im trying to write a quest that requires a party to start. Also im trying to use the PartyWarp action an the eo serv is showing PartyWarp isn't a valid Action its unknown. Anyway I can get this quest to use a function that warps a party
Main
{
questname "Dungeon"
version 1.0
}
State begin
{
desc "Talk to Dungeon Master"
rule DoneDaily(1)goto
start
}
State start
{
desc "Talk to Dungeon Master"
action AddNpcText(17,
"Haul only a team of 2 or more can enter this dungeon");
action AddNpcInput(17,
1, "understood ill get my party");
action AddNpcInput(17,
2, "Ill never find anyone to join");
rule InputNpc(1)
goto talk
}
State talk
{
desc "Talk to Dungeon Master"
action AddNpcText(17,
"By order of the King I must inform you, Before entering this dungeon you an your team need to know it isnt for the faint of heart.");
action AddNpcText(17,
"Enter at your on risk.");
rule InParty() goto enter
}
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State enter
{
desc "Enter Dungeon"
action PartyWarp(203,0,9);
rule EnterMap(203)
goto startquest
}
State startquest
{
desc "Kill The Boss"
rule KilledNpcs(194,
1) goto talk1
}
State talk1
{
desc "Talk To Dungeon Master"
action AddNpcText(17,
"You an your party Successfully completed this dungeon");
action AddNpcText(17,
"Heres your reward");
rule TalkedToNpc(17)
goto reward
}
State reward
{
desc "Talk To Dungeon Master"
action PartyWarp(105,7,5);
action ResetDaily();
}