EOSERV Forum > Client Editing > new Endless client made in allegro 4
Topic is locked.
Page: << 1 2 3 4 5 6 >>
new Endless client made in allegro 4
Author Message
Post #42101 Re: new Endless client made in allegro 4

yap you only can Quit to klick on the quit button seems to me not that hard xD

anyway i learned alot of what you people want and im going to add it as soon as possible and release the new version for you people :D

---
opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42102 Re: new Endless client made in allegro 4
clive posted: (4th Jul 2010 07:46 pm)

yap you only can Quit to klick on the quit button seems to me not that hard xD

anyway i learned alot of what you people want and im going to add it as soon as possible and release the new version for you people :D


Add a keyboard check for the escape key and they will all be quiet about it for now :)
---
I am an alien and not crazy!
15 years, 51 weeks ago
Post #42103 Re: new Endless client made in allegro 4

they just have to click on quit thats way easier :p

---
opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42104 Re: new Endless client made in allegro 4

Protip: The quit button doesn't work.

EDIT: NVM, I had to click few times :P

15 years, 51 weeks ago
Post #42106 Re: new Endless client made in allegro 4

ok animation is done i will release it tomorrow and quit buttons coordinates arent right i saw i will release it tomorrow too


EDIT : I remade my walk system again and now it goes way smoother :)

EDIT2: you can now change your own skin by pressing space bar + quit button works again :p

---
opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42165 Re: new Endless client made in allegro 4

This might actually turn out to be useful, though you should be concerned because you are using copyrighted graphics in the client. Other than that keep working on it, you might turn out with something nice.

---

15 years, 51 weeks ago
Post #42166 Re: new Endless client made in allegro 4

the only copyrighted things i used where the character sprites im changing them on the moment :)

but its true.

also i have a new timer now so all the lag should be over now and if you walk instead of 15fps you got 75fps :)


Here's the new version: http://www.megaupload.com/?d=AJOYCO46


Fixed:

Lag added new timer and doesnt use rest(); anymore so when you walk you get the same FPS

You can change skin by pressing the space bar ( added only 2 skins yet) you can read at top corner what skin you are using

Equipment button works.

quit button works again


---
opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42171 Re: new Endless client made in allegro 4
clive posted: (5th Jul 2010 09:20 am)

the only copyrighted things i used where the character sprites im changing them on the moment :)

but its true.


You have Furcadia (Dragon's Eye Productions) graphics within. You could get yourself in further trouble if stealing artwork that is copyrighted from Dragon's Eye Productions; You might want to replace the graphics if you wish it to be legal, because in the User Agreement and Terms Of Service I'm sure I read a part that states this within, if not please send me the information you have or noted from the DEP staff, or at least a decent excuse.

---

15 years, 51 weeks ago
Post #42172 Re: new Endless client made in allegro 4
Felorin posted: (5th Jul 2010 10:56 am)

clive posted: (5th Jul 2010 09:20 am)

the only copyrighted things i used where the character sprites im changing them on the moment :)

but its true.


You have Furcadia (Dragon's Eye Productions) graphics within. You could get yourself in further trouble if stealing artwork that is copyrighted from Dragon's Eye Productions; You might want to replace the graphics if you wish it to be legal, because in the User Agreement and Terms Of Service I'msure I read a part that states this within, if not please send me the information you have or noted from the DEP staff, or at least a decent excuse.


IF he gets the client to read the *.egf files then it won't be illigal for him to release without including the *.egf files. The user would have to download the original client in order to get the gfx and place them within Clives client.

The way he has it now is illigal for sure.
---
I am an alien and not crazy!
15 years, 51 weeks ago
Post #42174 Re: new Endless client made in allegro 4

well i looked and your true.. some graphics are from them i didn't know because my ex-pixeler gave them to me.. in the next release i won't put them in to it anymore ;] btw about that egf files i really wanna put them in but i just don't know how to do it with dev-c++?

---
opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42175 Re: new Endless client made in allegro 4
clive posted: (5th Jul 2010 11:23 am)

well i looked and your true.. some graphics are from them i didn't know because my ex-pixeler gave them to me.. in the next release i won't put them in to it anymore ;] btw about that egf files i really wanna put them in but i just don't know how to do it with dev-c++?


Learn how to link in Dev++ and you will have Load_PE_bmp working. I'm using it myself but under Code::Blocks
---
I am an alien and not crazy!
15 years, 51 weeks ago
Post #42176 Re: new Endless client made in allegro 4

but if i look on google Load_PE_bmp the only links i get are the forums that you posted on xD

---
opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42177 Re: new Endless client made in allegro 4
clive posted: (5th Jul 2010 11:29 am)

but if i look on google Load_PE_bmp the only links i get are the forums that you posted on xD


Thats because it was made by LennyLen for Allegro. You need to google "Linker Dev++"
---
I am an alien and not crazy!
15 years, 51 weeks ago
Post #42178 Re: new Endless client made in allegro 4

but maybe this sounds stupid but if its made by lenny len where to get it..
if i look to that other forum the only thing i get is the code for main.ccp

---
opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42179 Re: new Endless client made in allegro 4

It's an attachment on his post with the main.cpp sctipt. main.cpp that he placed on there was a demonstration on using it. Look just above and there is a paperclip icon. Click that and download it :)

---
I am an alien and not crazy!
15 years, 51 weeks ago
Page: << 1 2 3 4 5 6 >>
Topic is locked.
EOSERV Forum > Client Editing > new Endless client made in allegro 4