EOSERV Forum > Lounge > MEOW - Update 4
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MEOW - Update 4
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Post #48529 Re: MEOW - Updated!

Great work your awesome :D

maybe if you keep working on this you should add a map folder and a data folder. :D

EDIT: it woult be also cool if you can make a account

and after it's created you get  a screen with create character. when you created you character your account is also created ( or something like that i mean that you can change your look ) it's just an idea.

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opensource isometric game engine ~ www.avac-engine.blogspot.com
14 years, 34 weeks ago
Post #48549 Re: MEOW - Updated!
clive posted: (6th Sep 2010 02:16 pm)

Great work your awesome :D

maybe if you keep working on this you should add a map folder and a data folder. :D

EDIT: it woult be also cool if you can make a account

and after it's created you get  a screen with create character. when you created you character your account is also created ( or something like that i mean that you can change your look ) it's just an idea.


You can make an account. That's what the latest version adds. (read the first post)

MEOW will always be one character per account and the user will never see the character login screen. All character customization will be done via user commands.

I've currently added per-tile PvP so you can have pvp and safe areas on the one map. (just like Kalandra does), attacking, sitting and (buggy) warping.

I've implemented a command system that works like Kalandra only without the evaluator. for example:
=hairstyle 12
=sordie.hairstyle 12
=say Hello
=whoever.say PANTS!

I just want to tidy some stuff up and add some more commands then I'll release MEOW3 with a list of commands.


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http://sordie.co.uk
http://twitter.com/@SordieEO
14 years, 34 weeks ago
Post #48550 Re: MEOW - Updated!

cool ;p btw what i ment was not to see the character login screen but only to see the character create screen


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opensource isometric game engine ~ www.avac-engine.blogspot.com
14 years, 34 weeks ago
Post #48551 Re: MEOW - Updated!
clive posted: (6th Sep 2010 03:48 pm)

cool ;p btw what i ment was not to see the character login screen but only to see the character create screen



I'll never add this. The point of MEOW is to be a cut down, simplified EO for things like arena servers, etc. It'll always be one map only and one character per account. The character creation/selection screen simply aren't need.


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http://sordie.co.uk
http://twitter.com/@SordieEO
14 years, 34 weeks ago
Post #48552 Re: MEOW - Updated!

okay :p but still i like this project

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opensource isometric game engine ~ www.avac-engine.blogspot.com
14 years, 34 weeks ago
Post #48585 Re: MEOW - Updated!

MEOW3 - http://sordie.co.uk/downloads/MEOW/MEOW3.zip

The new zip file now contains EVERYTHING you need to run a simple MEOW server. Simply extract it somewhere and run MEOW.exe. It also contains the full source code to the server that you can modify using Delphi 2010/CodeGear RAD Studio 2010

Updates:

Commands
Sitting / Chair support
Attacking and per-tile PvP (All PvP does is sit the other player for now)
Warping
Emotes
#ping
Refreshing (F12 and automated client refresh requests)
Player list


Commands:


Commands must be prefixed with a / character. This can be change to $ or # or whatever you prefer in the MEOW.ini file.

tag <3 character tag string>
sex <number>
race <number>
haircolour <number>
hairstyle <number>

armour <number>
hat <number>
boots <number>
weapon <number>
shield <number>

save
disconnect
refresh

say <message>
sit [chair?]
stand
walk [direction]
face <direction>
attack [direction]
warp <x> <y> [animation]
emote <number>
status <message>

admin <number>
halt
sql <query>
sync [discard?]

Commands may be executed on yourself, providing you have the required admin level for the command, set in MEOW.ini
eg: /hairstyle 12
or on players with a lower admin level than yourself
eg: /playername.hairstyle 12

Any account logged in from localhost (ie, has 127.0.0.1) set as their server in the client configuration can set their own admin level using the "/admin 4" command

I strongly suggest NOT giving anyone but yourself access to admin level 4 as this allows them to use the /sql command which can be very dangerous.


