EOSERV Bug Tracker > Bug #159: NPC innkeeper set on non-existent home

Bug #159: NPC innkeeper set on non-existent home

NPC innkeeper set on non-existent home
ID #159
Submitter Apollo
Product EOSERV
Severity Trivial
Status CLOSED, FIXED
Submitted 25th Oct 2012
Updated 25th Oct 2012
Related SVN Revisions
Rev# Date Description
r366 25 Oct 2012 06:54:54 UTC Load homes before NPCs to fix innkeepers (bug #159), Improve some NPC warning messages
Apollo Submitter 4 years, 18 weeks ago

This warning message seems send out an improper alert. Useless or broken.

Comments

Sausage Developer 4 years, 18 weeks ago

If it's giving a warning message, something is wrong, since it's not able to find the home to apply the innkeeper information too.

Provide an example of the home.ini file causing problems.

Apollo Submitter 4 years, 18 weeks ago

aeven.name = Aeven

aeven.location = 4,24,27

aeven.innkeeper = 150

aeven.question1 = How many houses are on the Aeven map?

aeven.question2 = What is the name of the blue hair guy near Aeven square?

aeven.question3 = How much do flowers cost at the Aeven grocery?

aeven.answer1 = 20

aeven.answer2 = dan

aeven.answer3 = 120

This will trigger it as long as you have other Innkeepers listed in your .enf . The warning message is triggered as long as there are other possible innkeepers and you have at least one on a given map. Looking at the code it almost seems difficult to not trigger that warning. I should note that innkeepers work perfectly, this is just a false positive warning message.

Sausage Developer 4 years, 18 weeks ago

Fixed in r366.

Updated Status to CLOSED, FIXED

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