EOSERV Forum > Client Editing > How do I get warps and npcs to work?
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How do I get warps and npcs to work?
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Post #49108 How do I get warps and npcs to work?

First of all, I can't get a warp to work. Im using eo map 7, and I put a warp in and tell it what map and coords to go to, but It treats my warp area like a wall, it wont let me walk on that tile. I read something about renas map editor, but i couldnt find any topics on warps with that. Will someone please describe this process to me.

 

Also, how do I get an NPC to sell stuff and craft things?

BTW im using eoserv, if that makes a difference...

15 years, 41 weeks ago
Post #49154 Re: How do I get warps and npcs to work?

Using Eomap 7 Make sure where you put your warp tile you did not have a wall tile there already, using eosep open up the warp menu and set coords and level req or door info there.

Npcs open up the dtn001 file locate the npc you want for shop/craft set "npc type" to 6 which is shop type. Now edit your npc shop file.

15 years, 41 weeks ago
Post #49188 Re: How do I get warps and npcs to work?

awesome, i got the warps to work when i dont use the door option. Do I only use the door option when a key is needed?

15 years, 40 weeks ago
Post #49425 Re: How do I get warps and npcs to work?

No u can use the door option without needing a key. renas map editor has an option to add door option that works.

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15 years, 40 weeks ago
Post #49593 Re: How do I get warps and npcs to work?

Ok so I edited the dtn001 file, found the npc(which is jessica id#192) that I had set earlier to spawn in a shop, changed the the npc to the "6 - shop" value and changed the shop id value to 14. In my shops config file I put in this...

14.name = Test Store
14.trade = 27,50,30, 18,50,30, 269,100,50, 56,50,30, 408,50,20, 2,10,3, 59,200,100, 60,200,100

Now when I go on my server where I had spawned this npc It acts like its not a shop and doesnt do anything when I click on her. Did i forget something or do something wrong??

15 years, 39 weeks ago
Post #49607 Re: How do I get warps and npcs to work?

You should be using the Npc's Id as a start up point for any shop, so in your case change the 14 to 192(Jessica's Npc Id). So it should look like this:

192.name = Test Store
192.trade = 27,50,30, 18,50,30, 269,100,50, 56,50,30, 408,50,20, 2,10,3, 59,200,100, 60,200,100


15 years, 39 weeks ago
Post #49608 Re: How do I get warps and npcs to work?


ok, that kinda makes sence.. I cant remember what the default setting was but I assumed it related to the other values I seen in the shops config file. I'll give this a shot and see if it works, thanks.

but in the pub editor what is the 'shop id' attribute do?

15 years, 39 weeks ago
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EOSERV Forum > Client Editing > How do I get warps and npcs to work?