Ryouken

Joined: 10th Apr 2012
Posts: 1040
Re: Karma Legends
Yeah, I would definitely appreciate your help understanding it and all. I would love to use it as a scripting system to add a lot of my smaller features in through so people can disable said features if they like.
8 years, 33 weeks ago
|
Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Karma Legends
What kind of features do you have in mind?
8 years, 33 weeks ago
|
Ryouken

Joined: 10th Apr 2012
Posts: 1040
Re: Karma Legends
Basically all the small stuff i had on my old revision. I want the scripting system to be able to interact not only with the person who triggered it but things around them like npcs and such so i was hoping to have loops in there as well as a means to store references/pointers to certain things
like characters, npcs, maps.
8 years, 33 weeks ago
|
Re: Karma Legends
pls remake. <3 ---
Ofwgkta. Odd Future. Wolf Gang.<3
8 years, 31 weeks ago
|
Cirras

Joined: 11th Mar 2011
Posts: 1221
Re: Karma Legends
Ryouken posted: (2nd Sep 2016, 11:32 pm)
Yeah, I would definitely appreciate your help understanding it and all. I would love to use it as a scripting system to add a lot of my smaller features in through so people can disable said features if they like.
Couldn't you just disable/enable your extra features through configuration?
It just sounds like the goal of your scripting engine type thing is to basically do the same thing that C++ could do. ---
Want to learn to pixel?
Pixelsource.org
8 years, 31 weeks ago
|
Ryouken

Joined: 10th Apr 2012
Posts: 1040
Re: Karma Legends
Cirras posted: (18th Sep 2016, 04:37 pm)
Ryouken posted: (2nd Sep 2016, 11:32 pm)
Yeah, I would definitely appreciate your help understanding it and all. I would love to use it as a scripting system to add a lot of my smaller features in through so people can disable said features if they like.
Couldn't you just disable/enable your extra features through configuration?
It just sounds like the goal of your scripting engine type thing is to basically do the same thing that C++ could do.
Yeah, that is actually what i'm going for. I don't want to code certain things in. This server uses my revision, so I like to keep it's code clean(ish).
8 years, 31 weeks ago
| | | | | |