EOSERV Forum > EOSERV > Basic Revision Release! (535)
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Basic Revision Release! (535)
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Post #204365 Basic Revision Release! (535)

04/02/19 Total rewrite of 5-6 major features, Hopefully eliminated all the invisible character glitches, firstly let's list the key features:


Removed Instances - going to rewrite these.

Re-coded AOE

Added Skin melters (configurable) It's up to you if you want to copy the clone, I've just provided the code.

Basic Pets - Toggle Attacking, Spawns via egg or admin command.

Weddings have been fixed. Seem to work flawlessy?


Here's my Addlog, the below post will get long so before you read it:

If there's any feature requests let me know via post or PM!

## 04/02/19

#

# + Added Items.ini in configs/extras

# + Configurable Skin melters inside items.ini

#

## 03/02/19

#

# + Added optional Global Welcome Message with Customizable Message.

#

## 02/02/19

#

# - Removed Instances (Instances.ini)

# - Removed Weapon Effects (wepeffs.ini)

# - Removed Spell Effects (Spelleffs)

# * Changed Spelleffs.ini to Spells.ini - Now contains SpellBuffs.

# + Added top 50 players (by EXP) to in-game board 5

#

#

## 03/09/17

#

# + Basic Event handling system

# @ NOTES

# @ Mining and fishing uses unknown tiles, Fishing = Unk1  Mining = Unk2

#

#

## 31/08/17

#

# + Added NPC Speech! (config/NPC.ini)

# @ New spell settings have been added to the rev for fresh installs

# @ If you're updating the rev you, you will have to add the new settings to npc.ini

# @ Yourself, You can get them here: http://eohost.net/code/NpcSpeechConfig.txt

#

# * Fixed HP Drains and added a way to cap the HP stolen.

# @ Add this line to the WepEffs format:

# # id.WepEffDrainMax = caps the amount of Hp that can be stolen 

# @ Once you've added that to the format you can then use the Cap like this:

# @ Wepid.WepEffDrainMax = Amt -  This will limit that HP steal to that Amt.

#

# @ NPC Spells are inside NPC.ini also, they skip a walk to cast (will be improved later)

#

## 26/08/17

#

# * Fixed memory leak that kept instances loaded.

# * Fixed TimedMessage not turning off when disabled using $rehash

# + Added AOE Spells! (extras/spelleffs.ini)

# * Merged SpellBuffs into spelleffs.ini

# ~~ Important if you have used spellbuffs.ini then you will need to transfer

# Your data over to spelleffs.ini

#

#

## 22/08/17

#

# + PlayerCommands (config/playercommands.ini)

# * Edited giftbox code to now say you get items from the name of the item clicked.

# (using a HP pot will say "You won X from the Health Potion!"

# * Fixed bugs where items weren't give by giftboxes

# + Added Login messages (config/messages.ini)

# + Timed messages (config/messages.ini)

#

## 21/08/17

#

# + GiftBoxes (config/giftboxes.ini)

# + Mining (config/mining.ini)

# + Fishing (config/fishing.ini)

# Queries needed to run:

ALTER TABLE characters ADD COLUMN mineexp NOT NULL DEFAULT 0;

ALTER TABLE characters ADD COLUMN minelevel NOT NULL DEFAULT 0;

ALTER TABLE characters ADD COLUMN fishexp NOT NULL DEFAULT 0;

ALTER TABLE characters ADD COLUMN fishlevel NOT NULL DEFAULT 0;

#

#

## 07/15/17

# *NPC Boundaries no longer effect pets

# + Pet Eggs & pets.ini (config/pets.ini)

#

## 06/07/17

# +Basic pets

# +Wedding system

# +Arena token prizes per 3 kills

# +Bot systems (trivia & arena)

# +Basic NPC spells

# +Arena leaderboards

# +spellbuffs

# +weapon effects

# +trivia leaderboards


5 years, 28 weeks ago
Post #204368 Re: Basic Revision Release! (535)

Hi Callum. Not sure if I'll get to look at this soon, but I'll definitely check it out when I have time. It looks like you've got a good base rev here, with lots of useful stuff. Appreciate the effort you put towards this, and for releasing it. This will especially be a good resource for non-coders like myself.. xd Thanks, and good job!

---
EO Resources/Guides: â—„ eobud.boards.net â–º
5 years, 27 weeks ago
Post #204385 Re: Basic Revision Release! (535)

Good to see someone still helping people out around here! 

---
CN:BH 4 lyfe
5 years, 27 weeks ago
Post #204401 Re: Basic Revision Release! (535)

Gonna test this out soon! Thanks so much for this.

P.S.

