Packets are divided in to families, which have their own set of actions. There is no standard names for them. This page uses the names EOSERV refers to them as. Missing IDs are either unknown or unused.
* (1) [PACKET_CONNECTION]
* (2) [PACKET_ACCOUNT]
* (3) [PACKET_CHARACTER]
* (4) [PACKET_LOGIN]
* (5) [PACKET_WELCOME]
* (6) [PACKET_WALK]
* (7) [PACKET_FACE]
* (8) [PACKET_CHAIR]
* (9) [PACKET_EMOTE]
* (11) [PACKET_ATTACK]
* (12) [PACKET_SPELL]
* (13) [PACKET_SHOP]
* (14) [PACKET_ITEM]
* (16) [PACKET_STATSKILL]
* (17) [PACKET_GLOBAL]
* (18) [PACKET_TALK]
* (19) [PACKET_WARP]
* (21) [PACKET_JUKEBOX]
* (22) [PACKET_PLAYERS]
* (23) [PACKET_CLOTHES]
* (24) [PACKET_PARTY]
* (25) [PACKET_REFRESH]
* (26) [PACKET_NPC]
* (27) [PACKET_AUTOREFRESH]
* (29) [PACKET_APPEAR]
* (30) [PACKET_PAPERDOLL]
* (31) [PACKET_EFFECT]
* (32) [PACKET_TRADE]
* (33) [PACKET_CHEST]
* (34) [PACKET_DOOR]
* (35) [PACKET_PING]
* (36) [PACKET_BANK]
* (37) [PACKET_LOCKER]
* (38) [PACKET_BARBER]
* (39) [PACKET_GUILD]
* (41) [PACKET_SIT]
* (42) [PACKET_RECOVER]
* (43) [PACKET_BOARD]
* (45) [PACKET_ARENA]
* (46) [PACKET_PRIEST]
* (47) [PACKET_MARRIAGE]
* (48) [PACKET_ADMININTERACT]
* (49) [PACKET_CITIZEN]
* (50) [PACKET_QUEST]
* (51) [PACKET_BOOK]
* (255) [PACKET_INIT] |