Anyone else looking for resources of low level 3d graphics,
https://www.amazon.com/Engine-Architecture-Third-Jason-Gregory/dp/1138035459
This book on game engine architecture is pretty good on getting some insight on how low level graphics works in context to developing a primitive graphics engine. The guy who wrote it, Jason Gregory, worked for EA, Naughty Dog, and Midway.
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Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer