Klutz
Joined: 14th Jul 2009
Posts: 1737
Re: EditPub v2.00 Released
jason posted: (22nd Jul 2009 01:49 pm)
What is this supposed to do all i can get it to open is the items and theres nothing to change?
have you tried the latest uber magic trick "the almighty double-click!".
._.
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Web developer, currently looking for graphic artists / designers.
14 years, 44 weeks ago
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madmat
Joined: 12th Apr 2009
Posts: 320
Re: EditPub v2.00 Released
So this editor only edits items? Cause it wont open my .ecf / .esf / .enf data files.
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Endless-Online Version 18
Original Madmat
14 years, 44 weeks ago
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Razor
Joined: 22nd Mar 2009
Posts: 195
Re: EditPub v2.00 Released
The answer is in the first post...
btw nice work Rena!
thanks for sharing it!
14 years, 44 weeks ago
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spit
Joined: 16th Jun 2009
Posts: 22
Re: EditPub v2.00 Released
Is reward supossed to give you exp? if so it brought mine to zero along with my hp tp sp and exp
14 years, 44 weeks ago
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Rena
Joined: 26th Jul 2008
Posts: 55
Re: EditPub v2.00 Released
Sound's like it's not programed into the server your using, either program it yourself or wait for someone else to.
14 years, 44 weeks ago
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boogie
Joined: 5th Jun 2009
Posts: 56
Re: EditPub v2.00 Released
Apollo posted: (22nd Jul 2009 06:13 am)
This is awesome, just a fix for the Npc file is left, it breaks the 127 used for the Shaman Npc. I don't think Spells or Classes go as high to need a fix for any value of 127.
Edit: One of the Unknowns is Level Requirement, I will do further testing tomorrow. Sleep zzz
unknown c is the level requirement
also rena could u make it so gold starts at 1 instead of 0
14 years, 44 weeks ago
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Rena
Joined: 26th Jul 2008
Posts: 55
Re: EditPub v2.00b Updated
boogie posted: (23rd Jul 2009 02:23 am)
Apollo posted: (22nd Jul 2009 06:13 am)
This is awesome, just a fix for the Npc file is left, it breaks the 127 used for the Shaman Npc. I don't think Spells or Classes go as high to need a fix for any value of 127.
Edit: One of the Unknowns is Level Requirement, I will do further testing tomorrow. Sleep zzz
unknown c is the level requirement
also rena could u make it so gold starts at 1 instead of 0
Done and done ;)
14 years, 44 weeks ago
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boogie
Joined: 5th Jun 2009
Posts: 56
Re: EditPub v2.00b Updated
Rena unknown F is for items requiring a certain item in order to attack. so like bows needing arrows
still not al the way sure of this looks like eather unknown a or e has something to do with it also ill keep experminting with these tomarrow
14 years, 43 weeks ago
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kenobi13
Joined: 3rd Jun 2009
Posts: 881
Re: EditPub v2.00b Updated
boogie posted: (24th Jul 2009 01:13 am)
Rena unknown F is for items requiring a certain item in order to attack. so like bows needing arrows
still not al the way sure of this looks like eather unknown a or e has something to do with it also ill keep experminting with these tomarrow
I don't think so. bow has it set to 100, tenba bag has the same setting. 100 is Dark boots. But there must be an needed item value..
14 years, 43 weeks ago
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boogie
Joined: 5th Jun 2009
Posts: 56
Re: EditPub v2.00b Updated
kenobi13 posted: (24th Jul 2009 07:21 am)
boogie posted: (24th Jul 2009 01:13 am)
Rena unknown F is for items requiring a certain item in order to attack. so like bows needing arrows
still not al the way sure of this looks like eather unknown a or e has something to do with it also ill keep experminting with these tomarrow
I don't think so. bow has it set to 100, tenba bag has the same setting. 100 is Dark boots. But there must be an needed item value..
did u even read the second sentence
for a bow required to shoot with arrows unknown a needs to be a 1 even tho if you make the unknown f to 0 it won't need arrows with unknown a at 1
14 years, 43 weeks ago
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Deathx
Joined: 27th Nov 2008
Posts: 521
Re: EditPub v2.00b Updated
I would like to point out that the male/female option isnt loading right its stating all armors are female ^_^
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¨°º¤ø„º°¨ Exile Studios ¨°º„ø¤º°¨
14 years, 43 weeks ago
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Rena
Joined: 26th Jul 2008
Posts: 55
Re: EditPub v2.00b Updated
Deathx posted: (24th Jul 2009 09:05 pm)
I would like to point out that the male/female option isnt loading right its stating all armors are female ^_^
Thank you, fixing now ^.^
14 years, 43 weeks ago
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Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: EditPub v2.00b Updated
Just a comment about the items that have an unnecessary 100 in F, Vult-r is not incapable of using copy/paste, and often he leaves values in place that are utterly useless. Need proof? Use the map editor to compare the chest locations for the 2 death cave maps. You will see chests are defined in
the same places on both maps, but only physically exist on one of the maps. Some values could just be set up for things that vult may have attemped to add, but the client doesn't support. For instance, the ice blade holds a few extra unknowns, these could be values used in the unused elemental
table. Here's one, has anyone figured out how to determine the what activates the unique sound effects for weapons(example: dark blade, bow, guitar, harp, etc.)
14 years, 43 weeks ago
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Deathx
Joined: 27th Nov 2008
Posts: 521
Re: EditPub v2.00b Updated
Very good point apollo i bet one of the unclassified values on weapons is a sound option
Edit-
I noticed UnkF on Darkblade is 100 and i looked at Dark Katana and its UnkF is 0
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¨°º¤ø„º°¨ Exile Studios ¨°º„ø¤º°¨
14 years, 43 weeks ago
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equip
Joined: 4th Jul 2009
Posts: 90
Re: EditPub v2.00b Updated
*sleeplessly* awaits npc editor
14 years, 43 weeks ago
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