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http://sordie.co.uk
http://twitter.com/@SordieEO
14 years, 34 weeks ago
Post #48621 Re: MEOW - Update 3


This would be like an animated chat room XD this would be much more fun than MSN or anyother messenger programs XD

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"With your feet steady and firm on the ground soar high and ignore limitations"  -Bladex
EOSERV Class : Pixel Artist, Grammar Nazi, Server Owner, Mapping Artist, Server Coder, Test Player,
The Game Maker
14 years, 34 weeks ago
Post #48643 Re: MEOW - Update 3

is it possible to change client version? on the server

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opensource isometric game engine ~ www.avac-engine.blogspot.com
14 years, 34 weeks ago
Post #48689 Re: MEOW - Update 3

I have a meow server but it doesnt show SLN i had 6 people on it with me, if some1 can help me get it to show on SLN im  guessing sausage has to do it(edit site)

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14 years, 34 weeks ago
Post #48690 Re: MEOW - Update 3

I was just curious, is it possible to add any Kalandra Source into this?

14 years, 34 weeks ago
Post #48698 Re: MEOW - Update 3
xIFearlessIxx posted: (8th Sep 2010 02:11 am)

I was just curious, is it possible to add any Kalandra Source into this?


I'm not sure, But isn't it funnier to actually try to add things yourself :]? I created a /kick command and /effect command ;D! And a welcome message and some other things. I never even worked with Delphi. This MEOW is like a big playground for people that like to code and develope a server. Its not big which means everything quite easy to read. Check the source and learn from it. Try to add things yourself, although note; Its ment to be small ;p
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"Pineapples and shit."
14 years, 34 weeks ago
Post #48718 Re: MEOW - Update 3

I wasn't asking for others to make things for me, But since Kalandra was made with the same programming language, and both arn't really big servers you could use both to help you learn. Atleast that's what I plan to do.


Question is what one is Harder Delphi or C++? I'll take the guess and say C++.

14 years, 34 weeks ago
Post #48745 Re: MEOW - Update 3

Ananas can u help me make it show on SLN and add new commands to it?

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14 years, 34 weeks ago
Post #48788 MEOW - Update 4

MEOW4 now available - http://sordie.co.uk/downloads/MEOW/MEOW4.zip

New features:
As well as using /command or /playername.command you may now perform commands on IP addresses by typing two command characters. Example:
//127.0.0.1.say Hello
Will make everyone with the IP address 127.0.0.1 say "Hello"

* Command security issue fix * (Update just for this!)
Lots more commands
Performing commands on IP's
Out of bound packet checking
Server news
Doors open/close
Map mutating
Effects anywhere on the map
Earth(map)quakes
Hiding/Showing
Freezing/Unfreezing
Muting
Global chat
Admin chat
Drunk effect
PM's
#find
Sound effects

New commands:
/drunk             - makes the player drunk
/effect <EffectID> - plays an effect on the player
/quake <scale>     - shakes the players screen
/hide              - hides the player
/show              - shows the player
/sound <SoundID>   - makes the players client play a sound
/freeze            - freezes a player. Whilst frozen players may not attack or walk (announced)
/unfreeze          - cancels the freeze command
/mute              - mutes the player (announced)
/kick              - kicks the player (announced)

/hellohax0r                   - disconnects and locks the players client with the "Hello Hax0r" dialog box
/gfreeze                      - freezes all players on the server but the caller
/gunfreeze                    - unfreezes all players on the server
/gmute                        - mutes all players on the server but the caller
/gquake <scale>               - shakes the screen of every player on the server
/mapeffect <EffectID> [x] [y] - plays an effect on the map at the location x, y
/gsound                       - plays a sound to everyone connected to the server.
/mutate [mapname]             - will load and use the map mapname.emf (leaving mapname empty will reload the current map)

Changes:
The warp command has been extended to behave in the following manor:
/warp <x> <y>           - warps you to x, y
/warp player            - warps you to player
/player.warp            - warps player to you
/player1.warp <player2> - warps player1 to player2
/player.warp <x> <y>    - warps player to x, y

Notes:
Muting and freezing are client side only and aren't currently checked at the server.
Player states for mute, freeze and hide are not stored in the database.
Muting is timed client size, freezing is not. They player must be either /unfreeze'd or relog to walk/attack again.


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http://sordie.co.uk
http://twitter.com/@SordieEO
14 years, 34 weeks ago
Post #48789 Re: MEOW - Update 4

Is their a way to make other players admin?

 just wondering ''/admin'' command from MEOW3 diden't work

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14 years, 34 weeks ago
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EOSERV Forum > Lounge > MEOW - Update 4