EOSERV Forum > EOSERV > EOSERV Vodka [Demo Release]-Re-Updated
Topic is locked.
Page: << 1 2 ... 4 5 6 7 8 ... 13 14 >>
EOSERV Vodka [Demo Release]-Re-Updated
Author Message
Post #53363 Re: EOSERV Vodka [Demo Release]-Updated

Are you still working on EOSERV Vodka Apollo?

---
Web developer, currently looking for graphic artists / designers.
14 years, 14 weeks ago
Post #53385 Re: EOSERV Vodka [Demo Release]-Updated

Yes, I had to take a break because essentially there was a lot of code thrown together very quickly. I still do some minor stuff with the code, but I have been taking a good deal of interest in what will succeed eoserv and the eoclient. I have been studying several different mmorpgs and trying to round up ideas for what a true successor to EO would be like. I am definately not interested in hacking the current client to death to get a desired effect. That isn't EO. I will definately finish Vodka, but I have been extremely busy with work so expect little by little.

14 years, 14 weeks ago
Post #53389 Re: EOSERV Vodka [Demo Release]-Updated

No worries, we all have our own personal lives right? I wasn't gonna bother trying it until a finished release was available, and I was just wondering if it's still in progress is all =p Thanks.

---
Web developer, currently looking for graphic artists / designers.
14 years, 14 weeks ago
Post #53718 Re: EOSERV Vodka [Demo Release]-Updated

So i downloaded vodka again, and forgot to save my config I changed every thing the way I had it in my old config but I get this error now when trying to run eoserv...
--- 11/19/10 12:33:30 ---

[ERR] Socket_BindFailed: The requested address is not valid in its context.


Any ideas or solutions to this issue.


Never mind got it to work, not sure how but my port forwarding got messed up... eh oh well.

---
( ͡° ͜ʖ ͡°)CTronic.org 
I'm Nutso. Keep your fingers out of my butthole.
14 years, 13 weeks ago
Post #53800 Re: EOSERV Vodka [Demo Release]-Updated

First of all it would be nice if you write the date that you edit the vodka version. Because now i dont know if that version i got is the latest or not :P


I have a bug i want to report here. I dont know if that is happening only to me. Tell me your opinion. Here it goes:

I made some quests for vodka and i used the commands setcoord and entercoord. So i make the player when he enter some specific coordinates, to warp him to some other maps. So here is the problem. When he warp him i see a diferend map for only half a second and then the server loads the right map. I made my tests and i figure out that the server first loads the coordinates, and then the map. For example: i am on map 1 and want to go on map 2. On coordinates x=10, y=10. Then the game warp me only for a second on coordinates 10,10 of map 1 before take me to the right map 2 with coordinates 10,10. like the map load delay for a reason. Anyone had same problem? Is that vodka's bug? Thank you all.

14 years, 13 weeks ago
Post #53824 Re: EOSERV Vodka [Demo Release]-Updated

The map warp is a little odd, similar to walking while using a warp scroll. I will look into a way to make that more eye appealing. :P

14 years, 13 weeks ago
Post #53867 Re: EOSERV Vodka [Demo Release]-Updated

how does skill master work or is it not in vodka yet?

14 years, 13 weeks ago
Post #53870 Re: EOSERV Vodka [Demo Release]-Updated
agenttubs posted: (22nd Nov 2010 03:18 am)

how does skill master work or is it not in vodka yet?


well apollo already had skill master in. just read the skills.ini the format part

# Format:
#  id.name = skill_master_name
#  id.learn = {spell,price,level_requirement,class_requirement,spell1,spell2,spell3,spell4,str,wis,int,agi,con,cha}
#
14 years, 13 weeks ago
Post #54834 Re: EOSERV Vodka [Demo Release]-Updated

Trying to make my first server and I have studied the forums and liked what I heard about yours, but when I press for any of your endless-edge sites. it does not find the page.

14 years, 11 weeks ago
Post #54956 Re: EOSERV Vodka [Demo Release]-Updated

Hey Apollo, Forum peeps,

This is a awesome release, thank you very much Apollo! ^^

I have a few questions though,
Where can I edit:
Kill Steal Protection (0 for protected, Rena labeled unused)
And how does the following work:
All spell types (AoE from Pub type Unknown)


Also Home, Fiance, Title and Partner show up in the paperdoll as "NULL" I checked the sql but can't really figure out how to fix this, people can't get married because they are already married to "NULL"
(I use sqlite)
I think I messed up something when executing the sql..


Thanks in advance

---
[i]Tales of Endless Developer[/i]
14 years, 11 weeks ago
Post #54974 Re: EOSERV Vodka [Demo Release]-Updated
Zodin posted: (4th Dec 2010 05:22 am)

Hey Apollo, Forum peeps,

This is a awesome release, thank you very much Apollo! ^^

I have a few questions though,
Where can I edit:
Kill Steal Protection (0 for protected, Rena labeled unused)
And how does the following work:
All spell types (AoE from Pub type Unknown)

Also Home, Fiance, Title and Partner show up in the paperdoll as "NULL" I checked the sql but can't really figure out how to fix this, people can't get married because they are already married to "NULL"
(I use sqlite)
I think I messed up something when executing the sql..

