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Re: Fast Account Enable
| Thanks to both of you, for the information and confirmation of how this works. Thanks Apollo, for explaining about sequencing andhelping me understand why this is a client issue. This is very useful information to have when I go back to poke at this more at some point. I know little related to packets and coding, so I will definitely try to mess around and learn more about this. Thanks again. --- EO Resources/Guides: â—„ eobud.boards.net â–º
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Re: Fast Account Enable
| If the server ignores packet sequencing just for the account creation packet then it should be fine. If anyone cares the EOFastAccounts addon uses the EOEditMem addon to "poke" the following memory for fast account creation: Address - Data ------------------------- 0x00419281 - 0x81BB9000000001000000 And for fast login: 0x0041916F - 0x83BB9400000002 Edit: Bonus info! =D The precursor to EO.Addons was EOLaunch it provided SLN server selection, multiclient and a few basic memory hacks. It's hacks where configurable and visible within the file EOLaunch.ini --- http://sordie.co.uk http://twitter.com/@SordieEO
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Re: Fast Account Enable
| :o Add something relevant to discussion, save emotes for chat rooms.--Apollo 6 years, 1 week ago
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Re: Fast Account Enable
| shayne posted: (13th Dec 2018, 06:38 am) Your modifcation changes a compare from doing var + 144 >= 512 to var + 144 >= 175 and Sordie's modification makes it var + 144 >= 1 --- I not hacker “Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its whole life believing that it is stupid.†- Albert Einstein : Really Great Quote Ramy! |