EOSERV Forum > Lounge 2.0 > AR/VR: HoloLens!
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AR/VR: HoloLens!
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Post #201544 AR/VR: HoloLens!

Anyone have the chance to play with AR/VR at all?

I just got the opportunity to work with HoloLens at work, its insanely cool, even though it isn't a full VR experience I'm still really hooked on it. I also just got a Google Daydream VR headset for phone VR, which is alright, but I think HoloLens has bigger wow factor.

Here's a picture of a quick sample I threw together as part of the tutorials for writing HoloLens apps. The cool thing is when you walk around it, it stays in the same position and orientation (instead of moving with you). You can also have sounds pinned to locations so it seems like the sound is actually coming from that position in real world space. Picture was taken with the HoloLens camera so this is literally what you see when you have the headset on.


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class EOSERV {
Programmer | Oldbie
Open source EO Client: https://github.com/ethanmoffat/EndlessClient
};
8 years, 5 weeks ago
Post #201547 Re: AR/VR: HoloLens!

I have one of those plasticy Google cardboard headsets for my Nexus and Nick has a Gear VR. I did get addicted to playing Elite:Dangerous on the PC using the Gear VR as an Oculus mirror. I really wish VR would kick off a bit better than it has done so far. I've looked at Daydream and it looks promising but I fear most current phone hardware is going to let it down.


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http://sordie.co.uk
http://twitter.com/@SordieEO
8 years, 5 weeks ago
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EOSERV Forum > Lounge 2.0 > AR/VR: HoloLens!