Thanks in advance


KS - Usually it's set to protected, to change set NPC type to shop, then modify KS flag that is stored in Shop ID value. 0 - Protect 2 - No protect. After setting change NPC type back to the one you want it to be.

AoE spells - Set spell type to Unknown.

14 years, 11 weeks ago
Post #54980 Re: EOSERV Vodka [Demo Release]-Updated

Thank you Kenobi13. :)

---
[i]Tales of Endless Developer[/i]
14 years, 11 weeks ago
Post #54981 Re: EOSERV Vodka [Demo Release]-Updated

so i am using vodkaEO but in the middle when i kill the 10th of the 10 goats my server crashes and i get a rollback can sumeone help mee?

Main

{

questname "Hunter Quest"

version 1.0

}


State Begin

{

desc "Goat hunter"

action AddNpcText( 5 , "Hey there do you have the courage to eleminate those damn goats?" );


action AddNpcInput( 5 , 1 , "Ya i have");

action AddNpcInput( 5 , 2 , "No i dont");


rule InputNpc( 1 ) goto Goat

rule InputNpc( 2 ) goto Loser

}


State Goat

{

desc "Hunter menu"

action ShowHint("Hunter menu has opened");


action AddNpcText( 5 , "Which challenge do you want?" );


action AddNpcInput( 5 , 1 , "Kill 10 goats");

action AddNpcInput( 5 , 2 , "Kill 50 goats");

action AddNpcInput( 5 , 3 , "Kill 75 goats");

action AddNpcInput( 5 , 4 , "Kill 150 goats");


rule InputNpc( 1 ) goto Goat1

rule InputNpc( 2 ) goto Goat2

rule InputNpc( 3 ) goto Goat3

rule InputNpc( 4 ) goto Goat4

}


state Goat1

{

desc "Kill goats"

action AddNpcText( 5 , "Ok thanks! Go kill 10 goats for me and return back when you killed them all ok?" );


rule KilledNpcs(7, 10) goto Hunter1

}


state Goat2

{

desc "Kill goats"

action AddNpcText( 5 , "Ok thanks! Go kill 50 goats for me and return back when you killed them all ok?" );


rule KilledNpcs(7, 50) goto Hunter2

}


state Goat3

{

desc "Kill goats"

action AddNpcText( 5 , "Ok thanks! Go kill 75 goats for me and return back when you killed them all ok?" );


rule KilledNpcs(7, 75) goto Hunter3

}


state Goat4

{

desc "Kill goats"

action AddNpcText( 5 , "Ok thanks! Go kill 150 goats for me and return back when you killed them all ok?" );


rule KilledNpcs(7, 150) goto Hunter4

}


State Hunter1

{

desc "Hunt reward"

action AddNpcText( 5 , "Good job! you killed 10 goats. you can always come back and do more hunt quests, For now take your reward and go!" );

action GiveExp(500);

action GiveItem(1, 300);

action Reset();



 


}


State Hunter2

{

desc "Hunt reward"

action AddNpcText( 5 , "Good job! you killed 50 goats. you can always come back and do more hunt quests, For now take your reward and go!" );

action GiveExp(250);

action GiveItem(21, 1);

action GiveItem(1, 5000);

action Reset();



 


}


State Hunter3

{

desc "Hunt reward"

action AddNpcText( 5 , "Good job! you killed 75 goats. you can always come back and do more hunt quests, For now take your reward and go!" );

action GiveExp(10000);

action GiveItem(1, 10000);

action Reset();



 


}


State Hunter4

{

desc "Hunt reward"

action AddNpcText( 5 , "Good job! you killed 150 goats. you can always come back and do more hunt quests, For now take your reward and go!" );

action GiveExp(25000);

action GiveItem(1, 25000);

action GiveItem(22, 1);

action Reset();



 


}


State Loser

{

action AddNpcText( 5 , "Aww.. You dont want to? I hope you want to help me later with killing those annoying goats." );

action Reset();


}

14 years, 11 weeks ago
Post #55568 Re: EOSERV Vodka [Demo Release]-Updated

Hello, another question..
Where can I edit the admin/player commands?

---
[i]Tales of Endless Developer[/i]
14 years, 10 weeks ago
Post #56218 Re: EOSERV Vodka [Demo Release]-Updated

i know this is a little old but i cant seem to get pass loading maps



PS i tested the maps on seose and they are good

14 years, 9 weeks ago
Page: << 1 2 ... 4 5 6 7 8 ... 13 14 >>
Topic is locked.
EOSERV Forum > EOSERV > EOSERV Vodka [Demo Release]-Re-Updated