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PE Read/Write Source Code
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Post #204832 PE Read/Write Source Code

Hi! I wanted to continue this project into something that could resemble some nice editor tool for EO GFX's, but I decided not to as I have other ambitions. So I decided to release it here, since others may find a use for it.

The PE Read source is used to read a bitmap from PE files, source code is taken from Allegro, but I made a simple change because RGBA channels were reversed, thus displayed the bitmap in different colors.

The PE Write code is used to write bitmaps into PE files.

Use as you please.

https://github.com/MatiasMunk/AL5-Cross-Platform-PE-File-IO

Edit: Sorry if this is the wrong board.

4 years, 48 weeks ago
Post #204833 Re: PE Read/Write Source Code

Should be a good resource for people wanting to do gfx loading/manipulation, for a game client or otherwise. Nice contribution.

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4 years, 47 weeks ago
Post #204844 Re: PE Read/Write Source Code

Cool, thanks for posting and sharing this. Definitely useful to have this kind of resource. Good job!

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4 years, 45 weeks ago
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EOSERV Forum > EOSERV > PE Read/Write Source Code