kenobi13

Joined: 3rd Jun 2009
Posts: 881
Re: Job Reply
Sordie posted: (15th Jun 2010 11:11 am)
Tendency posted: (15th Jun 2010 03:00 am)
Sordie posted: (14th Jun 2010 09:43 pm)
kenobi13 posted: (14th Jun 2010 07:15 pm)
Sordie has checked it I believe. Client isn't writing anything there.
This is correct. I used EO.Addons to discover exactly what API the EO client uses to draw text (ExtTextOutA) and where and when it attempts to draw. There is no attempt to draw any text in the "Job" section, nor the "Elem." section in the stats page.
cant you just like program it to set a text at a specific location like
horrible code exapmle:
Set job at (x,y) @ Paperdoll??
Yes. This would require me to write an EO.Addon to do this and also a way of getting the job data from your server too this new addon. If I was going to do this I'd probably split the title data. eg. Setting a characters title to "Geek Goddess|BinaryCook"woulddisplaythetitleas"GeekGoddess"andthejob
as "Binary Cook". This would also require some server editing to only send the job appended to the title in the paperdoll packets.
EDIT:
OK I wrote an EO.Addon that adds job support to the client. More info in my EO.Addons topic. Now I just need an EOSERV programmer to work with to add support for this to EOSERV.. Any takers?
I can do it. I wrote AS script for testing and in paperdoll it looked like this:
Home field:
"my homeÃ"
Job field:
"my job"
15 years, 1 week ago
|
|
Re: Job Reply
Sordie posted: (15th Jun 2010 11:11 am)
Tendency posted: (15th Jun 2010 03:00 am)
Sordie posted: (14th Jun 2010 09:43 pm)
kenobi13 posted: (14th Jun 2010 07:15 pm)
Sordie has checked it I believe. Client isn't writing anything there.
This is correct. I used EO.Addons to discover exactly what API the EO client uses to draw text (ExtTextOutA) and where and when it attempts to draw. There is no attempt to draw any text in the "Job" section, nor the "Elem." section in the stats page.
cant you just like program it to set a text at a specific location like
horrible code exapmle:
Set job at (x,y) @ Paperdoll??
Yes. This would require me to write an EO.Addon to do this and also a way of getting the job data from your server too this new addon. If I was going to do this I'd probably split the title data. eg. Setting a characters title to "Geek Goddess|Binary Cook" would display the title as"GeekGoddess"and
the job as "Binary Cook". This would also require some server editing to only send the job appended to the title in the paperdoll packets.
EDIT:
OK I wrote an EO.Addon that adds job support to the client. More info in my EO.Addons topic. Now I just need an EOSERV programmer to work with to add support for this to EOSERV.. Any takers?
Oh, So you don't know C++ very well, as other language?
15 years, 1 week ago
|
Sordie

Joined: 3rd Apr 2009
Posts: 2044
Re: Job Reply
microchip posted: (16th Jun 2010 04:31 pm)
Oh, So you don't know C++ very well, as other language?
I'm fine with C++ thanks. Just wouldn't want to download EOSERV and make a CodeGear project for it just so I can compile it when there are plenty of able minded people here (-points at Apollo-) XD
---
http://sordie.co.uk
http://twitter.com/@SordieEO
15 years, 1 week ago
|
ragnarok

Joined: 28th Jun 2010
Posts: 70
Re: Job Reply
Apollo posted: (16th Jun 2010, 08:01 am)
The proper is to send the home name as ~homeìjob where home is the name given to the players home and job of course is that. It is an easy add to eoserv. Create a database column for job name, add reading and saving support in character.cpp as well as making entries for this->job,
andfinally, edit Paperdoll.cpp to enter both strings within the one for home. Have fun with it.
I know I'm bumping an extremely old topic, but I haven't found any new info on adding jobs, and I was curious if you, or any one else had a tutorial or more info/explanation behind what to do?
Thanks in advance to anyone who replies.
~James ---
http:​/​/​i49.tinypic.com/​2nisayq.png​
v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
|
Deaven
Joined: 7th Oct 2012
Posts: 157
Re: Job Reply
/facepalm why not READ the topic before you bump it. Clearly it shows and explains there is no jobs.
12 years, 10 weeks ago
|
Ryouken

