EOSERV Forum > EOSERV > lewis999's EOserv rev 189
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lewis999's EOserv rev 189
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Post #48672 Re: EOserv rev 189 Compiled

Well and again fishing-pets-magic scrolls dont work for me. pets never spawn, i only drink the potion. I am wondering again. I do something wrong? Do i have to set something? :((


Suggestion/question. Is there any way to add races on character creations? For example panda is not there. Only admin can make the change. Ty anyway.

14 years, 34 weeks ago
Post #48674 Re: EOserv rev 189 Compiled


--- 09/08/10 01:18:32 ---

[WRN] Configuration file not found: 0
[ERR] Could not load file: ./data/pub/dat001.eif


error using V0.8

i added the data files and checked config .

error doesnt go away


ur an awesome compiler btw :)

keep up the good work

14 years, 34 weeks ago
Post #48723 Re: EOserv rev 189 Compiled

i downloaded your v8 and i got this error

[ERR] There was a problem trying to make the HTTP request...

[WRN] Configuration file not found: 0

14 years, 34 weeks ago
Post #48728 Re: EOserv rev 189 Compiled

@lewis... nice release!
my advise: put the extra adds in config.local.ini, saves you alot of time cleaning/ setting up your config file all the time
as it is already declared in config.ini..... if you have an update you can just paste an original config file in your trunk folder
its just an idea, saves you some time....

Keep up the good work!


14 years, 34 weeks ago
Post #48733 Re: EOserv rev 189 Compiled

nice release but one problem pets fishing harvesting or mining or woodcutting dont work why u saidn u fixed but u didnt

14 years, 34 weeks ago
Post #48738 Re: EOserv rev 189 Compiled - Dying pet Fix

If you die, your pet doesnt warp with you ;) or your source code seems to suggest so. If you go to npc.cpp and search for NPC::Attack find this bit:

target->map->Leave(target, WARP_ANIMATION_NONE, true);

target->nowhere = true;
target->map = this->map->world->GetMap(target->SpawnMap());
target->mapid = target->SpawnMap();
target->x = target->SpawnX();
target->y = target->SpawnY();

and add target->PetTransfer(); either side of it so it'll look like this

target->PetTransfer();
target->map->Leave(target, WARP_ANIMATION_NONE, true);

target->nowhere = true;
target->map = this->map->world->GetMap(target->SpawnMap());
target->mapid = target->SpawnMap();
target->x = target->SpawnX();
target->y = target->SpawnY();
target->PetTransfer();

---
If money doesn't grow on trees, then why do banks have branches?
14 years, 34 weeks ago
Post #48772 Re: EOserv rev 189 Compiled

Seriously....

how do you do the formula thing?

14 years, 34 weeks ago
Post #48821 Re: EOserv rev 189 Compiled

heres some fixes


    Map_Warp *warp;
    if (!admin && (warp = this->GetWarp(target_x, target_y)))
    {
        if (from->level >= warp->levelreq && (warp->spec == Map_Warp::NoDoor || warp->open))
        {
              from->Warp(warp->map, warp->x, warp->y);
              from->PetTransfer();
        }

        return false;
    }

----------------------------------------

                else if (command.length() >= 1 && command.compare(0,1,"w") == 0 && arguments.size() >= 3 && this->player->character->admin >= static_cast<int>(this->server->world->admin_config["warp"]))
                {
                    int map = util::to_int(arguments[0]);
                    int x = util::to_int(arguments[1]);
                    int y = util::to_int(arguments[2]);

                    if (map < 0 || map >= static_cast<int>(this->server->world->maps.size()))
                    {
                        break;
                    }
                    this->player->character->Warp(map, x, y, WARP_ANIMATION_ADMIN);
                    this->player->character->PetTransfer();
                }

------------------------------------------------------------------------

else if (command.length() >= 4 && command.compare(0,4,"dpet") == 0 && this->player->character->has_pet) {
this->player->character->pet->RemoveFromView(this->player->character);
this->player->character->pet->Release();
erase_first(this->player->character->pet->map->npcs, this->player->character->pet);
this->player->character->has_pet = false; }

---------------------------------------------------------


void Character::PetTransfer() {

if(this->has_pet && !this->pet_transfer) {
this->player->character->pet->RemoveFromView(this->player->character);
this->player->character->pet->Release();
erase_first(this->player->character->pet->map->npcs, this->player->character->pet);
this->has_pet = false;
this->pet_transfer = true; }

if(this->pet_transfer) {
unsigned char index = this->map->GenerateNPCIndex();
if (index > 250) { return; }
this->pet = new NPC(this->map, this->pet->id, this->x, this->y, 1, 1, index, true, true);
this->pet->SetOwner(this);
this->map->npcs.push_back(this->pet);
this->pet->Spawn();
this->has_pet = true;
this->pet_transfer = false; }

}







14 years, 34 weeks ago
Post #48902 Re: EOserv rev 189 Compiled

you have to fix the most things, many systems don't work

14 years, 34 weeks ago
Post #48925 Re: EOserv rev 189 Compiled

This is just a quick note to say that v1.0 will be a complete remake of my revision.

I will base it on madeo's rev again but this time I'm adding things in slowly so I have time to fix any bugs that I come across.

The stable versions will be released the same way I have done previously, through mediafire, but this time I will also be posting any updated code on the pastebin.

14 years, 34 weeks ago
Post #48932 Re: EOserv rev 189 Compiled

Closing on open....Has somting to do with quest.       

