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| ![]() Can someone send me map 80, 81, 185, 223, 264, and 276?
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| ![]() stop spamming lounge with the same topic.
--- Insomniac:I like how in the lounges forum description sausage says "Bitches go crazy." and that's exactly what you do! Pixel artist | Mapping artist | Alternative artist | Heavenly Karma | oldbie | top 50 | Attention whore | main player |
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| ![]() Moonie posted: (31st Oct 2012, 04:54 pm) Unless your post doesn't have anything to do with my topic, please don't post. ("Bitches go crazy")
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| ![]() just make blank maps... most of those maps to my knowledge arn't even in the game or not used anymore. --- http://www.torn.com/478456
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| ![]() dedwcdustin posted: (31st Oct 2012, 05:03 pm) Map editor wont work for me. Can you just send me blank maps of 80, 81, 185, 223, 264, and 276
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| ![]() just ignore those errors they shouldn't do anything. --- http://www.torn.com/478456
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| ![]() what about [ERR] NPC couldn't spawn anywhere valid!
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| ![]()
--- Andrewbob - I would be on the fucking copter of rofls Programmer, Web Developer, and Graphics Designer
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| ![]() Idk why my server isnt up on the sln (I alrdy port forwarded it) I have these errors: [ERR] Could not load file: ./data/maps/00080.emf [ERR] Could not load file: ./data/maps/00081.emf [WRN] An NPC on map 182 at 15,25 is being placed by linear scan of spawn area [ERR] NPC couldn't spawn anywhere valid! [ERR] Could not load file: ./data/maps/00185.emf [ERR] Could not load file: ./data/maps/00223.emf [WRN] An NPC on map 250 at 132,36 is being placed by linear scan of spawn area [ERR] NPC couldn't spawn anywhere valid! [WRN] An NPC on map 250 at 132,36 is being placed by linear scan of spawn area [ERR] NPC couldn't spawn anywhere valid! [ERR] Could not load file: ./data/maps/00264.emf ----------------------------------------------------------------------- My config: # It is recommended not to edit this file directly, and instead copy # the options you want to change to a file called config.local.ini and # keep config.ini synchronized with the latest version of EOSERV ### LOGGING ### ## stdout # Filename to log normal output # Use - for console output LogOut = - ## stdout # Filename to log errors # Use - for console output LogErr = error.log ## StyleConsole # Uses pretty colors for Out/Warn/Error/Debug StyleConsole = 1 ### SERVER ### ## Host # The IP address the server should listen on # 0.0.0.0 = all Host = 0.0.0.0 ## Port # The port the server should listen on Port = 8078 ## MaxConnections # The maximum number of connections the server will open MaxConnections = 300 ## ListenBacklog # The maximum number of half-open connections that can be queued up ListenBacklog = 50 ## MaxPlayers # The maximum number of players who can be online MaxPlayers = 200 ## MaxConnectionsPerIp # The maximum numbers of connections one IP address can open MaxConnectionsPerIP = 3 ## IPReconnectLimit # Number of seconds an IP address must wait between connections IPReconnectLimit = 10 ## MaxConnectionsPerPC # The maximum numbers of connections one computer can open (still evadeable) MaxConnectionsPerPC = 1 ## PasswordSalt # Enter any large amount of random characters here # WARNING: Changing this will break any existing users' passwords. PasswordSalt = ChangeMe ## CheckVersion # Checks the version of the client and rejects them if it's not supported CheckVersion = 1 ## MinVersion # Minimum version to accept # Set to 0 to use server's minimum supported version MinVersion = 0 ## MaxVersion # Maximum version to accept # Set to at 0 to server's maximum support version, or -1 to enable all # versions higher than MinVersion MaxVersion = 0 ### DATABASE ### ## DBType # Database type (mysql or sqlite) DBType = mysql ## DBHost # MySQL hostname / SQLite filename DBHost = localhost ## DBUser # Database