Adding NPC/Monsters to a map {GUIDE}
This isn't by any means an awesome guide. I'll just let you guys know what I do. It works for me so it should work for you too!
[NOTE: I find it easier to be on the server while doing this. Then once you have gotten your NPC/Monster added into the game you can do the command +mutate and your NPC/Monster will be updated into the map.]
Ingredients:
EO Map Editor alpha 7 {https://eoserv.net/download#tools} {Download the first one}
EO Map Editor alpha 5 {https://eoserv.net/download#tools} {Download the third one}
A already created map
Monster/NPC ID's {http://guide.endless-online.info/Monsters}
{http://guide.endless-online.info/NPC}
Time
Patients
Directions:
- Open your map up in your map editor alpha 7.
- Make sure your map has NPC wall tiles to keep your NPC from roaming the whole map.
- Open your map editor alpha 5.
- Do File>Open then open the same map you just opened in Map Editor 7.
- At the bottom you will see a drop down menu that says Select Editor, select NPC Monster Spawn Editor and hit Run
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A little window should pop up. It should have a few tabs. locX/locY/npcid/param/range/count.
locX is the X axsis your NPC/Monster will spawn on. (21,59) locY is the Y asis your NPC/Monster will spawn on. (21,59) npcid is the ID of the monster or NPC param is how many seconds it takes to respawn after the monster/NPC has been killed. range is how fast the monster will move. You have options 0-7. 0 being crack-head fast and 7 being dead (not moving at all) count is how many NPCs/Monsters you want to spawn.
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Go to your Map in Map Editor alpha 7 and scroll your mouse over where you want the NPC to spawn. In the bottom right hand corner of your map screen, you should see 2 numbers. ?x? (12x86) (1x91) (45x86) Your first number is your X and your second number is
your Y.
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Remember those two numbers and go back to your Map Editor alpha 5 and type in those two numbers under locX and locY. The first number in your coordinates {(12x86)(1x91)
(45x86) ?x?} should be your locX. Your second number in your coordinates {(12x86)(1x91)(45x86)?x?} should be your locY.
- Now, type the ID of your monster/NPC under npcid
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Then type in how long you want it to take for the NPC/Monster to respawn under param. {An NPC can only be killed by an admin and should probably respawn right away. So in the param type in 2 or 3. It will take 2 or 3 seconds for the NPC to
respawn.}
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Under range, type in how fast you want the NPC/Monster to walk around. {NOTE: You have the choices of 0-7. 0 being really fast and 7 not moving at all.}
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Finally, under count, type in how many of that NPC/Monster you want to spawn. {NOTE: They will all spawn in your locX, locY.}
If you want to add
multiple NPC/Monsters hit the ADD button and repeat the steps above. If you want to remove an NPC/Monster, select the NPC/monster you want to remove and hit the REMOVE button and it will be deleted.
- Once you have the NPCs/Monsters set and ready to go hit the Update/Save button.
- Close out of that little window with the locX, locY, npcid, etc. ONLY. Do NOT close out of the whole map editor alpha 5 program. Your changes will not be saved yet.
- Once you have closed out of the little window, go to your alpha 5 File menu and hit save.
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And you're done! You should be all set to go with your new NPC/Monster!
[NOTE: I find it easier to be on the server while doing this. Then once you have gotten your NPC/Monster added into the game you can do the command +mutate and your NPC/Monster will be updated into the map.]
15 years, 4 days ago
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Re: Adding NPC/Monsters to a map {GUIDE}
Remember its only +mutate for Seose users.
For Eoserv users its $remap :)
Just wanted to point that out.
15 years, 3 days ago
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Re: Adding NPC/Monsters to a map {GUIDE}
Thank you the Param thing kept confusing me for a while but i do have one other problem that keeps happening to me.
I put a priest within a church that i made and it was invisible. There, but unclickable and unseeable. Please help.
Also i cannot spawn monsters for god knows why. NPCs are fine, but not monsters.
14 years, 48 weeks ago
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Re: Adding NPC/Monsters to a map {GUIDE}
Directions:
- Open your map up in your map editor alpha 7.
- Make sure your map has NPC wall tiles to keep your NPC from roaming the whole map.
- Open your map editor alpha 5.
- Do File>Open then open the same map you just opened in Map Editor 7.
- At the bottom you will see a drop down menu that says Select Editor, select NPC Monster Spawn Editor and hit Run
I get up to this instruction; I see no drop down menu. Can someone please explain what the problem is or the instruction in more detail? Or maybe with a screenshot?
14 years, 45 weeks ago
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