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Re: Seose Version 0.1 (release 8) now available!
| Sordie, Im having a trouble logging into my server. I have been using if for a while, but i just got home and I can't.
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Re: Seose Version 0.1 (release 8) now available!
| Finaly i got Tubo Delphi working and yes it works with those files. I dont have any knowledges of Delphi. I gonna get a tutorial to learn it :) So what is the file for commands ?(like $stitle, $kick etc...)
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Re: Seose Version 0.1 (release 8) now available!
| What is this?
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Re: Seose Version 0.1 (release 8) now available!
| Yo i found my answer:) now i got a problem. All seems to be working but i needa file i think. The only error message i get:
Prototypes.pas(15,12) Fatal: Can't find unit IdTCPServer used by Prototypes
i have Indy10 and FPC + IDE
I gonna download Turbo Delphi and try it with it..
matiasmunk:this is another server emulator written in Delphi :P
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Re: Seose Version 0.1 (release 8) now available!
| Hey Sordie or someone who could help me rewrite it a bit so they dont need CodeGear :) (BTW: FPC + Indy10 doesn't work) I changed all "exit(#);" to "Result := #; exit;"
# = what ever is between the ()
All fine and good but now i got other problems i cant fix...:
Packet.pas:
b1 := Context.Connection.Socket.ReadByte;
b2 := Context.Connection.Socket.ReadByte;
ReadByte is undefined
TIdIOHandlerSocket has no member called ReadByte
So how do i have to define ReadByte?
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Re: Seose Version 0.1 (release 8) now available!
| It's not really much work to make Indy10 work with FPC. Also, you can use the exit(#); command with FPC if you turn on none ANSI Pascal extensions. I've been thinking about moving Seose to FPC for a while and will probably do that in the future. Dropping Indy andusing Synapse for network communication. Oh, and I hope you mean you use "begin Result := #; exit; end;" otherwise it won't work correctly. =P --- http://sordie.co.uk http://twitter.com/@SordieEO
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Re: Seose Version 0.1 (release 8) now available!
| Hmm i dont know how to use the IDE of FPC (the included one) so i downloaded FPC with another IDE (Lazarus). I got it now all changed to "then begin Result := #; exit; end;" but still the same errors as above (just those two): Packet.pas:
b1 := Context.Connection.Socket.ReadByte;
b2 := Context.Connection.Socket.ReadByte;
ReadByte is undefined
TIdIOHandlerSocket has no member called ReadByte Maybe you can tell me how that can be fixed :)
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Re: Seose Version 0.1 (release 8) now available!
| Your problem with Packets.pas is because your compiler isn't using Indy10. If you are going to use a different compiler to the one Seose was written for you should probably learn a little of how the compiler works and how to setup its search paths. --- http://sordie.co.uk http://twitter.com/@SordieEO
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Re: Seose Version 0.1 (release 8) now available!
| Would be usefull if there is a tut on how to turn on non ANSI pascal extensions...... maybe i find it out my self...... (Btw i used the Turbo Delphi for that above. I think it uses Indy10... (i could chose between Indy9 and Indy10, and im very sure i've chosen indy10)
With FPC + IDE i get another error:
Can't find unit IdTCPServer used by Prototypes
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Re: Seose Version 0.1 (release 8) now available!
| Lol this is gonna sound dumb, but idk mabe some one else wanted to no and this would save them from asking also. How do i get your updates? I re-downloaded the emulator on your website but i dont see any changes. I never saw any changes from before either. Like i dont see any banks, shops or anything. Also theres a prob. with the warping, like i warp to pk (map 245, X 103, Y 65) and i get a black screen and i no that those coordinates give me right in the middle of pk. So was that a prob. u didnt fix or was it in one of the updates that idk how to get to work for me?
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Re: Seose Version 0.1 (release 8) now available!
| Sacred Phenix posted: (29th Apr 2009 11:08 pm) Anything you see on my twitter is the stuff I've added and will be in the next release. There is no way to get the source "as I go along". Sorry, you'll have to wait for v0.1r9 As for the warp command.. Sounds like you are getting the syntax wrong. It's: $warp X Y MAP The parameters may seem the wrong way around at first but there is a reason. =S Thw warp command in Seose can do alot of things depending on the parameters you give it. Look here for more details on how admin commands in Seose work. --- http://sordie.co.uk http://twitter.com/@SordieEO
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Re: Seose Version 0.1 (release 8) now available!
| Nice sordie :D --- I forgot what I was going to write...
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MOODY UPDATE: Seose Version 0.1 (release 8) now available!
| Thanks to the 100s of queries I get from people with no concept of time zones, all future versions of Seose will be closed source to everyone but the people I feel are actually respectful enough to not constantly abuse my personal MSN address with questions that should be asked in thisforum. EDIT: Oh and extract the pre-release versions to their own folders. They will include things not compatible with older versions. --- http://sordie.co.uk http://twitter.com/@SordieEO
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Re: MOODY UPDATE:Seose Version 0.1 (release 8) now available!
| Sordie will you help me out it keeps telling me server offline and what is this seose? please tell me
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Re: MOODY UPDATE:Seose Version 0.1 (release 8) now available
| Hey I found out that the TIdIOHandlerSocket has no ReadByte..... I also downloaded the latest source of Indy10 and checked it there. And its not there either. Maybe RAD Studio v2009 uses any librarys? BTW: isn't TIdIOHandlerSocket and IdIOHandlerSocket the same? if not, the file is missing.... also in the latest Indy10 source |