Bug #167: Warp Suck after $remap
ID | #167 |
---|---|
Submitter | Apollo |
Product | EOSERV |
Severity | Normal |
Status | CLOSED, FIXED |
Submitted | 1st Nov 2012 |
Updated | 7th Nov 2012 |
Rev# | Date | Description |
---|---|---|
r371 | 07 Nov 2012 05:01:08 UTC | Stop phantom tiles being left over on a map after $remap (bug #167), Remove NPC memory leak o ... |
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It seems that warp suck is possible after $remap. Solution: reboot.
Comments
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To clarify, a warp that is removed via map mutation remains present and valid after using $remap.
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Also affects walls, chairs, etc. fixed in r371
Updated Status to CLOSED, FIXED
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