EOSERV Forum > Client Editing > Death spawn location (eosource)
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Death spawn location (eosource)
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Post #179275 Death spawn location (eosource)

I'm making my own eosource server (for the time being, only localhost)

and it will use the old eo gfx and npcs , just with some minor changes. but what i cant figure out is how to change spawns.

Okay so:

I made a map where you spawn that is only 8x8 and there is a barbarian that i have edited there named Mugger. He kills you so you can go to hell and see the reaper (1st quest) but when you die you spawn back on map 1 with the mugger and not map 2 with the reaper.. how do i change it to when you die you no longer go back to map 1? As map 1 is like newb island except you're only there a few seconds.

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Something I do instead of sleeping
13 years, 24 weeks ago
Post #179276 Re: Death spawn location (eosource)

home.ini or w/e. you can set it to whatever level will warp there. Idk if that'll help xD

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wut
13 years, 24 weeks ago
Post #179279 Re: Death spawn location (eosource)

I'll wait for more replys before i try that and possibly mess things up xP

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Something I do instead of sleeping
13 years, 24 weeks ago
Post #179280 Re: Death spawn location (eosource)
PANDAMONIOM posted: (3rd Jan 2013, 10:10 pm)

I'll wait for more replys before i try that and possibly mess things up xP


I believe Andrew is right.. It's home.ini 
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ლ(ಠ益ಠლ)
Why the fuck u lyin'?
13 years, 24 weeks ago
Post #179281 Re: Death spawn location (eosource)

I third it, andrew is right. It's home.in where you can set the death spawn location.

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56616C68616C6C612053746F7279
13 years, 24 weeks ago
Post #179284 Re: Death spawn location (eosource)

Alright, i tried this and i'm not getting it, would someone mind making an example spawn for a spawn at map 2 x:4 y:2?

Cause I did this and idk if it's wrong or right...

# Home spawn & Innkeeper

#

# name.name = name

# name.location = map,x,y

# name.innkeeper = npcid

# name.question[1-3] = question

# name.answer[1-3] = asnswer

# name.innsleepcost = amount

# name.innsleep = map,x,y

#

# Level Tier Spawn Format:

#

# name.name = home name

# name.location = m,x,y

# level.x = name

#

# Example:

#

# newbland.name = EOSource

# newbland.location = 2,4,2

# level.0 = newbland

#

# wandrerer.name = Wanderer

# wanderer.location = 1,7,7

# level.1 = wanderer

#

# Creates a spawn point at 3,4 on map 1 called Wanderer for vagabonds.

# Questions and answers are only needed if the innkeeper id is set.

#

# It is recommended to create a new file and change the config to point at it

# rather than editing this file.

#


newbland.name = EOSource

newbland.location = 2,4,2

level.0 = Hell

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Something I do instead of sleeping
13 years, 24 weeks ago
Post #179286 Re: Death spawn location (eosource)

Hell should be hell, caps wise. Try it if it works.


or this.


newbland.name = EOSource

newbland.location = 2,4,2

level.0 = hell


wandrerer.name = Wanderer

wanderer.location = 2,4,2

level.1 = hell

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56616C68616C6C612053746F7279
13 years, 24 weeks ago
Post #179287 Re: Death spawn location (eosource)

Tried, nothing.. idk how to code at all so im just trying to change things and see if it works... >.<

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Something I do instead of sleeping
13 years, 24 weeks ago
Post #179288 Re: Death spawn location (eosource)
PANDAMONIOM posted: (3rd Jan 2013, 10:36 pm)

Tried, nothing.. idk how to code at all so im just trying to change things and see if it works... >.<


ok try this now.


hell.name = EOSource

hell.location = 2,4,2

level.0 = hell


It will work now. =]

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56616C68616C6C612053746F7279
13 years, 24 weeks ago
Post #179291 Re: Death spawn location (eosource)

0 is new land so 1 would be hell.

newbland.name = EOSource

newbland.location = 2,4,2

level.0 = newbland


hell.name = Wanderer

hell.location = 2,4,2

level.1 = hell

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 24 weeks ago
Post #179296 Re: Death spawn location (eosource)
Wildsurvival posted: (3rd Jan 2013, 11:10 pm)

0 is new land so 1 would be hell.

newbland.name = EOSource

newbland.location = 2,4,2

level.0 = newbland


hell.name = Wanderer

hell.location = 2,4,2

level.1 = hell


ur pictures hawt
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exactly what you do!
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13 years, 24 weeks ago
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EOSERV Forum > Client Editing > Death spawn location (eosource)