Author | Message | ||||||
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Need Warp Command
| I've searched around looking for it, but most of them are un-stable/I get errors. I need a warp command for players(Ex. #warp <map name>). If someone can post one it would be appreciated.
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Re: Need Warp Command
| Credits to Ryouken for this: void GoWarp(const std::vector<std::string>& arguments, Character* from) { std::string loc = arguments[0]; if (from->mapid != util::to_int(from->world->config["JailMap"])) { if(util::to_int(from->world->warps_config[loc + ".map"]) > 0) { int item = util::to_int(from->world->warps_config[loc + ".item"]); EIF_Data *itemd = from->world->eif->Get(item); int amount = util::to_int(from->world->warps_config[loc + ".amount"]); int level = util::to_int(from->world->warps_config[loc + ".level"]); int mapid = util::to_int(from->world->warps_config[loc + ".map"]); int xloc = util::to_int(from->world->warps_config[loc + ".x"]); int yloc = util::to_int(from->world->warps_config[loc + ".y"]); int truelevel = from->level + (from->rebirth * util::to_int(from->world->config["RebirthReq"])); if(xloc > 0 && yloc > 0) { if (from->HasItem(item) >= amount || item == 0) { if (truelevel >= level) { from->Warp(mapid, xloc, yloc, WARP_ANIMATION_ADMIN); } else { from->StatusMsg("You need to be level " + util::to_string(level) + " to warp there."); } } else { from->StatusMsg("You need " + util::to_string(amount) + " " + itemd->name + " to warp there."); } if (from->HasItem(item) >= amount && amount > 0) { from->DelItem(item, amount); PacketBuilder builder(PACKET_ITEM, PACKET_KICK, 7); builder.AddShort(item); builder.AddInt(from->HasItem(item)); builder.AddChar(from->weight); from->Send(builder); } } } else { from->StatusMsg("This location does not exsist."); } } else { from->StatusMsg("Warping is not allowed on this map."); } } Oh and don't forget this ;o RegisterCharacter({"goto", {"destination"}, {}, 2}, GoWarp);
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Re: Need Warp Command
| How would I go about adding warps?
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Re: Need Warp Command
| Might want to add this as well so you can have players use it: https://eoserv.net/forum/topic/20688 |