EOSERV Bug Tracker > Bug #167: Warp Suck after $remap

Bug #167: Warp Suck after $remap

Warp Suck after $remap
ID #167
Submitter Apollo
Product EOSERV
Severity Normal
Submitted 1st Nov 2012
Updated 7th Nov 2012
Related SVN Revisions
Rev# Date Description
r371 07 Nov 2012 05:01:08 UTC Stop phantom tiles being left over on a map after $remap (bug #167), Remove NPC memory leak o ...
Apollo Submitter 10 years, 23 weeks ago

It seems that warp suck is possible after $remap. Solution: reboot.


Apollo Submitter 10 years, 22 weeks ago

To clarify, a warp that is removed via map mutation remains present and valid after using $remap.

Sausage Developer 10 years, 22 weeks ago

Also affects walls, chairs, etc. fixed in r371

Updated Status to CLOSED, FIXED

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