Bug #103: Spell Timer ESF read is doubled
ID | #103 |
---|---|
Submitter | Apollo |
Product | EOSERV |
Severity | Normal |
Status | CLOSED, FIXED |
Submitted | 10th Sep 2012 |
Updated | 11th Sep 2012 |
Rev# | Date | Description |
---|---|---|
r344 | 11 Sep 2012 09:26:12 UTC | Halve spell casting time (bug #103), Fix memory leak caused by casting spells |
12 years, 16 weeks ago
The cast time is a bit off especially when using spells with a longer cast time. This should be the seconds * (spell->cast_time / 2) rather than directly equal to cast time. The caster's hand should raise precisely when the spell hits its target if in sync.
Comments
12 years, 16 weeks ago
Fixed in r344
Updated Status to CLOSED, FIXED
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