Ant Cave
10 years, 42 weeks ago
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Zack
Joined: 10th Mar 2012
Posts: 566
Re: Ant Cave
Are you trying to make it look like inside an ant hill or just a place where ants originate? If it was inside an ant hill, I'd suggest using dirt mounds instead of the rock ones. ---
The good times are killing me.
10 years, 42 weeks ago
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make
Joined: 8th Sep 2010
Posts: 674
Re: Ant Cave
im a fan of large maps. this one is realy good.+1 ---
Think Outside The Box.
..............Skids in my Undies........
...............Cut And Paste............
10 years, 42 weeks ago
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ayush
Joined: 21st Aug 2011
Posts: 46
Re: Ant Cave
then you will be my fan chris :P. i always make 150x150+ maps. eoscaler even fails to capture screenshot. i would show you but damn eoscaler makes tiles black when i use it.
better to add some portals or shortcut warps cuz players will surely be tired of moving, and if wrong way, then they will rage. ---
Extending one hand for helping is important than holding two hands for prayer.
~ Cloud ~
10 years, 42 weeks ago
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Acemasta
Joined: 17th Oct 2010
Posts: 169
Re: Ant Cave
I think this is a really well designed map, but I do agree with Zack. It should have the desert wall tiles and the desert based rock objects rather than the normal cave based rock objects.
10 years, 40 weeks ago
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