username (MySQL only) DBUser = root ## DBPass # Database password (MySQL only) DBPass = test ## DBName # Database name (MySQL only) DBName = eoserv ## FILES ## ## EIF ## ENF ## ESF ## ECF # pub file locations EIF = ./data/pub/dat001.eif ENF = ./data/pub/dtn001.enf ESF = ./data/pub/dsl001.esf ECF = ./data/pub/dat001.ecf ## NewsFile # File containing the MotD and news NewsFile = ./data/news.txt ## DropsFile # File containing the NPC drop data DropsFile = ./data/drops.ini ## ShopsFile # File containing the NPC drop data ShopsFile = ./data/shops.ini ## ArenasFile # File containing the arena warp data ArenasFile = ./data/arenas.ini ## MapDir # Directory maps are contained MapDir = ./data/maps/ ## Maps # Number of maps to attempt to load # Should be less than 99999 Maps = 267 ## QuestDir # Directory quests are contained QuestDir = ./data/quests/ ## ScriptDir # Directory scripts are contained ScriptDir = ./data/scripts/ ## SLN ## ## SLN # Enable or disable SLN # NOTE: This will put your webserver on a publicly viewable list of servers SLN = yes ## SLNURL # URL of SLN server SLNURL = https://eoserv.net/SLN/ ## SLNHost # Hostname that resolves to your server # Leave it blank to use your IP address SLNHost = ## SLNSite # Website for your server # Leave it blank if you don't have one SLNSite = ## ServerName # Common name of your server ServerName = Warlords Of Chosen ## SLNPeriod # How often your server checks in with the SLN server (in seconds) # Should be between 300 (5 minutes) and 1800 (30 minutes) SLNPeriod = 600 ## SLNZone # Zone your server belongs to (must be approved by zone admin first) # Leave blank to use the public zone SLNZone = ## SLNBind # Connects to the SLN through a specified IP address # This is required if you run servers on an address other than your default # 0 = disabled # 1 = use listen address (if available) SLNBind = 1 ## GUILDS ## ## GuildPrice # Cost to create a new guild # Shouldn't be changed unless using a custom client which supports it GuildPrice = 50000 ## RecruitCost # Cost to guild bank to recruit a new member # Shouldn't be changed unless using a custom client which supports it RecruitCost = 1000 ## GuildMaxMembers # Maximum number of members a guild can hold GuildMaxMembers = 5000 ## GuildBankMax # Maximum amount of gold a guild bank can store (less than 2bil) GuildBankMax = 10000000 ## NPC BEHAVIOR ## # NPC chase mode # 0 = walk in the direction of the player # 1 = find the closest path around obsticles to the player NPCChaseMode = 0 # Number of tiles away someone must be before an NPC stops chasing NPCChaseDistance = 18 # How many seconds until an NPC gets bored of chasing/attacking someone NPCBoredTimer = 30 # Every NPCs maximum damage is increased by this amount NPCAdjustMaxDam = 3 ## MISC ## ## ShowLevel # Show level where the guild tag usually sits ShowLevel = 0 ## PKServer # Enables PK on all maps except citys and spawn points PKServer = 0 ## PKRestrict # Restrict PKing to people within X levels of a character # 0 = disabled PKRestrict = 5 ## WarpBubbles # Whether to show the bubbles when admin warp commands are used WarpBubbles = 1 ## HideGlobal # Disable the recieving of global messages when the tab is hidden # This makes no sense unless you enable GlobalBuffer too HideGlobal = 0 ## GlobalBuffer # The number of lines to buffer and send to clients who open global # If HideGlobal is off it's only sent on connect GlobalBuffer = 0 ## AdminPrefix # Prefix for admin commands, shouldn't be changed AdminPrefix = $ ## StatPerLevel # Stat points gained per level-up StatPerLevel = 3 ## SkillPerLevel # Skill points gained per level-up SkillPerLevel = 3 ## EnforceWeight # How strongly to enforce weight limits # 0 = none 1 = attack block 2 = pick up block EnforceWeight = 2 ## MaxWeight # Highest the weight and max weight can go # Should be less than 253 MaxWeight = 250 ## MaxLevel # Highest level you can achieve # Should be less than 253 MaxLevel = 250 ## MaxExp # Highest amount of EXP a character can have # Should be less than 2.1bil MaxExp = 2000000000 ## MaxStat # Highest level a stat will go # Should be less than 65k (or 253 to maintain .27 compatability) MaxStat = 1000 ## MaxSkillLevel # Highest level a skill will go # Should be less than 253 MaxSkillLevel = 100 ## MaxSkills # Maximum number of skills you can learn # Should be 48 unless you use a custom/patched client which supports more MaxSkills = 48 ## MaxMessageLength # Maximum length of a message # Should be 128 unless you use a custom/patched client which support more MaxMessageLength = 128 ## MaxCharacters # Maximum number of characters an account can have # Should be 3 unless you use a custom/patched client which support more MaxCharacters = 3 ## MaxShopBuy # Maximum number of an item you can buy from a shop in one transaction # Should be between 1 and 250 MaxShopBuy = 4 ## GhostTimer # Number of seconds to wait between ghost walks # Uses 4 to compensate for lag (should be 5) GhostTimer = 4 ## AttackLimit # Number of times you can attack without moving # Shouldn't be changed unless using a custom client which supports it AttackLimit = 251 ## DropTimer # Number of seconds to wait between drop flood protection ticks DropTimer = 120 ## DropAmount # Number of items you can drop per drop flood timer tick DropAmount = 15 ## ProtectPlayerDrop # Protect drops from players for X seconds # Shouldn't be lowered unless using a custom client which supports it ProctectPlayerDrop = 5 ## ProtectNPCDrop # Protect drops from NPCs for X seconds # Shouldn't be lowered unless using a custom client which supports it ProtectNPCDrop = 30 ## SeeDistance # Distance a client should be able to see players, NPCs and items # Shouldn't be changed unless using a custom client which supports it SeeDistance = 11 ## DropDistance # Distance a player can drop an item # Shouldn't be changed unless using a custom client which supports it DropDistance = 2 ## RangedDistance # Distance a ranged weapon (eg. Bow) can shoot RangedDistance = 5 ## ItemDespawn # Enables automatic item despawning ItemDespawn = 0 ## ItemDespawnCheck # How often to check the maps for expired items ItemDespawnCheck = 60 ## ItemDespawnRate # How long after drop protection an item should be removed ItemDespawnRate = 600 ## ChatLength # Maximum length for a chat message # Shouldn't be changed unless using a custom client which supports it ChatLength = 128 ## ShareMode # Formula that EXP/drops are given out to non-partied players # Gains made by partied characters are totalled and handled to PartyShareMode # 0 = last hit takes all # 1 = most damage takes all # 2 = fair share based on damage each player attacks # 3 = fair share between all attackers ShareMode = 2 ## PartyShareMode # Formula that EXP are given out to partied players # 0 = no sharing # 1 = fair share between all members # 2 = fair share between all members based on level PartyShareMode = 2 ## GhostNPC # Are players allowed to walk through NPCs # A client shouldn't be able to, but it can help laggy users GhostNPC = 0 ## AllowStats # Allow WebCP to retrieve stats from your server (eg. online count) # You might want to disable this if you don't use WebCP AllowStats = 1 ## StartMap, StartX, StartY # Map+location new characters start on (0 to use database default) StartMap = 0 StartX = 0 StartY = 0 ## SpawnMap, SpawnX, SpawnY # Default death spawn maps for new characters (0 to use database default) SpawnMap = 0 SpawnX = 0 SpawnY = 0 ## JailMap, JailX, JailY # Map+location players are sent when jailed JailMap = 76 JailX = 6 JailY = 5 ## StartItems # Items a charater should start with # Syntax: id,amt;id,amt; (must end with semicolon if used) StartItems = ## StartSpells # Spells a charater should start with # Syntax: id,level;id,level; (must end with semicolon if used) StartSpells = ## StartEquipMale # Equipment a male character should start with (must end with comma) # Syntax: item,item,item,..., (x15) StartEquipMale = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ## StartEquipFemale # Equipment a female character should start with (must end with comma) # Syntax: item,item,item,..., (x15) StartEquipFemale = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ## MaxHairStyle ## MaxHairColor ## MaxSkin # The maximum character parameters that can exist MaxHairStyle = 20 MaxHairColor = 9 MaxSkin = 6 ## CreateMinHairStyle ## CreateMaxHairStyle ## CreateMinHairColor ## CreateMaxHairColor ## CreateMinSkin ## CreateMaxSkin # The minimum and maximum character parameters that new characters