EOSERV Forum > EOSERV > EOSERV Vodka [Demo Release]-Re-Updated
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EOSERV Vodka [Demo Release]-Re-Updated
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Post #94802 Re: EOSERV Vodka [Demo Release]-Re-Updated

Man I cannot wait for the next release of Vodka.


Can anyone tell me why we use $ for admin commands and not +

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Endless-Online Version 18
Original Madmat
13 years, 28 weeks ago
Post #94821 Re: EOSERV Vodka [Demo Release]-Re-Updated
madmat posted: (9th Aug 2011, 08:32 am)

Man I cannot wait for the next release of Vodka.


Can anyone tell me why we use $ for admin commands and not +


The + symbol used only on seose. $ is for eoserv. Why exactly i am not sure.
I am one of those who using vodka for more than 3 months. I let it one time online for more than 15 hours without dc, Vodka is the only one who make my imagination about quests come true, and i suggest it to everyone as 1st choice. it doesnt matter that it has no pets or harvesting etc, quests make the game much more intresting than mining the rock for hours, althought it might be an intresting feature, but i can survive without it. :)
13 years, 28 weeks ago
Post #97174 Re: EOSERV Vodka [Demo Release]-Re-Updated

the $uptime timer restarts at 1week 23:59:59 ??


nvm I was mistaken

---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
13 years, 26 weeks ago
Post #98260 Re: EOSERV Vodka [Demo Release]-Re-Updated

It takes 5 STR to add one damage on a peasant. How do I change that? here is my formulas.ini

https://tehsausage.com/paste/3476

13 years, 26 weeks ago
Post #100703 Re: EOSERV Vodka [Demo Release]-Re-Updated

Great job! Works flawlessly, thanks!

13 years, 25 weeks ago
Post #100709 Re: EOSERV Vodka [Demo Release]-Re-Updated


Actually this build isn't "flawless" but it does seem to be somewhat stable. The current build I am running has been live for 9 days with no crash. Seems to be pretty stable aside from a small memory leak that most likely is in the EOSERV core somewhere. The next release of Vodka will most likely address a lot of bug fixes and some minor tweaks to make the game work properly.

13 years, 25 weeks ago
Post #100711 Re: EOSERV Vodka [Demo Release]-Re-Updated

when ARE we getting the new version btw? :D I know I'm looking forward to it

---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
13 years, 25 weeks ago
Post #100713 Re: EOSERV Vodka [Demo Release]-Re-Updated

You will definitely see a new build soon. I am adding more quest actions/rules to make that system be used for loads of creative ideas, adding "Elements" though it will be a very simple formula based on known "unknowns" in the pub file, and loads of other fixes. Essentially you will be very satisfied with how this build performs vs any other released server build.

13 years, 25 weeks ago
Post #100719 Re: EOSERV Vodka [Demo Release]-Re-Updated
Apollo posted: (30th Aug 2011, 10:33 pm)

You will definitely see a new build soon. I am adding more quest actions/rules to make that system be used for loads of creative ideas, adding "Elements" though it will be a very simple formula based on known "unknowns" in the pub file, and loads of other fixes. Essentially you will be verysatisfied with how this build performs vs any other released server build.


Hey Apollo I know we had our differences but do you think you can add a check race or check class in the quest system? That way we can use your build for a more diverse quest system. And great work on Vodka, I love the work that you have done for it. I rather use your closed source and have a stable system then an open source that is bugged to hell cause I don't know enough about coding.
13 years, 25 weeks ago
Post #100721 Re: EOSERV Vodka [Demo Release]-Re-Updated

i say, i like vodka better because is more stable than any other >.< also i don't like the harvesting,fishing features

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~~ When life give you pasta, you eat it ~~
13 years, 25 weeks ago
Post #100749 Re: EOSERV Vodka [Demo Release]-Re-Updated
Quackers posted: (30th Aug 2011, 11:33 pm)

Apollo posted: (30th Aug 2011, 10:33 pm)

You will definitely see a new build soon. I am adding more quest actions/rules to make that system be used for loads of creative ideas, adding "Elements" though it will be a very simple formula based on known "unknowns" in the pub file, and loads of other fixes. Essentially you will beverysatisfied with how this build performs vs any other released server build.


Hey Apollo I know we had our differences but do you think you can add a check race or check class in the quest system? That way we can use your build for a more diverse quest system. And great work on Vodka, I love the work that you have done for it. I rather use your closed source and have a stable system then anopen source that is bugged to hell cause I don't know enough about coding.


I was going to add a gender check for the mere purpose of rewards that might be guy or girl armors to skip something silly like having to do an input link for which gender the player is, but sure adding a race check and class check will be no problem at all. I am sure you guys may come up with many combinations of things that I won't think of so shoot any ideas this way. I have already added a good deal of things to quests, but I want the system to be as flexible as possible.
13 years, 25 weeks ago
Post #100760 Re: EOSERV Vodka [Demo Release]-Re-Updated

Thank you Apollo, this will really help me alot. Everything else that I thought about can be done without coding, so I'm basically out of ideas for you.  Cannot wait to see your next update! 

13 years, 25 weeks ago
Post #100765 Re: EOSERV Vodka [Demo Release]-Re-Updated
Apollo posted: (31st Aug 2011, 01:28 am)

Quackers posted: (30th Aug 2011, 11:33 pm)

Apollo posted: (30th Aug 2011, 10:33 pm)

You will definitely see a new build soon. I am adding more quest actions/rules to make that system be used for loads of creative ideas, adding "Elements" though it will be a very simple formula based on known "unknowns" in the pub file, and loads of other fixes. Essentially youwillbeverysatisfied with how this build performs vs any other released server build.


Hey Apollo I know we had our differences but do you think you can add a check race or check class in the quest system? That way we can use your build for a more diverse quest system. And great work on Vodka, I love the work that you have done for it. I rather use your closed source and have a stable systemthenanopen source that is bugged to hell cause I don't know enough about coding.

I was going to add a gender check for the mere purpose of rewards that might be guy or girl armors to skip something silly like having to do an input link for which gender the player is, but sure adding a race check and class check will be no problem at all. I am sure you guys may come up withmanycombinations of things that I won't think of so shoot any ideas this way. I have already added a good deal of things to quests, but I want the system to be as flexible as possible.

lvl and class checks as well I hope
---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
13 years, 25 weeks ago
Post #104214 Re: EOSERV Vodka [Demo Release]-Re-Updated

Amazing release! Works flawlessly. Thanks.

13 years, 23 weeks ago
Post #106146 Re: EOSERV Vodka [Demo Release]-Re-Updated

Apollo it seems Hollow has given in and because I'm a dumb ass and can't use codeblocks I can't wait for the new vodka, I've now turned to you <3

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Royal Endless: Were mass programming is taking place, for you! - Comming Soon 2012
13 years, 22 weeks ago
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