Errors-This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information also it does not load any quest files because their isnt any in the file..
---
I Am Way Too Legit To Quit . . . Loading Rage Quit
14 years, 34 weeks ago
Post #48956 Re: EOserv rev 189 Compiled

v1.0 where is the download link , i wanna see it


thnx

14 years, 34 weeks ago
Post #48957 Re: EOserv rev 189 Compiled

i got a problem- 


--- 09/11/10 13:53:53 ---


[WRN] Configuration file not found: 0

[WRN] A chest spawn on map 21 points to a non-chest (Gold x20 at 1x11)

[WRN] A chest spawn on map 68 points to a non-chest (Brown Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Green Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Pink Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Red Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Blond Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Blue Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Purple Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Luna Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (White Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 68 points to a non-chest (Black Hair Dye x1 at 1x15)

[WRN] A chest spawn on map 70 points to a non-chest (Brown Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Green Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Pink Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Red Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Blond Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Blue Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Purple Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Luna Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (White Hair Dye x1 at 13x1)

[WRN] A chest spawn on map 70 points to a non-chest (Black Hair Dye x1 at 13x1)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#257 at 49x15)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 41x15)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 41x8)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 41x21)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 48x8)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 48x21)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 54x8)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 54x15)

[WRN] An NPC spawn on map 136 uses a non-existent NPC (#256 at 54x21)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x5 at 4x53)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x15 at 4x53)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x5 at 13x13)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x15 at 13x13)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x5 at 38x5)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x15 at 38x5)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x15 at 50x34)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x5 at 50x34)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x5 at 63x54)

[WRN] A chest spawn on map 158 points to a non-chest (Gold x15 at 63x54)

[WRN] An NPC on map 182 at 15,25 is being placed by linear scan of spawn area (Jesaurus)

[ERR] NPC couldn't spawn anywhere valid!

[WRN] A chest spawn on map 199 points to a non-chest (Peasant Clothes x1 at 7x4)

[WRN] A chest spawn on map 199 points to a non-chest (Peasant Suit x1 at 7x4)

[WRN] A chest spawn on map 222 points to a non-chest (Gold x4000 at 123x39)

[WRN] A chest spawn on map 222 points to a non-chest (Gold x8000 at 123x39)

[WRN] A chest spawn on map 222 points to a non-chest (Gold x287 at 123x39)

[WRN] A chest spawn on map 222 points to a non-chest (Gold x287 at 123x39)

[WRN] A chest spawn on map 233 points to a non-chest (Gold x20 at 5x47)

[WRN] A chest spawn on map 233 points to a non-chest (Gold x50 at 5x47)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x5 at 4x53)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x15 at 4x53)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x5 at 13x13)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x15 at 13x13)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x5 at 38x5)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x15 at 38x5)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x15 at 50x34)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x5 at 50x34)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x5 at 63x54)

[WRN] A chest spawn on map 234 points to a non-chest (Gold x15 at 63x54)

[WRN] An NPC spawn on map 250 is outside of map bounds (Bogo Man at 132x36)

[WRN] An NPC spawn on map 250 is outside of map bounds (Bogo Man at 132x36)

[ERR] Could not load file: ./data/quests/00001.eqf

[ERR] Could not load file: ./data/quests/00002.eqf

[ERR] Could not load file: ./data/quests/00003.eqf

[ERR] Could not load file: ./data/quests/00005.eqf

[ERR] Could not load file: ./data/quests/00006.eqf

[ERR] Could not load file: ./data/quests/00007.eqf

[ERR] Could not load file: ./data/quests/00008.eqf

[ERR] Could not load file: ./data/quests/00009.eqf

[ERR] Could not load file: ./data/quests/00010.eqf

[ERR] Could not load file: ./data/quests/00011.eqf

[ERR] Could not load file: ./data/quests/00012.eqf

[ERR] Could not load file: ./data/quests/00014.eqf

[ERR] Could not load file: ./data/quests/00015.eqf

[ERR] Could not load file: ./data/quests/00016.eqf

[ERR] Could not load file: ./data/quests/00017.eqf

[ERR] Could not load file: ./data/quests/00018.eqf

[ERR] Could not load file: ./data/quests/00019.eqf

[ERR] Could not load file: ./data/quests/00020.eqf

[ERR] Could not load file: ./data/quests/00021.eqf

[ERR] Could not load file: ./data/quests/00022.eqf

[ERR] Could not load file: ./data/quests/00023.eqf

[ERR] Could not load file: ./data/quests/00024.eqf

[ERR] Could not load file: ./data/quests/00025.eqf

[ERR] Could not load file: ./data/quests/00026.eqf

[ERR] EOSERV is dying! Segmentation fault




Eoserv closes after i type in my username and password and press login  
---
I noticed when I walked in the room went dark somebody better call the police there's a guy here
with no heart he said he goes by the name of TechNo he's on a war path and he said if anybody
touches the crown he's gonna tear them apart and a grime MC was telling me I kill them and i put
them in a cemetery!
14 years, 34 weeks ago
Post #48958 Re: EOserv rev 189 Compiled

Haircolor and hair are pretty useless commands, Barber is working, as you may know... :/


@techno, remake your database.

---
Eoserv classes: Forum ghost, test player, ex-server owner, TOP 50, mapper & an
oldbie
14 years, 34 weeks ago
Post #48960 Re: EOserv rev 189 Compiled

v1.0 download link? Where is it!!

---
Live and let live. Hurt but do not kill. Finish what you start. NEVER GIVE UP!!!
14 years, 34 weeks ago
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