EOSERV Forum > Game Development > Tools For Game Develpment
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Tools For Game Develpment
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Post #200264 Tools For Game Develpment

I am looking for a list of tools or tutorials in game development. You can give a list if you know any tools for building a games.

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3 years, 9 weeks ago
Post #200265 Re: Tools For Game Develpment
Seems pretty broad of a question but heres some graphics sites.

http://opengameart.org/

http://www.reinerstilesets.de/

http://www.pixelsource.org/


What kind of language,2d-3d,ect ect?



3 years, 9 weeks ago
Post #200314 Re: Tools For Game Develpment

Thanks for the response and the tools that you've shared. I like the 2d only.

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One-stop destination for high quality 8-Bit characters, graphics, themes, sprites, pixel art, and
backgrounds. Create beautiful 8-bit games today.
3 years, 8 weeks ago
Post #200316 Re: Tools For Game Develpment

Microsoft Visual Studio 2015 community will allow you do write games and apps for the PC, Android and iOS. It can also be used with their XNA C# Framework to easily make games for both the PC and xbox 360. They are both free and there is a large community with lots of free examples and resources (graphics, models, sounds, etc...).

Have a fist full of links:

Of cause, this is all M$ related. If you where thinking of another direction just let us know. Lots of people have lots of different preferences.


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3 years, 8 weeks ago
Post #200318 Re: Tools For Game Develpment
Sordie posted: (25th Jun 2016, 10:18 am)

Microsoft Visual Studio 2015 community will allow you do write games and apps for the PC, Android and iOS. It can also be used with their XNA C# Framework to easily make games for both the PC and xbox 360. They are both free and there is a large community with lots of free examples and resources (graphics, models, sounds, etc...).

Have a fist full of links:

Of cause, this is all M$ related. If you where thinking of another direction just let us know. Lots of people have lots of different preferences.



I'd recommend MonoGame in place of vanilla XNA. Having worked in XNA, being stuck in .Net 4.0 is really annoying.

I haven't worked in Unity, but I think it does a lot of the work for you and is more content based so if you're less interested in the development aspects that might be the way to go for you. They also have video tutorials on their site so learning it shouldn't be too hard: https://unity3d.com/

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3 years, 8 weeks ago
Post #200320 Re: Tools For Game Develpment

XNA development isn't supported anymore but still a good possibility. But for the future I would reccommend MonoGame or Unity since its being actively developed

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3 years, 8 weeks ago
Post #200372 Re: Tools For Game Develpment
ethanmoffat posted: (25th Jun 2016, 03:57 pm)

Sordie posted: (25th Jun 2016, 10:18 am)

Microsoft Visual Studio 2015 community will allow you do write games and apps for the PC, Android and iOS. It can also be used with their XNA C# Framework to easily make games for both the PC and xbox 360. They are both free and there is a large community with lots of free examples and resources (graphics, models, sounds, etc...).

Have a fist full of links:

Of cause, this is all M$ related. If you where thinking of another direction just let us know. Lots of people have lots of different preferences.



I'd recommend MonoGame in place of vanilla XNA. Having worked in XNA, being stuck in .Net 4.0 is really annoying.

I haven't worked in Unity, but I think it does a lot of the work for you and is more content based so if you're less interested in the development aspects that might be the way to go for you. They also have video tutorials on their site so learning it shouldn't be too hard: https://unity3d.com/


I was using this one also.  Thanks
---
One-stop destination for high quality 8-Bit characters, graphics, themes, sprites, pixel art, and
backgrounds. Create beautiful 8-bit games today.
3 years, 7 weeks ago
Post #203229 Re: Tools For Game Develpment

I use Unity for development because it covers all platforms. However to put your game on xbox you have to get a license and depending on the game you may get it for free. Playstation is the same as well. As far as modeling goes there is a whole range of software that is useful. And rigging isn't that hard either especially when rigging humanoid models you are able to use Mixamo that automatically does the work for you. It is all about how you wan't to do it.

2 years, 9 weeks ago
Post #203230 Re: Tools For Game Develpment

If you have to ask this type of question your probably not ready to build a game. 

2 years, 9 weeks ago
Post #203300 Re: Tools For Game Develpment

He's asking the question because he doesn't know. And every question is a good question. As far as unity goes some people use visual studio for it. And others use mono developer for it. However unlike most, usually i find my self coding in mono and usually i will have visual studio open for notes with past code examples i have done.

2 years, 9 weeks ago
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