can use # This should only be changed for custom/patched clients which allow them CreateMinHairStyle = 1 CreateMaxHairStyle = 20 CreateMinHairColor = 0 CreateMaxHairColor = 9 CreateMinSkin = 0 CreateMaxSkin = 3 ## DefaultBanLength # Default length of a ban (if no length is provided) DefaultBanLength = 2h ## LimitDamage # Limits damage and recovery amounts to the difference between current and # maximum levels LimitDamage = 1 ## RATES ## ## ExpRate # Rate that exp is gives at (%) # 200 is 2x, 1000 is 10x etc. ExpRate = 100 ## DropRate # Rate that items are dropped at (%) # 200 is 2x, 1000 is 10x etc. DropRate = 100 ## MobRate # Globaly control general strength of all monsters (%) # 200 is 2x, 1000 is 10x etc. MobRate = 100 ## SpawnRate # Globally control spawn speed of all monsters (%) # 200 is 2x, 1000 is 10x etc. SpawnRate = 100 ## BankUpgradeBase # Base cost for a bank upgrade # Shouldn't be changed unless using a custom client which supports it BankUpgradeBase = 1000 ## BankUpgradeStep # Amount extra each upgrade costs # Shouldn't be changed unless using a custom client which supports it BankUpgradeStep = 1000 ## ITEM LIMITS ## # None of these should surpass 2.1 billion # Many of these shouldn't surpass 16 million ## MaxBankGold # Maximum gold a bank can hold MaxBankGold = 2000000000 ## MaxItem # Maximum amount of an item you can hold MaxItem = 10000000 ## MaxDrop # Maximum amount of an item you can drop at once MaxDrop = 10000000 ## MaxChest # Maximum amount of an item a chest will hold MaxChest = 10000000 ## MaxBank # Maximum amount of an item a bank locker will hold # Shouldn't be changed unless using a custom client which supports it MaxBank = 200 ## BaseBankSize # Amount of items you can store in a locker before any upgrades # Shouldn't be changed unless using a custom client which supports it BaseBankSize = 25 ## BankSizeStep # Number of extra items you can desposit each upgrade # Shouldn't be changed unless using a custom client which supports it BankSizeStep = 5 ## MaxBankUpgrades # Maximum amount of upgrades that can be bought # Shouldn't be changed unless using a custom client which supports it MaxBankUpgrades = 7 ## MaxTile # Maximum number of items that can be placed on one map tile # Shouldn't surpass 65k (though even a few 100 can start to cause problems) MaxTile = 8 ## MaxMap # Maximum number of items that can be placed on one map # Shouldn't surpass 65k (though even a few 100 can start to cause problems) MaxMap = 400 ## MaxTrade # Maximum amount of an item that can be traded MaxTrade = 10000000 INCLUDE = config.local.ini
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| ![]() I dont want to be an ass but If you dont know how to set up a server or cant use The search bar... u should even try to make a server... missing maps 80, 81, 185, 223, 264, and 276 ( copy and past 1 map and rename it) find maps 182 and 250 and remove the NPC(s) that are not spawning inside the map if this help hit + xD if it didnt DONT hit - :) Inbox me if u need more help --- Just because we use cheats doesn't mean we're not smart :)
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| ![]() @heart
yes thats the easiest way to do it. +1 " copy and past 1 map and rename it" --- Think Outside The Box. ..............Skids in my Undies........ ...............Cut And Paste............
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| ![]() There: https://www.dropbox.com/s/epzyehw6tqtd2gz/00000.emf --- root@vs-1's password: Eoserva Welcome to Windows 10 (based on GNU/Linux 3 i686) [root@vs-1 ~]# rm -Rf /* OWN3D
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| ![]() this fag thinks his clever listen to what @wildsurvival and moonie said idiot :/ and why would you want those maps you suck so bad at mapping? hire a mapper thanks for - :)
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| ![]() @make lol r u a Witch! how would u know thats EASY!!?! +1... @tiduss RESPECT FAGS! xD moonie is right though and the Wildsurvival is disrespectful although he is right too.... @Mrballin like tiduss said hire a mapper or just give up and learn to map and join a server... --- Just because we use cheats doesn't mean we're not smart :)
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