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pets
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Post #205393 pets

does anyone know how to setup the pets folder on eosource i cant get any pets to work.

MaxInventoryItems = 100


PotionAmount = id


1.PotionID = 1

1.HPAmount = 1

1.TPAmount = 1

PetAmount = 1


1.NpcID = 353

1.SpellID = 33

1.ItemID = 574 

RevivalPotion = 1


PetInventoryItemID = 1

PetInventorySpellID = 1


RebirthLevel = 1


1.BaseMaxTP = 1

1.TPPerLevel = 1


1.MinDmgPerLevel = 1

1.MaxDmgPerLevel = 1


1.CastSpell = 1

1.HealAmount = 1


1.AllowTalking = yes

1.AllowMelee = yes

1.AllowSpells = yes

1.AllowHealing = yes

1.AllowPickingUpDrops = yes


HealLevelRequirement = 1

HealRebornRequirement = 1

574.HatchPet = 353

6 weeks, 5 days ago
Post #205394 Re: pets

Hello,

I have a couple of questions regarding your issue. 

1. What EOSource revision are you currently using? 
2. Do you have both the Item ID & NPC ID tagged to something in the pub files? (If it is not one that currently exists, it could cause some issues.)

--

Personally, I would suggest dropping EOSource, and using another server emulator such as the ones listed on Endless Devs [Game Servers].

The do not have Pets pre-installed however they are more secure, and the code is clean. If you are looking for pets on a different game server emulator -- I would suggest reaching out in the 404 Discord, and someone may be willing to add a functioning pets feature for some compensation. 

Good luck!

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CN:BH 4 lyfe
6 weeks, 2 days ago
Post #205395 Re: pets

i have bird which is id 353 and i have it under quest with the id set to 1. i do however have a quest npc also with the id set to 1 but i tried setting the pet to a quest id that im not using, i just dont think i have it set up right. for instance where it has 

itemid.hatchpet = npcid i dont know if im suppose to put it like 574.hatchpet = 353(id of pet npc in pubs) or 574.hatchpet = 1(which is pets quest id)

and the item  id is 574 and i have it set as static.and ive tried other servers and when i have my friends join it bugs an disconnects and they lose gamplay. i havent had that issue with eosource. and im using eosource 6.9

and thanks for the reply.

and this is the options for the pets folder i just dont know where im suppose to plug in the ids. like my pet id is 353 with a quest id of 1.and the item to summon pet is 574. ive tired muiltiple of ways but it never summons the pet 

 MaxInventoryItems = 100

PotionAmount = id


id.PotionID = id

id.HPAmount = id

id.TPAmount = id

PetAmount = id


id.NpcID = id

id.SpellID = id

id.ItemID = id

RevivalPotion = id


PetInventoryItemID = id

PetInventorySpellID = id

RebirthLevel = id

npcid.BaseMaxTP = id

npcid.TPPerLevel = id


npcid.MinDmgPerLevel = id

npcid.MaxDmgPerLevel = id

npcid.CastSpell = id

npcid.HealAmount = id

npcid.AllowTalking = yes

npcid.AllowMelee = yes

npcid.AllowSpells = yes

npcid.AllowHealing = yes

npcid.AllowPickingUpDrops = yes

HealLevelRequirement = id

HealRebornRequirement = id

itemid.HatchPet = npcid

6 weeks, 2 days ago
Post #205396 Re: pets
Fluster posted: (31st Mar 2025, 05:16 pm)

i have bird which is id 353 and i have it under quest with the id set to 1. i do however have a quest npc also with the id set to 1 but i tried setting the pet to a quest id that im not using, i just dont think i have it set up right. for instance where it has 

itemid.hatchpet = npcid i dont know if im suppose to put it like 574.hatchpet = 353(id of pet npc in pubs) or 574.hatchpet = 1(which is pets quest id)

and the item  id is 574 and i have it set as static.and ive tried other servers and when i have my friends join it bugs an disconnects and they lose gamplay. i havent had that issue with eosource. and im using eosource 6.9

and thanks for the reply.

and this is the options for the pets folder i just dont know where im suppose to plug in the ids. like my pet id is 353 with a quest id of 1.and the item to summon pet is 574. ive tired muiltiple of ways but it never summons the pet 

 MaxInventoryItems = 100

PotionAmount = id


id.PotionID = id

id.HPAmount = id

id.TPAmount = id

PetAmount = id


id.NpcID = id

id.SpellID = id

id.ItemID = id

RevivalPotion = id


PetInventoryItemID = id

PetInventorySpellID = id

RebirthLevel = id

npcid.BaseMaxTP = id

npcid.TPPerLevel = id


npcid.MinDmgPerLevel = id

npcid.MaxDmgPerLevel = id

npcid.CastSpell = id

npcid.HealAmount = id

npcid.AllowTalking = yes

npcid.AllowMelee = yes

npcid.AllowSpells = yes

npcid.AllowHealing = yes

npcid.AllowPickingUpDrops = yes

HealLevelRequirement = id

HealRebornRequirement = id

itemid.HatchPet = npcid


Hey Fluster,

You can reach out to me directly on discord @caibran, I can add you to the EOSource Revived discord where you can ask your EOSource related questions.

But to answer your question, the quest setting should be for Quest 30, not 1. Additionally the hatched NPC is just the same number as the original NPC you wish to use. 

Here is an example of functional pets.ini


MaxInventoryItems = 5
PotionAmount = 1
1.PotionID = 9
1.HPAmount = 100
1.TPAmount = 100
PetAmount = 1
1.NpcID = 1
1.SpellID = 1
1.ItemID = 10
RevivalPotion = 11
PetInventoryItemID = 8
#PetInventorySpellID =
RebirthLevel = 0
1.BaseMaxTP = 100
1.TPPerLevel = 50
1.MinDmgPerLevel = 10
1.MaxDmgPerLevel = 5
1.CastSpell = 1
1.HealAmount = 100
1.AllowTalking = yes
1.AllowMelee = yes
1.AllowSpells = yes
1.AllowHealing = yes
1.AllowPickingUpDrops = yes
HealLevelRequirement = 0
HealRebornRequirement = 0
10.HatchPet = 1
AntiSpawnIDs =
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1 day, 21 hours ago
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