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Ananas Skill Master
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Post #120469 Re: Ananas Skill Master
dns posted: (31st Dec 2011, 08:00 am)

YET AGAIN.

I hate to be the one that finally points this out to you guys, but how come almost nobody who posts script add-ins and mods for this game never posts the REV number it was intended for? Have you not noticed how many people complained about not being able to find certain parts you told themtolook for? I can't believe you took all that time writing and making these codes and scripts for this and didn't even include which svn it was intended for. Any REAL programmer or person truly intending to be helpful to people to the utmost would do so. Fail.

So to everyone who can't find things these kids are telling you to look for, there's about a 99.9% chance you're looking in the wrong revision completely. These scripts are probably intended for like rev189 instead of the latest which is currently 244.


Lets see... hm...

 
||=== eoserv, MYSQL+SQLITE ===|
s EOserv Rev 189 v0.2\src\character.cpp|20|warning: extra tokens at end of #include directive|
s EOserv Rev 189 v0.2\src\handlers\Item.cpp||In member function 'bool EOClient::Handle_Item(PacketFamily, PacketAction, PacketReader&, int)':|
s EOserv Rev 189 v0.2\src\handlers\Item.cpp|49|warning: suggest parentheses around assignment used as truth value|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp:22|13|instantiated from here|
s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|315|error: invalid covariant return type for 'T* PtrVector<T>::FastIterator::Dereference() [with T = NPC, T* = NPC*]'|
s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|135|error:   overriding 'virtual Shared* GenericPtrVector::FastIterator::Dereference()'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp||In member function 'bool EOClient::Handle_StatSkill(PacketFamily, PacketAction, PacketReader&, int)':|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|22|error: invalid use of incomplete type 'struct Map'|
s EOserv Rev 189 v0.2\src\fwd\map.hpp|10|error: forward declaration of 'struct Map'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|24|error: invalid use of incomplete type 'struct NPC'|
s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct NPC'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|24|error: invalid use of incomplete type 'struct NPC'|
s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct NPC'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|24|error: invalid use of incomplete type 'struct NPC'|
s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct NPC'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|31|error: invalid use of incomplete type 'struct NPC'|
s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct NPC'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|32|error: invalid use of incomplete type 'struct NPC'|
s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct NPC'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp:34|21|instantiated from here|
s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|315|error: invalid covariant return type for 'T* PtrVector<T>::FastIterator::Dereference() [with T = NPC_Spell_Trade, T* = NPC_Spell_Trade*]'|
s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|135|error:   overriding 'virtual Shared* GenericPtrVector::FastIterator::Dereference()'|
s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp||In member function 'bool EOClient::Handle_StatSkill(PacketFamily, PacketAction, PacketReader&, int)':|

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 18 weeks ago
Post #120492 Re: Ananas Skill Master

In Statskill.cpp add #include "npc.hpp".

dns, you cry alot, makes me sad.

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"Pineapples and shit."
13 years, 18 weeks ago
Post #120537 Re: Ananas Skill Master
Ananas posted: (31st Dec 2011, 09:13 am)

In Statskill.cpp add #include "npc.hpp".

dns, you cry alot, makes me sad.


@ dns, if you want to add the code you should atleast be able to find these little things out, also i don't like how you said "real" programmer, since when these codes are posted the revision number was 189, and even if it was 1 higher or lower you were still able to compile it.
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opensource isometric game engine ~ www.avac-engine.blogspot.com
13 years, 18 weeks ago
Post #120582 Re: Ananas Skill Master

Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to runit for our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something. 


And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.

13 years, 18 weeks ago
Post #120600 Re: Ananas Skill Master
dns posted: (1st Jan 2012, 02:14 am)

Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to runitfor our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something. 


And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.


My mistakes? You're just to lazy to figure out that this code has been made a year ago. Or that certain files aren't there. Thats your problem, not mine.
Either code it yourself, or deal with it.
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"Pineapples and shit."
13 years, 18 weeks ago
Post #120602 Re: Ananas Skill Master
dns posted: (1st Jan 2012, 02:14 am)

Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to runitfor our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something. 


And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.


I actually wouldn't suggest it and I didn't, kody did. It's limited to closed source and it has a ton of hacky features. 
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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 18 weeks ago
Post #120604 Re: Ananas Skill Master
dns posted: (1st Jan 2012, 02:14 am)

Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to runitfor our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something. 


And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.


oh sorry you're going to use EOsource yeh, i didn't know you were that smart to be able to set eosource up..
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opensource isometric game engine ~ www.avac-engine.blogspot.com
13 years, 18 weeks ago
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