Re: EOSERV 0.4.0
Just a question, Which update is gonna have the monsters? Im not rushing you sausage, i just wanted to no now because if your not gonna add it in a while, i'll have to learn how to add them myself lol.
15 years, 39 weeks ago
|
Re: EOSERV 0.4.0
then start coding them up, :)... if you read the todo list for the next version then you'll know that there not gowing to be in the next version... so code away.
15 years, 39 weeks ago
|
Stephx
Joined: 21st Feb 2009
Posts: 299
Re: EOSERV 0.4.0
well in his todo list he has shops, which require NPCs, so i guess once he codes NPC it shoulnt be to hard to code Monsters?
15 years, 38 weeks ago
|
Re: EOSERV 0.4.0
you sausage the stat adding with items and classes isnt working. But when you set the stats in the MySql database it works fine. Problem in coding?
15 years, 38 weeks ago
|
Stephx
Joined: 21st Feb 2009
Posts: 299
Re: EOSERV 0.4.0
or maybe he hasent gotten to class stats yet....
15 years, 38 weeks ago
|
Syran
Joined: 26th Mar 2009
Posts: 1391
Re: EOSERV 0.4.0
Class stats dont work, but item stats work fine. ---
May he now rest under aegis of mirage -
As the sands slowly turn to Elysian fields
15 years, 38 weeks ago
|
Re: EOSERV 0.4.0
ok i have figured out what was wrong with my compiler i was missing the file libmysql.a so if you have same error as me please get this file and place in same place as you put mysql.dll
15 years, 37 weeks ago
|
Redboy
Joined: 20th Apr 2009
Posts: 6
Re: EOSERV 0.4.0
When are you gonna do, 0.5.0? Sausage.
15 years, 36 weeks ago
|
R3DB0Y
Joined: 24th May 2009
Posts: 2
Re: EOSERV 0.4.0
niklasodada posted: (31st Mar 2009 04:43 pm)
No...
15 years, 32 weeks ago
| | | | | | | | |