Re: Ananas Skill Master
dns posted: (31st Dec 2011, 08:00 am)
YET AGAIN.
I hate to be the one that finally points this out to you guys, but how come almost nobody who posts script add-ins and mods for this game never posts the REV number it was intended for? Have you not noticed how many people complained about not being able to find certain parts you told themtolook
for? I can't believe you took all that time writing and making these codes and scripts for this and didn't even include which svn it was intended for. Any REAL programmer or person truly intending to be helpful to people to the utmost would do so. Fail.
So to everyone who can't find things these kids are telling you to look for, there's about a 99.9% chance you're looking in the wrong revision completely. These scripts are probably intended for like rev189 instead of the latest which is currently 244.
Lets see... hm...
||=== eoserv, MYSQL+SQLITE ===|s EOserv Rev 189 v0.2\src\character.cpp|20|warning: extra tokens at end of #include
directive|s EOserv Rev 189 v0.2\src\handlers\Item.cpp||In member function 'bool
EOClient::Handle_Item(PacketFamily, PacketAction, PacketReader&, int)':|s EOserv Rev
189 v0.2\src\handlers\Item.cpp|49|warning: suggest parentheses around assignment used as truth value|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp:22|13|instantiated from
here|s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|315|error: invalid covariant return type for
'T* PtrVector<T>::FastIterator::Dereference() [with T = NPC, T* = NPC*]'|s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|135|error: overriding 'virtual
Shared* GenericPtrVector::FastIterator::Dereference()'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp||In member function 'bool
EOClient::Handle_StatSkill(PacketFamily, PacketAction, PacketReader&, int)':|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|22|error: invalid use of incomplete type
'struct Map'|s EOserv Rev 189 v0.2\src\fwd\map.hpp|10|error: forward declaration of 'struct
Map'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|24|error: invalid use of incomplete type
'struct NPC'|s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct
NPC'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|24|error: invalid use of incomplete type
'struct NPC'|s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct
NPC'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|24|error: invalid use of incomplete type
'struct NPC'|s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct
NPC'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|31|error: invalid use of incomplete type
'struct NPC'|s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct
NPC'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp|32|error: invalid use of incomplete type
'struct NPC'|s EOserv Rev 189 v0.2\src\fwd\npc.hpp|10|error: forward declaration of 'struct
NPC'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp:34|21|instantiated from
here|s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|315|error: invalid covariant return type for
'T* PtrVector<T>::FastIterator::Dereference() [with T = NPC_Spell_Trade, T* = NPC_Spell_Trade*]'|s EOserv Rev 189 v0.2\src\container\ptr_vector.hpp|135|error: overriding 'virtual
Shared* GenericPtrVector::FastIterator::Dereference()'|s EOserv Rev 189 v0.2\src\handlers\StatSkill.cpp||In member function 'bool
EOClient::Handle_StatSkill(PacketFamily, PacketAction, PacketReader&, int)':|
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Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 18 weeks ago
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Ananas
Moderator
Joined: 22nd Apr 2009
Posts: 2190
Re: Ananas Skill Master
In Statskill.cpp add #include "npc.hpp".
dns, you cry alot, makes me sad.
---
"Pineapples and shit."
13 years, 18 weeks ago
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clive
Joined: 6th Aug 2009
Posts: 936
Re: Ananas Skill Master
Ananas posted: (31st Dec 2011, 09:13 am)
In Statskill.cpp add #include "npc.hpp".
dns, you cry alot, makes me sad.
@ dns, if you want to add the code you should atleast be able to find these little things out, also i don't like how you said "real" programmer, since when these codes are posted the revision number was 189, and even if it was 1 higher or lower you were still able to compile it.
---
opensource isometric game engine ~ www.avac-engine.blogspot.com
13 years, 18 weeks ago
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dns

Joined: 31st Dec 2011
Posts: 20
Re: Ananas Skill Master
Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to runit
for our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something.
And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.
13 years, 18 weeks ago
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Ananas
Moderator
Joined: 22nd Apr 2009
Posts: 2190
Re: Ananas Skill Master
dns posted: (1st Jan 2012, 02:14 am)
Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to
runitfor our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something.
And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.
My mistakes? You're just to lazy to figure out that this code has been made a year ago. Or that certain files aren't there. Thats your problem, not mine.
Either code it yourself, or deal with it.
---
"Pineapples and shit."
13 years, 18 weeks ago
|
Re: Ananas Skill Master
dns posted: (1st Jan 2012, 02:14 am)
Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to
runitfor our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something.
And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.
I actually wouldn't suggest it and I didn't, kody did. It's limited to closed source and it has a ton of hacky features. ---
Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 18 weeks ago
|
clive
Joined: 6th Aug 2009
Posts: 936
Re: Ananas Skill Master
dns posted: (1st Jan 2012, 02:14 am)
Clive you must be under the impression that I care what you "like". I don't. But I digress.. i'm going to run eosource instead of eoserv, it has all that crap already as wild suggested. I'm not going to spend any more time than I have to on this, i'm just getting it set up for my friend to
runitfor our forum members. I don't plan on playing the game unless it's to bug-test or help administrate something.
And ananas, I don't cry, I point out your mistakes and you dislike it. That's your problem, not mine.
oh sorry you're going to use EOsource yeh, i didn't know you were that smart to be able to set eosource up..
---
opensource isometric game engine ~ www.avac-engine.blogspot.com
13 years, 18 weeks ago
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