upload it on mediafire. Megaupload can't connect to the download some times. :3

13 years, 6 weeks ago
Post #69783 Re: insoms rev

Very nice :).


Hope to see some interesting inventions in this.

13 years, 6 weeks ago
Post #69784 Re: insoms rev
Pasta posted: (25th Mar 2011 02:05 am)

so its a regular rev?


No its loaded like a twice baked potato!
13 years, 6 weeks ago
Post #69785 Re: insoms rev

O.o It doesnt have a data folder?

13 years, 6 weeks ago
Post #69786 Re: insoms rev
Hollow posted: (25th Mar 2011 08:09 pm)

O.o It doesnt have a data folder?


No i removed my datafolder just copy and paste your existing datafolder in there.
13 years, 6 weeks ago
Post #69788 Re: insoms rev
insomniac posted: (25th Mar 2011 08:13 pm)

Hollow posted: (25th Mar 2011 08:09 pm)

O.o It doesnt have a data folder?


No i removed my datafolder just copy and paste your existing datafolder in there.

Lol ok. Nice release anyways :D It has some cool commands that i havent seen before. ^^
13 years, 6 weeks ago
Post #69792 Re: insoms rev
Hollow posted: (25th Mar 2011 08:16 pm)

insomniac posted: (25th Mar 2011 08:13 pm)

Hollow posted: (25th Mar 2011 08:09 pm)

O.o It doesnt have a data folder?


No i removed my datafolder just copy and paste your existing datafolder in there.

Lol ok. Nice release anyways :D It has some cool commands that i havent seen before. ^^
Speaking of commands, I forgot to change some of the commands they have if(this->player->character->name == "insomniac'') it will work so just a heads up.

13 years, 6 weeks ago
Post #69794 Re: insoms rev

Lol ok, Don't worry ;p I will change it. I already found that out when i was scrolling in the talk.cpp file :P

EDIT: However i was wondering, What does the "detail command" do? I made a config ect but i dont see anything happening when i use #detail o.O?

13 years, 6 weeks ago
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EOSERV Forum > EOSERV > insoms rev