Joined: 10th Apr 2012
Posts: 1040
Re: Job Reply
I think he means the packet structure for the paperdoll in order to show the job to clients with the addon. Apparently from what I've read, its either in title or home, but all the methods I saw mentioned in the posts don't seem to work. :s Theres no clear explanation on how the job goes in the
packet.
12 years, 10 weeks ago
|
Standard

Joined: 2nd Oct 2011
Posts: 1417
Re: Job Reply
Actually i'm pretty sure you can do this BUT you need a Addon, If i remembered this correctly.
They was a thread about it im not sure but it could of been addisons addon
---
"Do not take life too seriously. You will never get out of it alive."
12 years, 10 weeks ago
|
ragnarok

Joined: 28th Jun 2010
Posts: 70
Re: Job Reply
Ryouken posted: (15th Apr 2013, 10:38 am)
I think he means the packet structure for the paperdoll in order to show the job to clients with the addon. Apparently from what I've read, its either in title or home, but all the methods I saw mentioned in the posts don't seem to work. :s Theres no clear explanation on how the job goes in the
packet.
Yes Ryou ;-; I've seen and heard of ways, before I had a server to display Jobs along use of Sordie's Job Addon, by command of $job name jobhere , just like the $title name titlehere Standard posted: (15th Apr 2013, 10:38 am)
Actually i'm pretty sure you can do this BUT you need a Addon, If i remembered this correctly.
They was a thread about it im not sure but it could of been addisons addon
is it this post? https://eoserv.net/forum/topic/11403#post189832---
http:​/​/​i49.tinypic.com/​2nisayq.png​
v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
|
Standard

Joined: 2nd Oct 2011
Posts: 1417
Re: Job Reply
Well if you read this topic Sordie explains she can only do it with her EO.Addon as the client doesn't support jobs
---
"Do not take life too seriously. You will never get out of it alive."
12 years, 10 weeks ago
|
ragnarok

Joined: 28th Jun 2010
Posts: 70
Re: Job Reply
Standard posted: (15th Apr 2013, 11:03 am)
Well if you read this topic Sordie explains she can only do it with her EO.Addon as the client doesn't support jobs
Yes, I know, I have the addon. ---
http:​/​/​i49.tinypic.com/​2nisayq.png​
v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
|
Standard

Joined: 2nd Oct 2011
Posts: 1417
Re: Job Reply
Well that is the only way you can have a Job on the EO Client. It'll be oright soon when a custom client is released :)
---
"Do not take life too seriously. You will never get out of it alive."
12 years, 10 weeks ago
|
ragnarok

Joined: 28th Jun 2010
Posts: 70
Re: Job Reply
Standard posted: (15th Apr 2013, 11:14 am)
Well that is the only way you can have a Job on the EO Client. It'll be oright soon when a custom client is released :)
Yeah, but how do we achieve it? ;-;
How do we actually get job in there with the add on? ---
http:​/​/​i49.tinypic.com/​2nisayq.png​
v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 10 weeks ago
|
Nurd

Joined: 12th Jan 2012
Posts: 1234
Re: Job Reply
Surely someone can CREATE a way make filling the Job spot possible?
GUISE DIS IZ WAT v29 IZ 4 LAL ---
"Nurd, you're like a fucking swiss army knife" - Necrosis
12 years, 10 weeks ago
|
ragnarok

Joined: 28th Jun 2010
Posts: 70
Re: Job Reply
Nurd posted: (15th Apr 2013, 05:02 pm)
Surely someone can CREATE a way make filling the Job spot possible?
GUISE DIS IZ WAT v29 IZ 4 LAL
I HAVE SOLVED THE UNIVERSE. Post found.
https://eoserv.net/forum/topic/17379
---
http:​/​/​i49.tinypic.com/​2nisayq.png​
v28 ~ Mapping Artist ~ Server Owner/Quest Writer ~ Constructive Reply ~ Demonic Karma ~ Oldbie.
12 years, 9 weeks ago
| | | | | | | | | | | | | |