PACKET PRIEST
This is a packet family that is used to send/receive packets about Marriages.
Server-to-Client
PACKET_REPLY (3)
Description: Shows the player a message boxMessage ID(Char) = Number that tells the client what message box to pop up
Message ID Options:
- 1 = "You need to be properly dressed up in order to start the ceremony."
- 2 = "You are too unexperienced to request this ceremony. Your level is too low."
- 3 = "Your partner needs to be with you in order to start the ceremony."
- 4 = "Your partner is not properly dressed up in order to start the ceremony."
- 5 = "The priest is doing a ceremony at the moment. Please try again later."
- 6 = "Do you accept this marriage?" (Also has Ok and Cancel buttons)
- 7 = "The person is already married with somebody else!"
- 8 = "I'm sorry but I have no permission to complete this wedding."
PACKET_REQUEST (1)
Description: Sends player a proposal boxUnknown(Char) = Unknown Player Name(String) = Player name that is requesting the marriage
PACKET_OPEN (13)
Description: Asks the player if they want to start the ceremonySession Token(Integer) = Unknown
Client-to-Server
PACKET_ACCEPT (2)
Description: Player accepting a marriage proposal'' There is nothing in this packet. ''
PACKET_USE (10)
Description: Player accepting marriage (Saying I do)'' There is nothing in this packet. ''
PACKET_REQUEST (1)
Description: Player requesting to marry someone elseSession Token(Integer) = Unknown Unknown(Char) = Unknown Partner Name(String) = Player name of the person they want to marry
PACKET_OPEN (13)
Description: Player talking to a priestNPC ID(Short) = NPC ID of the NPC that is performing the marriage