I am going to keep it as much the same as i am able to. Ok i am currently taking a quick break from modeling the first building. And i am ready
to start posting.The game engine i am designing this in is Unity. The main project file this is being developed off of is. A paid asset i paid $50
for called Dungeon Breaker Starter Kit i chose this project because is contains alot of the same features that Endless Online had such pretty much
the same fighting mechanics that can be found in Endless Online. The asset can be found here
https://www.assetstore.unity3d.com/en/#!/content/10043 It is written in C# and can easily be rewritten to add in the rest of the
features needed to make it a 3D endless online replica. I decided to use Jeremy - Base male character is the base model for the player which is
a free asset that can be found here. https://www.assetstore.unity3d.com/en/#!/content/33083 However this is more than likely temporary
because i am planning on creating a model in either Make Human or Mixamo Fuze so that way i am able to design clothing in Marvelous Designer
for the character. Along with this i have other modeling programs that i am going to use as well. To get the cartoon look that Endless Online
had i am going to use cartoon shaders. To give the game as much of the original feel as i am able too. The current features currently in the game
are as follows. Multi-player Co-op online, a offline mode so that way if you do not wan't to play online you don't have to. Multi style top down and
3rd person style camera, Character creator system, Combat system, rpg system, Inventory and item system is embbed, This is good and makes it so
that nobody will be hacking anybody's account. Everyone will be responsible for their own account. NPC quest system, NPC shop system,
Level Manager, Save and Load features, Ai for friends and foes, And also mobile support. I wan't to make this both pc and mobile. So that we are
able to enjoy the game where ever we may be.
I own the paid version of unity so we have access to the pro version tools as well. Here is a demo of Dungeon Breaker so you are able to get a feel
of the system that is going to be in Endless Online Reborn. Remember the enemies and stuff you see in the demo will not be in Endless Online Reborn
and alot of changes are going to be made to the GUI so that way it has that Endless Online feel to it. After testing it out tell me what you think of the
idea all the way around and if you are interested in helping with making Endless Online Reborn a reality let me know.
The demo can be found here. http://www.gamekak.com/unity/DB/3 the developer of the asset did not make it compatible with google chrome so you
have to use opera or another web browser to play it. However this will be fixed in Endless Online Reborn. You will be able to download it, play it through
web browser, or even play it mobile.
Below is a pic of the house i am in the middle of modeling for Endless Online Reborn. I will post a new pic of it when it is finished.

Right now i am buying a few model assets to speed up time a little bit.
Well i just spent a little bit of money out buying some models. I will post some screenshots soon.