EOSERV Forum > EOSERV > Job Reply
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Job Reply
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Post #39955 Re: Job Reply
Sordie posted: (15th Jun 2010 11:11 am)

Tendency posted: (15th Jun 2010 03:00 am)

Sordie posted: (14th Jun 2010 09:43 pm)

kenobi13 posted: (14th Jun 2010 07:15 pm)

Sordie has checked it I believe. Client isn't writing anything there.


This is correct. I used EO.Addons to discover exactly what API the EO client uses to draw text (ExtTextOutA) and where and when it attempts to draw. There is no attempt to draw any text in the "Job" section, nor the "Elem." section in the stats page.



cant you just like program it to set a text at a specific location like

horrible code exapmle: 

Set job at (x,y) @ Paperdoll??

Yes. This would require me to write an EO.Addon to do this and also a way of getting the job data from your server too this new addon. If I was going to do this I'd probably split the title data. eg. Setting a characters title to "Geek Goddess|BinaryCook"woulddisplaythetitleas"GeekGoddess"andthejob as "Binary Cook". This would also require some server editing to only send the job appended to the title in the paperdoll packets.

EDIT:
OK I wrote an EO.Addon that adds job support to the client. More info in my EO.Addons topic. Now I just need an EOSERV programmer to work with to add support for this to EOSERV.. Any takers?


I can do it. I wrote AS script for testing and in paperdoll it looked like this:
Home field:
"my homeÃ"
Job field:
"my job"
15 years, 1 week ago
Post #39974 Re: Job Reply
Sordie posted: (15th Jun 2010 11:11 am)

Tendency posted: (15th Jun 2010 03:00 am)

Sordie posted: (14th Jun 2010 09:43 pm)

kenobi13 posted: (14th Jun 2010 07:15 pm)

Sordie has checked it I believe. Client isn't writing anything there.


This is correct. I used EO.Addons to discover exactly what API the EO client uses to draw text (ExtTextOutA) and where and when it attempts to draw. There is no attempt to draw any text in the "Job" section, nor the "Elem." section in the stats page.



cant you just like program it to set a text at a specific location like

horrible code exapmle: 

Set job at (x,y) @ Paperdoll??

Yes. This would require me to write an EO.Addon to do this and also a way of getting the job data from your server too this new addon. If I was going to do this I'd probably split the title data. eg. Setting a characters title to "Geek Goddess|Binary Cook" would display the title as"GeekGoddess"and the job as "Binary Cook". This would also require some server editing to only send the job appended to the title in the paperdoll packets.

EDIT:
OK I wrote an EO.Addon that adds job support to the client. More info in my EO.Addons topic. Now I just need an EOSERV programmer to work with to add support for this to EOSERV.. Any takers?


Oh, So you don't know C++ very well, as other language?

15 years, 1 week ago
Post #40022 Re: Job Reply
microchip posted: (16th Jun 2010 04:31 pm)

Oh, So you don't know C++ very well, as other language?


I'm fine with C++ thanks. Just wouldn't want to download EOSERV and make a CodeGear project for it just so I can compile it when there are plenty of able minded people here (-points at Apollo-) XD


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15 years, 1 week ago
Post #189828 Re: Job Reply
Apollo posted: (16th Jun 2010, 08:01 am)

The proper is to send the home name as ~home¬job where home is the name given to the players home and job of course is that. It is an easy add to eoserv. Create a database column for job name, add reading and saving support in character.cpp as well as making entries for this->job, andfinally, edit Paperdoll.cpp to enter both strings within the one for home. Have fun with it.


I know I'm bumping an extremely old topic, but I haven't found any new info on adding jobs, and I was curious if you, or any one else had a tutorial or more info/explanation behind what to do? 

Thanks in advance to anyone who replies.

~James
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v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
Post #189829 Re: Job Reply

/facepalm why not READ the topic before you bump it. Clearly it shows and explains there is no jobs.

12 years, 10 weeks ago
Post #189830 Re: Job Reply

I think he means the packet structure for the paperdoll in order to show the job to clients with the addon. Apparently from what I've read, its either in title or home, but all the methods I saw mentioned in the posts don't seem to work. :s Theres no clear explanation on how the job goes in the packet.

12 years, 10 weeks ago
Post #189831 Re: Job Reply

Actually i'm pretty sure you can do this BUT you need a Addon, If i remembered this correctly.


They was a thread about it im not sure but it could of been addisons addon

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"Do not take life too seriously. You will never get out of it alive."
12 years, 10 weeks ago
Post #189833 Re: Job Reply
Ryouken posted: (15th Apr 2013, 10:38 am)

I think he means the packet structure for the paperdoll in order to show the job to clients with the addon. Apparently from what I've read, its either in title or home, but all the methods I saw mentioned in the posts don't seem to work. :s Theres no clear explanation on how the job goes in the packet.



Yes Ryou ;-; I've seen and heard of ways, before I had a server to display Jobs along use of Sordie's Job Addon, by command of $job name jobhere , just like the $title name titlehere


Standard posted: (15th Apr 2013, 10:38 am)

Actually i'm pretty sure you can do this BUT you need a Addon, If i remembered this correctly.


They was a thread about it im not sure but it could of been addisons addon


is it this post? https://eoserv.net/forum/topic/11403#post189832


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v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
Post #189834 Re: Job Reply

Well if you read this topic Sordie explains she can only do it with her EO.Addon as the client doesn't support jobs

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"Do not take life too seriously. You will never get out of it alive."
12 years, 10 weeks ago
Post #189835 Re: Job Reply
Standard posted: (15th Apr 2013, 11:03 am)

Well if you read this topic Sordie explains she can only do it with her EO.Addon as the client doesn't support jobs


Yes, I know, I have the addon. 
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v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
Post #189837 Re: Job Reply

Well that is the only way you can have a Job on the EO Client. It'll be oright soon when a custom client is released :)

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"Do not take life too seriously. You will never get out of it alive."
12 years, 10 weeks ago
Post #189840 Re: Job Reply
Standard posted: (15th Apr 2013, 11:14 am)

Well that is the only way you can have a Job on the EO Client. It'll be oright soon when a custom client is released :)


Yeah, but how do we achieve it? ;-; 

How do we actually get job in there with the add on? 
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v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
Post #189849 Re: Job Reply

Surely someone can CREATE a way make filling the Job spot possible?


GUISE DIS IZ WAT v29 IZ 4 LAL

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"Nurd, you're like a fucking swiss army knife" - Necrosis
12 years, 10 weeks ago
Post #189940 Re: Job Reply
Nurd posted: (15th Apr 2013, 05:02 pm)

Surely someone can CREATE a way make filling the Job spot possible?


GUISE DIS IZ WAT v29 IZ 4 LAL


 I HAVE SOLVED THE UNIVERSE. Post found. 

https://eoserv.net/forum/topic/17379 
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v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 9 weeks ago
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