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View Revision: PACKET SPELL

This is a packet family that is used to send/receive packets about Spells.

Server-to-Client

PACKET_REQUEST (1)

Description: Shows the spell name over the players head
Caster ID(Short) = Player ID of the player casting the spell
Spell ID(Short) = Spell ID that the player is trying to cast

PACKET_CAST_SELF (30)

Description: Shows the player healing himself
Caster ID(Short) = Player ID of the player casting the spell
Spell ID(Short) = Spell ID that the player is trying to cast
Heal Amount(Integer) = Amount the player is going to be healed
Caster HP(Char) = Player's health percent after the healing

This below is only added if it is being sent to the caster

Caster HP(Short) = Player's health amount after the healing
Caster TP(Short) = Player's mana amount after the healing

PACKET_REPLY (3)

Description: Shows the player casting a spell and updates the players HP & TP
Spell ID(Short) = Spell ID that the player is trying to cast
Caster HP(Short) = Player's health amount
Caster TP(Short) = Player's mana amount

PACKET_CAST_OTHER (31)

Description: Shows another player casting a spell on another player
Victim ID(Short)
Caster ID(Short) = Player ID of the player casting the spell
Caster Direction(Char
Spell ID(Short) = Spell ID that the player is trying to cast
Health Amount(Integer) = Amount the player is going to be healed
Victim HP(Char) = Player's health percent after the healing
Victim HP(Short) = Player's health amount

PACKET_EXP (33)

Description: Shows a player casting a spell and a list of players being healed
Spell ID(Short) = Spell ID that the player is trying to cast
Caster ID(Short) = Player ID of the player casting the spell
Caster TP(Short) = Player's mana amount after the spell was cast
Heal Amount(Short) = Amount the player is going to be healed
Caster ID(Short) = Player ID of the player casting the spell
Caster HP(Char) = Player's health percent after the healing
Caster HP(Short) = Player's health amount
FOREACH PARTY MEMBER
{
    255(Byte) = 255 Byte
    255(Byte) = 255 Byte
    255(Byte) = 255 Byte
    255(Byte) = 255 Byte
    255(Byte) = 255 Byte
    Member ID(Short) = Player's ID that is being healed
    Member HP(Char) = Player's health percent after the healing
    Member HP(Short) = Player's health amount after the healing
}

Client-to-Server

PACKET_REQUEST (1)

Description: Player requesting to cast a spell
Spell ID(Short) = Spell ID that the player is trying to cast
Current timestamp*(Three) = Time which the player requested to cast the spell

PACKET_CAST_SELF (30)

Description: Player casting a self spell
Direction(Char) = Player's direction while he was casting the spell
Spell ID(Short) = Spell ID that the player is trying to cast

PACKET_CAST_OTHER (31)

Description: Player casting a spell on another person/npc
Target Type(Char) = Type of character that the player is casting a spell upon
Timestamp*(Three) = Time when the person requested the spell
Victim ID(Short) = Player or NPC ID that the spell is being casted upon
Timestamp*(Three) = Time when the person should cast the spell

Target Type options:

  • 1 = Casting on a player
  • 2 = Casting on a NPC

PACKET_EXP (33)

Description: Player casting a group spell
Spell ID(Short) = Spell ID that the player is trying to cast

* go to this page for general informations about timestamp.

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