Re: EOserv rev 189 Compiled -v1.1b-
As stated in your EventSystem; Does this work?
[
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$startspawnevent [map] [x] [y] [npcID] [ammoint] [time]
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starts a spawn event with the paremeters the admin entred and sents a message to all the players notifing them
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$stopspawnevent
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stops all the current spawn events]
14 years, 31 weeks ago
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lewis999

Joined: 27th Aug 2010
Posts: 368
Re: EOserv rev 189 Compiled -v1.1b-
xIFearlessIxx posted: (30th Sep 2010 07:58 pm)
As stated in your EventSystem; Does this work?
[
-
$startspawnevent [map] [x] [y] [npcID] [ammoint] [time]
-
starts a spawn event with the paremeters the admin entred and sents a message to all the players notifing them
-
-
$stopspawnevent
-
stops all the current spawn events]
unfortunately, not yet :(
i tried this and couldn't get it working, it will have to wait for the final v1.1 release
14 years, 31 weeks ago
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Re: EOserv rev 189 Compiled -v1.1b-
Dude. Install.sql
It makes it so I cant use WebCP I remove it and Now I get a Segment error
'These'
`mypetid` INTEGER NOT NULL DEFAULT 5,
`mininglevel` INTEGER DEFAULT 0
`miningexp` INTEGER DEFAULT 0
14 years, 31 weeks ago
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code

Joined: 27th Mar 2009
Posts: 87
Re: EOserv rev 189 Compiled -v1.1b-
how do set it up so when you use an item it summons the pet, i got it all down
Allow_Multiple_pets = 1
Amount = 2
1.Item_ID = 16
1.NPC_ID = 230
2.Item_ID = 374
2.NPC_ID = 6
except when i set up the item, it doesn't work , i don't think i understand what to set the item as so its able to summon the pet. is it potion / static / reward or ... something else?
14 years, 31 weeks ago
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lewis999

Joined: 27th Aug 2010
Posts: 368
Re: EOserv rev 189 Compiled -v1.1b-
code posted: (2nd Oct 2010 08:06 am)
how do set it up so when you use an item it summons the pet, i got it all down
Allow_Multiple_pets = 1
Amount = 2
1.Item_ID = 16
1.NPC_ID = 230
2.Item_ID = 374
2.NPC_ID = 6
except when i set up the item, it doesn't work , i don't think i understand what to set the item as so its able to summon the pet. is it potion / static / reward or ... something else?
that config is fine, it's just a problem with the eggs in my rev. It should be working by the next release. I'm working on it now :)
Sorry for all the bugs, it is a beta release so thats kind of expected but this is extremely buggy :P
sorry for taking so long to reply. mininglevel, miningexp and mypetid are variables that i added to the database. they need to be there for the server to work. I can't be sure of this as I don't know how webCP works but maybe it isn't working because of the
extra columns inthe database....
edit: added an option to make pets immortal
14 years, 31 weeks ago
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Re: EOserv rev 189 Compiled -v1.1b-
Scrolls Dont Work??
---
stay tuned.
14 years, 31 weeks ago
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Re: EOserv rev 189 Compiled -v1.1b-
i found a problem with the #reset command it removes and resets the stat points and skills and doesnt return the points to the char
14 years, 31 weeks ago
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code

Joined: 27th Mar 2009
Posts: 87
Re: EOserv rev 189 Compiled -v1.1b-
Just curious but i noticed, you released an event system that seems very usefull if used correctly, But you don't have it inside this serv itself? even tho its ur own release? Or am i really just bad at reading whats right infront of me? I just thought you would've implemented the event system
that you designed but yeh i dont see it.
- I was gonna use it to create a survival type map (just like hells gate on renas old server type thing) -
14 years, 31 weeks ago
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Re: EOserv rev 189 Compiled -v1.1b-
also make your server package mysql compatible cause sqlite crashes on me 24/7 when i try to change anything in it
basicly dont matter what i use aslong as i dont have to continue to wipe my database every time u make a new version
thats why i perfer mysql u can split and merge databases and it doesnt ever crash on me
sqlite i eather havent found it or it just doesnt have it
14 years, 31 weeks ago
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lewis999

Joined: 27th Aug 2010
Posts: 368
Re: EOserv rev 189 Compiled -v1.1b-
judess69er posted: (3rd Oct 2010 06:45 am)
also make your server package mysql compatible cause sqlite crashes on me 24/7 when i try to change anything in it
basicly dont matter what i use aslong as i dont have to continue to wipe my database every time u make a new version
thats why i perfer mysql u can split and merge databases and it doesnt ever crash on me
sqlite i eather havent found it or it just doesnt have it
I'll fix the #reset command now, thanks for pointing this out.
I have never used mySQL so can you please tell me what's happening with it? can the server just not connect to the database or is it something else
@andrewbob1
I don't think magic scrolls are working properly but normal scrolls should be fine. I'll go test it now.
@code
yes, the $aevent and #join commands are on this version. I will try to code in spawn events and maybe some specific events for the next version :D
14 years, 31 weeks ago
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Hollow

Joined: 30th Sep 2010
Posts: 3451
Re: EOserv rev 189 Compiled -v1.1b-
thanks looks very cool :D
but you should also add: Messages.ini
with all kind of messages: #admins, #info, #commands, #warps, #news :]
14 years, 31 weeks ago
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Re: EOserv rev 189 Compiled -v1.1b-
lewis999 posted: (3rd Oct 2010 07:07 am)
judess69er posted: (3rd Oct 2010 06:45 am)
also make your server package mysql compatible cause sqlite crashes on me 24/7 when i try to change anything in it
basicly dont matter what i use aslong as i dont have to continue to wipe my database every time u make a new version
thats why i perfer mysql u can split and merge databases and it doesnt ever crash on me
sqlite i eather havent found it or it just doesnt have it
I'll fix the #reset command now, thanks for pointing this out.
I have never used mySQL so can you please tell me what's happening with it? can the server just not connect to the database or is it something else
@andrewbob1
I don't think magic scrolls are working properly but normal scrolls should be fine. I'll go test it now.
@code
yes, the $aevent and #join commands are on this version. I will try to code in spawn events and maybe some specific events for the next version :D
i constantly have to keep wipeing my whole database cause i cant just export a sql script file with just structure or data
i havent been able to just export the structure or my char data on there own so i cant merge my data with the empty tables
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Re: EOserv rev 189 Compiled -v1.1b-
why does your rev crash like every 15 mins when over 10 people are on
14 years, 31 weeks ago
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lewis999

Joined: 27th Aug 2010
Posts: 368
Re: EOserv rev 189 Compiled -v1.1b-
agenttubs posted: (3rd Oct 2010 08:32 pm)
why does your rev crash like every 15 mins when over 10 people are on
I don't know....
I'll go test it now, I have multi client :)
14 years, 31 weeks ago
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Re: EOserv rev 189 Compiled -v1.1b-
Hey I notice when i die the server crashes is there anyway to fix this? I tried adding the spawn map to the config but it didnt work
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