EOSERV Bug Tracker > Bug #159: NPC innkeeper set on non-existent home

Bug #159: NPC innkeeper set on non-existent home

NPC innkeeper set on non-existent home
ID #159
Submitter Apollo
Product EOSERV
Severity Trivial
Status CLOSED, FIXED
Submitted 25th Oct 2012
Updated 25th Oct 2012
Related SVN Revisions
Rev# Date Description
r366 25 Oct 2012 06:54:54 UTC Load homes before NPCs to fix innkeepers (bug #159), Improve some NPC warning messages
Apollo Submitter 12 years, 7 weeks ago

This warning message seems send out an improper alert. Useless or broken.

Comments

Sausage Developer 12 years, 7 weeks ago

If it's giving a warning message, something is wrong, since it's not able to find the home to apply the innkeeper information too.

Provide an example of the home.ini file causing problems.

Apollo Submitter 12 years, 7 weeks ago

aeven.name = Aeven

aeven.location = 4,24,27

aeven.innkeeper = 150

aeven.question1 = How many houses are on the Aeven map?

aeven.question2 = What is the name of the blue hair guy near Aeven square?

aeven.question3 = How much do flowers cost at the Aeven grocery?

aeven.answer1 = 20

aeven.answer2 = dan

aeven.answer3 = 120

This will trigger it as long as you have other Innkeepers listed in your .enf . The warning message is triggered as long as there are other possible innkeepers and you have at least one on a given map. Looking at the code it almost seems difficult to not trigger that warning. I should note that innkeepers work perfectly, this is just a false positive warning message.

Sausage Developer 12 years, 7 weeks ago

Fixed in r366.

Updated Status to CLOSED, FIXED

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