Coded
Joined: 1st May 2009
Posts: 49
Map Re-log point?
Has anyone found out how to set the relog point of a map?
As in making a new map, when you relog it sets you at a specific x,y of the map you logged out onl.
If so, it would be very much appreciated.
14 years, 43 weeks ago
|
Sordie
Joined: 3rd Apr 2009
Posts: 2044
Re: Map Re-log point?
The 44th and 45th byte of the map file is the relog position (encoded). No idea if any map editors let you change this yet. But Seose fully supports this value and will automaticly warp players upon login if a map has these values.
---
http://sordie.co.uk
http://twitter.com/@SordieEO
14 years, 43 weeks ago
|
|
Re: Map Re-log point?
Sordie posted: (6th Jul 2009 09:43 am)
The 44th and 45th byte of the map file is the relog position (encoded). No idea if any map editors let you change this yet. But Seose fully supports this value and will automaticly warp players upon login if a map has these values.
Hmmm intriguing..
"any map editor(s)"
Are there more editors to play with yet?
14 years, 43 weeks ago
|
Sordie
Joined: 3rd Apr 2009
Posts: 2044
Re: Map Re-log point?
sirkaper posted: (6th Jul 2009 09:51 am)
Hmmm intriguing..
"any map editor(s)"
Are there more editors to play with yet?
About four or five people have map editor projects to my knowledge. I'm sure more are working on them too. EOMap (Sausages editor) is in its early days but the only one I'll officially support for Seose.
---
http://sordie.co.uk
http://twitter.com/@SordieEO
14 years, 43 weeks ago
|
Coded
Joined: 1st May 2009
Posts: 49
Re: Map Re-log point?
Well, I use my own editor. Thanks for the byte information Sordie. I'll have to add that into the editor as misc. I guess. You're such a big help. :)
14 years, 43 weeks ago
|
Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Map Re-log point?
You don't have to read any information from the map to pull this one off, as a matter of fact it is quite simple to do. I have done this with the 3 maps that I am aware of that use this feature, 21, 33, and 136. I will post a release on the EOServ forum.
14 years, 43 weeks ago
| | | | |