The link to the sql file is missing

5 years, 26 weeks ago
Post #204421 Re: Basic Revision Release! (535)

download link messed up rn or something :) this would be perfect for me too


5 years, 24 weeks ago
Post #204432 Re: Basic Revision Release! (535)

Questions :

1. Is there a way to get login/welcome message which always pops up when people logs in (like the quest dialog)?

2. Anyway to get invisible admin without $duty?

5 years, 22 weeks ago
Post #204433 Re: Basic Revision Release! (535)
Slyke posted: (27th Oct 2018, 05:52 am)

Questions :

1. Is there a way to get login/welcome message which always pops up when people logs in (like the quest dialog)?

2. Anyway to get invisible admin without $duty?


$hide admin - hides the admin icon ($hide admin/online/npc or just $hide for all)


About the Login messages, in config/extras/MESSAGE.ini I think I left en example, it goes like this:

#

## Login Messages

# This toggles all messages at login

LoginMessageToggle = yes

#

## Login Message Amount

# Amount of Messages

LoginMessageAmount = 1

#

## Messages

#

1.LoginMsgName = Callum

1.LoginMsg = Test Message!

1.LoginMsgType = server

1.LoginMsgQuake = 5

#

5 years, 22 weeks ago
Post #204434 Re: Basic Revision Release! (535)
callum posted: (27th Oct 2018, 05:20 pm)

Slyke posted: (27th Oct 2018, 05:52 am)

Questions :

1. Is there a way to get login/welcome message which always pops up when people logs in (like the quest dialog)?

2. Anyway to get invisible admin without $duty?


$hide admin - hides the admin icon ($hide admin/online/npc or just $hide for all)


About the Login messages, in config/extras/MESSAGE.ini I think I left en example, it goes like this:

#

## Login Messages

# This toggles all messages at login

LoginMessageToggle = yes

#

## Login Message Amount

# Amount of Messages

LoginMessageAmount = 1

#

## Messages

#

1.LoginMsgName = Callum

1.LoginMsg = Test Message!

1.LoginMsgType = server

1.LoginMsgQuake = 5

#


I didn't think $hide can be use like that, thanks!

I need 1 that pops up like the quest box, but if can't that's okay

Also, is it me or does it not set default class to Peasant. It's just blank on Class.

5 years, 22 weeks ago
Post #204437 Re: Basic Revision Release! (535)

I forgot to add to the list that this revision has Freeze Tag coded!

5 years, 22 weeks ago
Post #204439 Re: Basic Revision Release! (535)

Here's the problem & solution I encounter and should have as a basic rev :

1. Creating new character makes the class blank, should be the default Peasant class.

Solution : Change the default class value from 0 to 1 (Peasant) in sql and create a new database from it

2. Scroll of (input scroll's name here) not teleporting when used.

Solution : $warp myself for the moment, I enjoy playing alone for now


I will be listing out more if I find it in case anyone used this rev

5 years, 22 weeks ago
Post #204441 Re: Basic Revision Release! (535)

I’m actively coding this rev as a friend is using it for an up coming server so I’m happy to fix these issues.

1- in the real eo pubs peasant is actually class 0, edit pub starts at 1 so that’s that issue solved.


2- I will look into the scroll issue, seems a simple fix

I am also in the middle of added freeze tag and various other mini games

5 years, 22 weeks ago
Post #204447 Re: Basic Revision Release! (535)

Looking forward to it!

Especially that scroll warp fix

Edit : I fixed everything now

5 years, 22 weeks ago
Post #204451 Re: Basic Revision Release! (535)

:v

---
"Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid." -Albert Einstein
−1 Rated by Sausage 5 years, 21 weeks ago
Post #204486 Re: Basic Revision Release! (535)

None of the links worked for me to open...

---
"I would rather be in the light looking up to the darkness, than being in the darkness looking up to
the light."
~Tensuki
5 years, 19 weeks ago
Post #204541 Re: Basic Revision Release! (535)

All ranged weapons have Line AOE, and I can't shut this off can someone help me pls?

just to help you out a bit if you're gonna look for a fix yourself

it's not any config files 

it's the eoserv.exe file itself... somehow is making all ranged wepsI have aoe

I tested this everyway possible

removed all INCLUDE aoe stuff such as wepeffs and so on... didn't work

re added files one by one and tested, nothing worked

downloaded the original eoserv, used stock files, didn't change any configs just added the eoserv.exe included on the fire-source file and guess what...

aoe ranged weps... so it has to be the application.

And it's a big bummer for me I had everything working perfectly and without the firesource app i cant use any of the Extra features such as trivia bots 
mining and so on....

Please help me with this... I can't continue making new stuff knowing this problem will remain.

Thank you guys!

5 years, 17 weeks ago
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EOSERV Forum > EOSERV > Basic Revision Release! (535)