EOSERV Wiki > Page: Timestamp

Timestamp

Definition

Some of the client-side packets contain timestamp (3 bytes). Timestamp is properly calculated system time and it's designed for detecting a speed hack.

Packets containing timestamp:

Calculation

Timestamp calculation isn't very complicated. It looks like this:
(system time: hour*3600) + (system time: minutes*60) + (system time: seconds*100) + (system time: miliseconds/10)

Examples

This is how a walk packet structure does look like

  • Length: 2
  • PacketAction: 1
  • PacketFamily: 1
  • Direction: 1
  • Timestamp: 3
  • WalkX: 1
  • WalkY: 1
EOSERV Wiki > Page: Timestamp