Acemasta
Joined: 17th Oct 2010
Posts: 169
Re: Maps
The first two maps are really good, but there could be a bit more detail on them. Like adding in mushrooms around trees and the yellow/blue/red object flowers around the grass, maybe throw in a few dirt objects on the roads, and the water could also use a bit more detail too.
On the third map, it looks pretty good except it kinda looks weird how it converts into the rocky tiles instead of grass. Although that's mostly because Arvid failed to create anything that would work to do that normally. What I try to do with that is separate the cave from the land by water and
a bridge, or I just don't use the rocky tiles until it's the inside of the cave maps. Also, on the part where you put the cave walls in, I would try to make it taller to hide the grass, or use some sort of ground/top/roof tiles to make it look like it's maybe the top of the cave instead of showing
the grass and making it look weird for people who get up there. Also there's a random dead tree over the rocks, which is even more weird. Also the same thing with the details using mushrooms by trees and dirt on roads. :p
Other than that, it's not too bad!
10 years, 44 weeks ago
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Mouse
Joined: 2nd Sep 2011
Posts: 1137
Re: Maps
In both of the first 2 maps you should either completely erase the area with the trees below the dirt path, or add more stuff in that area so it doesn't look so plain. ---
Tire me.
10 years, 44 weeks ago
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BroTard
Joined: 2nd Aug 2011
Posts: 461
Re: Maps
Would you consider being a mapper for my server? ---
Forum Ghost V2, Test Player, Mapping Artist, Optimist Prime, Server Owner (Hoodrats PK), Quest
Writer, Amateur Pixel Artist
Curious George
10 years, 41 weeks ago
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Re: Maps
Uhm, Sure. Just tell me your server name :/ ---
Something I do instead of sleeping
10 years, 41 weeks ago
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