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| Re: Seose Version 0.1 (release 8) now available!
Sordie, Im having a trouble logging into my server. I have been using if for a while, but i just got home and I can't.
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| Re: Seose Version 0.1 (release 8) now available!
Finaly i got Tubo Delphi working and yes it works with those files. I dont have any knowledges of Delphi. I gonna get a tutorial to learn it :) So what is the file for commands ?(like $stitle, $kick etc...)
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| Re: Seose Version 0.1 (release 8) now available!
What is this?
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| Re: Seose Version 0.1 (release 8) now available!
Yo i found my answer:) now i got a problem. All seems to be working but i needa file i think. The only error message i get:
Prototypes.pas(15,12) Fatal: Can't find unit IdTCPServer used by Prototypes
i have Indy10 and FPC + IDE
I gonna download Turbo Delphi and try it with it..
matiasmunk:this is another server emulator written in Delphi :P
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| Re: Seose Version 0.1 (release 8) now available!
Hey Sordie or someone who could help me rewrite it a bit so they dont need CodeGear :) (BTW: FPC + Indy10 doesn't work) I changed all "exit(#);" to "Result := #; exit;"
# = what ever is between the ()
All fine and good but now i got other problems i cant fix...:
Packet.pas:
b1 := Context.Connection.Socket.ReadByte;
b2 := Context.Connection.Socket.ReadByte;
ReadByte is undefined
TIdIOHandlerSocket has no member called ReadByte
So how do i have to define ReadByte?
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| Re: Seose Version 0.1 (release 8) now available!
It's not really much work to make Indy10 work with FPC. Also, you can use the exit(#); command with FPC if you turn on none ANSI Pascal extensions. I've been thinking about moving Seose to FPC for a while and will probably do that in the future. Dropping Indy andusing Synapse for network communication. Oh, and I hope you mean you use "begin Result := #; exit; end;" otherwise it won't work correctly. =P --- http://sordie.co.uk http://twitter.com/@SordieEO
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| Re: Seose Version 0.1 (release 8) now available!
Hmm i dont know how to use the IDE of FPC (the included one) so i downloaded FPC with another IDE (Lazarus). I got it now all changed to "then begin Result := #; exit; end;" but still the same errors as above (just those two): Packet.pas:
b1 := Context.Connection.Socket.ReadByte;
b2 := Context.Connection.Socket.ReadByte;
ReadByte is undefined
TIdIOHandlerSocket has no member called ReadByte Maybe you can tell me how that can be fixed :)
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| Re: Seose Version 0.1 (release 8) now available!
Your problem with Packets.pas is because your compiler isn't using Indy10. If you are going to use a different compiler to the one Seose was written for you should probably learn a little of how the compiler works and how to setup its search paths. --- http://sordie.co.uk http://twitter.com/@SordieEO
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| Re: Seose Version 0.1 (release 8) now available!
Would be usefull if there is a tut on how to turn on non ANSI pascal extensions...... maybe i find it out my self...... (Btw i used the Turbo Delphi for that above. I think it uses Indy10... (i could chose between Indy9 and Indy10, and im very sure i've chosen indy10)
With FPC + IDE i get another error:
Can't find unit IdTCPServer used by Prototypes
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| Re: Seose Version 0.1 (release 8) now available!
Lol this is gonna sound dumb, but idk mabe some one else wanted to no and this would save them from asking also. How do i get your updates? I re-downloaded the emulator on your website but i dont see any changes. I never saw any changes from before either. Like i dont see any banks, shops or anything. Also theres a prob. with the warping, like i warp to pk (map 245, X 103, Y 65) and i get a black screen and i no that those coordinates give me right in the middle of pk. So was that a prob. u didnt fix or was it in one of the updates that idk how to get to work for me?
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| Re: Seose Version 0.1 (release 8) now available!
Sacred Phenix posted: (29th Apr 2009 11:08 pm) Anything you see on my twitter is the stuff I've added and will be in the next release. There is no way to get the source "as I go along". Sorry, you'll have to wait for v0.1r9 As for the warp command.. Sounds like you are getting the syntax wrong. It's: $warp X Y MAP The parameters may seem the wrong way around at first but there is a reason. =S Thw warp command in Seose can do alot of things depending on the parameters you give it. Look here for more details on how admin commands in Seose work. --- http://sordie.co.uk http://twitter.com/@SordieEO
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| Re: Seose Version 0.1 (release 8) now available!
Nice sordie :D --- I forgot what I was going to write...
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| MOODY UPDATE: Seose Version 0.1 (release 8) now available!
Thanks to the 100s of queries I get from people with no concept of time zones, all future versions of Seose will be closed source to everyone but the people I feel are actually respectful enough to not constantly abuse my personal MSN address with questions that should be asked in thisforum. EDIT: Oh and extract the pre-release versions to their own folders. They will include things not compatible with older versions. --- http://sordie.co.uk http://twitter.com/@SordieEO
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| Re: MOODY UPDATE:Seose Version 0.1 (release 8) now available!
Sordie will you help me out it keeps telling me server offline and what is this seose? please tell me
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| Re: MOODY UPDATE:Seose Version 0.1 (release 8) now available
Hey I found out that the TIdIOHandlerSocket has no ReadByte..... I also downloaded the latest source of Indy10 and checked it there. And its not there either. Maybe RAD Studio v2009 uses any librarys? BTW: isn't TIdIOHandlerSocket and IdIOHandlerSocket the same? if not, the file is missing.... also in the latest Indy10 source |
