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EODEV Information
| I'll be using this as my main EODev information & release thread for the future. Who know's - maybe even someone could sticky it? ;) Still on the EODEV bandwagon. To those of you who don't know what EODev is - it's an EOClient remake made in c++. More information can be found here. The client will no longer be OPEN SOURCE as I feel this will beget exploiters to other servers, and none of you have built on anything that I have already released anyway. Plus I'd rather not release the source and see a bunch of dick mongers add one or two modifications and claim it as their own. Maybe once I've finished adding what I want added will I release it - I certainly don't plan on doing the old Harold Vult and leaving you all with another closed source client to play with. Features I will/have already added:
Features I'm considering adding:
Features I won't be adding:
TODO list (very rough):
Latest revision 2.0 In game weather effect test: --- Hmm.
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Re: EODEV Information
| Hey Hotdog, --- "Pineapples and shit."
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Re: EODEV Information
| aha "Eat a burrito - 300%" bet that felt good :P also.. It could be worth trying a kind of "Plugin" or "Scripting" system if you will for the client, so that server admins or w/e can modify the client without even needing the source, and some way of making sure that once the server admin has done what he wants to do and ships out his client, then the users can't modify it themselves? Idk, just a rough idea so you don't necessarily have to give away the source. I know sordie was working on a similar system for her Kalandra II project, even though it wasn't EO related, it was still a pretty neat idea. But yeah I'm looking forward to see where this client goes :) I wish you luck with it! --- If money doesn't grow on trees, then why do banks have branches?
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Re: EODEV Information
| Ananas posted: (5th Mar 2013, 08:21 am) Thanks haha I don't know how I mixed that up! And thankyou Danscott :) --- Hmm.
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Re: EODEV Information
| How many threads does the client maintain? I am also working on a client, and my current item to work on is sound. Where are you with that? It's actually quite the bitch when you do it yourself :P but it is worth the experience. I am not near as far as you, but I have started over quite a few times. --- http://www.addipop.com
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Re: EODEV Information
| im really glad to see your taking this further and are improving upon the way the client functions in contrast to the original Endless client also your talk of using .png format for graphics is just what needs to be done and changing the way graphics are encrypted in the client to prevent art
thieves is also much appreciated.also glad to hear your implementing day/night and weather as a standard feature.i understand worrying about people using the source to exploit servers there are some nasty folks in the comunity who take joy in doing things like that or do so out of spite and
jealousy and as you said there are also those who are egocentric enough to take your source and claim it was they're own.as Danscott suggested a pluggin or scripting system would make leaving the client closed sourced possible and still give developers freedom to add features to there own servers
client. Addison posted: (5th Mar 2013, 12:25 pm)i think he intends this one to be the thread to follow from this point on considering his suggestion that some one "Sticky it" also im interested in hearing about your client and your progress and what language your using to make it and what your plans are for the client.are you going to release the source or do as Hotdog suggested partially open sourced? --- Graphic Artist/pixel artist ( = ̄ェ ̄= )ノ "A Good person can make your day but a bad person can ruin your life~"
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Re: EODEV Information
| Cant wait to see you get it finished.
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Re: EODEV Information
| Very promising. It's great to see you talking about this again, really. --- Want to learn to pixel? Pixelsource.org
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Re: EODEV Information
| Eat a burrito is very interesting. --- 56616C68616C6C612053746F7279
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Re: EODEV Information
| I just replied to your blog. I'll re post it here: I actually just messaged Sausage about remaking Endless. I've played since the beginning (middle school) and have even put some artwork and music into the official Endless Online. I haven't been in contact with vult as It's been many years and I honestly can't remember
my email from middle school lol. OT: I'm glad this game is still getting somewhat worked on. I remember waiting in the cave for hours with loads of people trying to get the cloud sword. Then the big bank block when we ran around in turtle and devil suits. Chaos has yet to give me back my Devil suit that he "Borrowed". I'm going to hunt that musician down and demand it back. :P
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Re: EODEV Information
| Thank you guys. I'm experimenting with ambient lighting effects right now, I think it will really improve the game play! And result in more effective shadows, Plus day and night and weather effects would look fantastic with this. I'll post some screenshots of what I've got for now in the future
some time :) The goal is something kind of like this. Hahaha http://www.youtube.com/watch?v=bXP4Pi98MO8 Inb4 it's game maker, it's just to prove the concept. And yes, I understand this will be harder to implement in an isometric game. Edit: This proves the concept a little better. http://www.youtube.com/watch?v=6F6JVZv2-k4 --- Hmm.
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Re: EODEV Information
| The possibilities that could open up for some servers are massive, I'd really like to see that. --- Want to learn to pixel? Pixelsource.org
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Re: EODEV Information
| >Weather Oh fuck that sounds cool. Can't wait to see where this project ends up. --- Forum Ghost V2, Test Player, Mapping Artist, Optimist Prime, Server Owner (Hoodrats PK), Quest Writer, Amateur Pixel Artist Curious George
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