EOSERV Forum > Client Editing > new Endless client made in allegro 4
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new Endless client made in allegro 4
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Post #42007 Re: new Endless client made in allegro 4

Hey if someone is intressed in the source i will release it but i have to clean it up first because it looks pretty horrible now xD.

anyway Addison I knew FPS weren't good but i was busy with other things so i didnt really care of it at the moment i will try to make it fine :p ( it has something to do with timer? or am i now totaly wrong? xD)

at the moment im working on:

-config reader ( i will put some things in it like music off/on fullscreen off/on and i will make a config for the map loading.

-Walls(so you can't walk trough everything.)

btw: i will definitely look at that PE

maybe if i get stuck someone can make it better :p


Btw i looked to the .egf loader but it still get many errors maybe because im using allegro 4.4?

should be cool if it worked from a .egf file :D



-clive

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42015 Re: new Endless client made in allegro 4
clive posted: (4th Jul 2010 06:49 am)

Hey if someone is intressed in the source i will release it but i have to clean it up first because it looks pretty horrible now xD.

anyway Addison I knew FPS weren't good but i was busy with other things so i didnt really care of it at the moment i will try to make it fine :p ( it has something to do with timer? or am i now totaly wrong? xD)

at the moment im working on:

-config reader ( i will put some things in it like music off/on fullscreen off/on and i will make a config for the map loading.

-Walls(so you can't walk trough everything.)

btw: i will definitely look at that PE

maybe if i get stuck someone can make it better :p


Btw i looked to the .egf loader but it still get many errors maybe because im using allegro 4.4?

should be cool if it worked from a .egf file :D



-clive


FPS - Yes you can do it with the timer and there is a tutorial here http://www.loomsoft.net/resources/alltut/alltut_lesson6.htm

Config Reader - I've not got to that part yet so can't help.

Edit:
For the tile specs may I recomend you use a Struct and Array

struct TileSpec
{
    bool isSolid;
    bool isWarp;
    // More specs obviously and misc information like if it's a warp then you can add the following.
    int map;
    int x;
    int y;
    bool isDoor;
};

TileSpec TileSpec[300][300];
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I am an alien and not crazy!
15 years, 51 weeks ago
Post #42017 Re: new Endless client made in allegro 4

k you helped me alot :p thx about the .egf file? is it possible with allegro 4.4? because i tryed some things but it didnt work

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42018 Re: new Endless client made in allegro 4

Personaly I've tried this one only in Allegro 4.2.2 and LennyLen has also released one for Alegro 4.9.x and I've tested that one in 4.9.19 and 4.9.20.

I've never tried 4.4.x to be honest


Edit:

This is the 4.9.x version aswell if you wan't to test it. http://www.allegro.cc/forums/thread/604040 Note with that release LennyLen forgot to take out two lines of code. look for fopen() and delete it and the line below. It was only a debug thing he had in there whilst creating but it does make a massive file on your system full of crap basicly.

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I am an alien and not crazy!
15 years, 51 weeks ago
Post #42019 Re: new Endless client made in allegro 4

well the problem that i got with this and with the other 1 too is he cant find <load_PE_bmp.h>


ow btw timer is in :p also fixed a walk bug


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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42020 Re: new Endless client made in allegro 4
clive posted: (4th Jul 2010 10:56 am)

well the problem that i got with this and with the other 1 too is he cant find <load_PE_bmp.h>



You need to have the compiler linking to the include folder where the header is to use it with <>
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I am an alien and not crazy!
15 years, 51 weeks ago
Post #42024 Re: new Endless client made in allegro 4

Ok Fps are working fine now deleted everything and made it over now it works fine :)


hmm sorry but i don't understand what you mean?

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42025 Re: new Endless client made in allegro 4

You know with EOServ. You have to link some things in order for you to compile? Same with Load_PE_bmp. You have to link the library and set the search directory.

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I am an alien and not crazy!
15 years, 51 weeks ago
Post #42026 Re: new Endless client made in allegro 4

well yes i know what you mean but i dont think i got load_PE_bmp but i will look btw

if you wanna have the source i will release it here on eoserv but i will say the source is pretty horrible xD


how is the lib called?

btw i use dev-c++ not codeblocks

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42027 Re: new Endless client made in allegro 4
clive posted: (4th Jul 2010 11:30 am)

well yes i know what you mean but i dont think i got load_PE_bmp but i will look btw

if you wanna have the source i will release it here on eoserv but i will say the source is pretty horrible xD


how is the lib called?

btw i use dev-c++ not codeblocks


The source could be handy for anyone wishing to mess around with it and see what they come out with. It could be rather interesting.

I have no clue under Dev as I never used it :(
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I am an alien and not crazy!
15 years, 51 weeks ago
Post #42028 Re: new Endless client made in allegro 4

k well lucky for me i got google so i will look and maybe i can find something with it.

timer is working too :d

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42029 Re: new Endless client made in allegro 4
clive posted: (4th Jul 2010 11:40 am)

k well lucky for me i got google so i will look and maybe i can find something with it.

timer is working too :d


Google is good when you use it :)

The timer is the easy thing :)
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I am an alien and not crazy!
15 years, 51 weeks ago
Post #42030 Re: new Endless client made in allegro 4

:p im working on animation now i will update the first post with the source when i'm done with animation

but don't flame me off because i coded it so horrible :$


also im trying to load map files from .emf


here's the newer version http://www.megaupload.com/?d=QDRZYC8V

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
Post #42036 Re: new Endless client made in allegro 4

I will download it in a second, Just got back home and cooking my tea so you'll get my input real soon.

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I am an alien and not crazy!
15 years, 51 weeks ago
Post #42038 Re: new Endless client made in allegro 4

Ok :p i added equipment too but i will add first some more things before i will release new version


i also started working on text input but it didnt work :(


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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 51 weeks ago
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EOSERV Forum > Client Editing > new Endless client made in allegro 4