EOSERV Forum > Lounge > The power of recompiled GFX files
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The power of recompiled GFX files
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Post #172309 Re: The power of recompiled GFX files
LegendaryG posted: (3rd Dec 2012, 10:29 pm)

elevations posted: (3rd Dec 2012, 10:19 pm)

LegendaryG posted: (3rd Dec 2012, 10:04 pm)

How do you compress GFX files? Would like to do the same on my client.


Use a EXE compressor/packer here are some examples:

UPX
PECompact
Petite
Mpress
ASPack

Click here for more


Im using UPX when I use the program, I use compatibility because not working on my win 7 64, what do I do next?

Here's a nice bunch of packers ;)

http://cracking.z0ro.com/Reverse-Engineering/index.php?dir=Packers-Crypters-Protectors/&AutoIndex2=35rp9agn0skcpa1hka8452jcg5

Drag the gfx file you want to compress onto the upx.exe
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12 years, 28 weeks ago
Post #172327 Re: The power of recompiled GFX files
elevations posted: (3rd Dec 2012, 11:03 pm)

LegendaryG posted: (3rd Dec 2012, 10:29 pm)

elevations posted: (3rd Dec 2012, 10:19 pm)

LegendaryG posted: (3rd Dec 2012, 10:04 pm)

How do you compress GFX files? Would like to do the same on my client.


Use a EXE compressor/packer here are some examples:

UPX
PECompact
Petite
Mpress
ASPack

Click here for more


Im using UPX when I use the program, I use compatibility because not working on my win 7 64, what do I do next?

Here's a nice bunch of packers ;)

http://cracking.z0ro.com/Reverse-Engineering/index.php?dir=Packers-Crypters-Protectors/&AutoIndex2=35rp9agn0skcpa1hka8452jcg5

Drag the gfx file you want to compress onto the upx.exe

Thanks, ill try it later :)
12 years, 28 weeks ago
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EOSERV Forum > Lounge > The power of recompiled GFX files