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| Barrell/Rock/Bush "Breaking" idea.
I was thinking of some new ideas but yet working around EO's limited client. Then I thought of players being able to attack objects. crates, barrels, bushes and even rocks. Just an idea I wanted to share with server owners if you were aware of this already then good on you. I used the idea to create more creative quests:
This can also stem onto breaking rocks gathering flowers etc. etc. Thoughts? --- Eoserva.
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| Re: Barrell/Rock/Bush "Breaking" idea.
http://www.youtube.com/watch?v=CPKHllFU6no(May be loud turn sound down.) hahaha had too, anyways this is actually a really creative idea, it would work like a chest i take it? --- Things and stuff go here I guess.
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| Re: Barrell/Rock/Bush "Breaking" idea.
Nerah posted: (29th Dec 2012, 08:55 pm) They could drop anything from gold to something more realistic.. I made the barrels drop beer :3 By the way our names look so similar.. --- Eoserva.
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| Re: Barrell/Rock/Bush "Breaking" idea.
Nerva posted: (29th Dec 2012, 08:57 pm)Nerah posted: (29th Dec 2012, 08:55 pm) Thats awesome, would love to see a video <3 and OMG yes very similar :p --- Things and stuff go here I guess.
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| Re: Barrell/Rock/Bush "Breaking" idea.
Nice idea. So they're just static monsters? --- Rest in peace. <3
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| Re: Barrell/Rock/Bush "Breaking" idea.
Elaya posted: (29th Dec 2012, 09:05 pm) Yeah nice idea! and yes they're static monsters i assume. --- CN:BH 4 lyfe
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| Re: Barrell/Rock/Bush "Breaking" idea.
would it be possible to break the chests and have them like Minecraft on enabled servers? like the items inside the chest drop on the floor afterwards. --- '''â–² The Lightning 'â–²' â–² â–² Warrior â–² â–² EOServ Classes: Forum Ghost, Kalandra II; Mapping Artist; Heavenly Karma
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| Re: Barrell/Rock/Bush "Breaking" idea.
xElectricZz posted: (29th Dec 2012, 09:19 pm) No, you'd have to make it an npc drop ---
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☆ Love begins with an image; lust with a sensation. ☆
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| Re: Barrell/Rock/Bush "Breaking" idea.
Or hmm you could make a npc type that functions like a chest but is a standing still npc and if it dies it could drop whatever was inside of it..? or idk it might be client restricted to tired to think just dropped it off my tongue lol --- Skype: izumibluuh I sincerely apologize for my posts from when I was 12.
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| Re: Barrell/Rock/Bush "Breaking" idea.
cant do that snow ppl tried :D --- Qbot/null
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| Re: Barrell/Rock/Bush "Breaking" idea.
Queen posted: (30th Dec 2012, 02:13 am)You could. Ryouken gave his server npc inventorys... You could do the same but send the chest packet to players..
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| Re: Barrell/Rock/Bush "Breaking" idea.
I guess Nerva doesn't mean that 'Static Npc'. If you would add a different strip of Barrell/Rock/Bush to the NPC gfx and all it would quite confusing as there are objects of the same too. If I would try to implement it I would try a better way by doing so that if you turn the quest on it would turn some objects into a static npc for you till you get done with the quest. Much cleaner way to implement that if I am correct.
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| Re: Barrell/Rock/Bush "Breaking" idea.
Adam Lewis posted: (30th Dec 2012, 06:41 am) Wouldn't really be that confusing the barrels that players would be able to attack do have names above them so they can differentiate which ones are "breakable" and which ones are just objects. Your alternative sounds cool but I'm not a coder and this is more of a easier way to do it for other people to add in. --- Eoserva.
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| Re: Barrell/Rock/Bush "Breaking" idea.
I use this method for fishing woodcutting harvesting mining :D simple no coding needed --- "With your feet steady and firm on the ground soar high and ignore limitations" -Bladex EOSERV Class : Pixel Artist, Grammar Nazi, Server Owner, Mapping Artist, Server Coder, Test Player, The Game Maker
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| Re: Barrell/Rock/Bush "Breaking" idea.
Bladex posted: (30th Dec 2012, 04:28 pm) Simply gfx replacing then when mapping it, place npc spawn, then surround it with a bunch of npc blocks, then you're done, right? ;D --- 56616C68616C6C612053746F7279 |



