EOSERV Wiki > Page: PACKET WALK

PACKET WALK

This is a packet family that is used to send/receive packets about walking.

Server-to-Client

PACKET_PLAYER (8)

Description: Shows another player walking(not yourself)
Player ID(Short) = ID of the player that is walking
Player Direction(Char) = Direction of the player that is walking
Player X(Char) = X of the player that is walking
Player Y(Char) = Y of the player that is walking

PACKET_REPLY (3)

Description: Shows newly appearing items on the map
255(Byte) = 255 Byte
255(Byte) = 255 Byte
FOREACH NEW ITEM
{
   Item UID(Short) = Unique ID of the item; This is like the index of the item on the map
   Item ID(Short) = ID of the item
   Item X(Char) = X location where the item is located
   Item Y(Char) = Y location where the item is located
   Item Amount(Three) = Number of items that is dropped
}

Client-to-Server

PACKET_ADMIN (17)

Description: Admin walking with no wall restrictions
Player Direction(Char) = Player direction that the player is trying to walk
Timestamp(Three) = Time at which they tried to walk
Player X(Char) = X location of the player
Player Y(Char) = Y location of the player

PACKET_PLAYER (8)

Description: Player walking normally
Player Direction(Char) = Player direction that the player is trying to walk
Timestamp(Three) = Time at which they tried to walk
Player X(Char) = X location of the player
Player Y(Char) = Y location of the player

PACKET_SPEC (16)

Description: Player walking using ghost
Player Direction(Char) = Player direction that the player is trying to walk
Timestamp(Three) = Time at which they tried to walk
Player X(Char) = X location of the player
Player Y(Char) = Y location of the player
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