EOSERV Forum > Lounge > Map Files
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Map Files
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Post #168182 Map Files

Can someone send me map 80, 81, 185, 223, 264, and 276?


12 years, 26 weeks ago
Post #168183 Re: Map Files

stop spamming lounge with the same topic.

 

 

---
Insomniac:I like how in the lounges forum description sausage says "Bitches go crazy." and that's
exactly what you do!
Pixel artist | Mapping artist | Alternative artist | Heavenly Karma | oldbie | top 50  |
Attention whore | main player |
12 years, 26 weeks ago
Post #168184 Re: Map Files
Moonie posted: (31st Oct 2012, 04:54 pm)

stop spamming lounge with the same topic.

 

 


Unless your post doesn't have anything to do with my topic, please don't post.

("Bitches go crazy")

12 years, 26 weeks ago
Post #168185 Re: Map Files

just make blank maps... most of those maps to my knowledge arn't even in the game or not used anymore.

---
http://www.torn.com/478456
12 years, 26 weeks ago
Post #168186 Re: Map Files
dedwcdustin posted: (31st Oct 2012, 05:03 pm)

just make blank maps... most of those maps to my knowledge arn't even in the game or not used anymore.


Map editor wont work for me. Can you just send me blank maps of 80, 81, 185, 223, 264, and 276
12 years, 26 weeks ago
Post #168187 Re: Map Files

just ignore those errors they shouldn't do anything.

---
http://www.torn.com/478456
12 years, 26 weeks ago
Post #168188 Re: Map Files

what about [ERR] NPC couldn't spawn anywhere valid!

12 years, 26 weeks ago
Post #168189 Re: Map Files


"Bitches go crazy" isnt completely literal. Please, keep relevant post in 1 topic rather than 5.

---
Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
12 years, 26 weeks ago
Post #168190 Re: Map Files

Idk why my server isnt up on the sln (I alrdy port forwarded it)

I have these errors:

[ERR] Could not load file: ./data/maps/00080.emf

[ERR] Could not load file: ./data/maps/00081.emf

[WRN] An NPC on map 182 at 15,25 is being placed by linear scan of spawn area

[ERR] NPC couldn't spawn anywhere valid!

[ERR] Could not load file: ./data/maps/00185.emf

[ERR] Could not load file: ./data/maps/00223.emf

[WRN] An NPC on map 250 at 132,36 is being placed by linear scan of spawn area

[ERR] NPC couldn't spawn anywhere valid!

[WRN] An NPC on map 250 at 132,36 is being placed by linear scan of spawn area

[ERR] NPC couldn't spawn anywhere valid!

[ERR] Could not load file: ./data/maps/00264.emf

-----------------------------------------------------------------------

My config:

# It is recommended not to edit this file directly, and instead copy

# the options you want to change to a file called config.local.ini and

# keep config.ini synchronized with the latest version of EOSERV


### LOGGING ###


## stdout

# Filename to log normal output

# Use - for console output

LogOut = -


## stdout

# Filename to log errors

# Use - for console output

LogErr = error.log


## StyleConsole

# Uses pretty colors for Out/Warn/Error/Debug

StyleConsole = 1



### SERVER ###


## Host

# The IP address the server should listen on

# 0.0.0.0 = all

Host = 0.0.0.0


## Port

# The port the server should listen on

Port = 8078


## MaxConnections

# The maximum number of connections the server will open

MaxConnections = 300


## ListenBacklog

# The maximum number of half-open connections that can be queued up

ListenBacklog = 50


## MaxPlayers

# The maximum number of players who can be online

MaxPlayers = 200


## MaxConnectionsPerIp

# The maximum numbers of connections one IP address can open

MaxConnectionsPerIP = 3


## IPReconnectLimit

# Number of seconds an IP address must wait between connections

IPReconnectLimit = 10


## MaxConnectionsPerPC

# The maximum numbers of connections one computer can open (still evadeable)

MaxConnectionsPerPC = 1


## PasswordSalt

# Enter any large amount of random characters here

# WARNING: Changing this will break any existing users' passwords.

PasswordSalt = ChangeMe


## CheckVersion

# Checks the version of the client and rejects them if it's not supported

CheckVersion = 1


## MinVersion

# Minimum version to accept

# Set to 0 to use server's minimum supported version

MinVersion = 0


## MaxVersion

# Maximum version to accept

# Set to at 0 to server's maximum support version, or -1 to enable all

# versions higher than MinVersion

MaxVersion = 0



### DATABASE ###


## DBType

# Database type (mysql or sqlite)

DBType = mysql


## DBHost

# MySQL hostname / SQLite filename

DBHost = localhost


## DBUser

# Database username (MySQL only)

DBUser = root


## DBPass

# Database password (MySQL only)

DBPass = test


## DBName

# Database name (MySQL only)

DBName = eoserv



## FILES ##


## EIF

## ENF

## ESF

## ECF

# pub file locations

EIF = ./data/pub/dat001.eif

ENF = ./data/pub/dtn001.enf

ESF = ./data/pub/dsl001.esf

ECF = ./data/pub/dat001.ecf


## NewsFile

# File containing the MotD and news

NewsFile = ./data/news.txt


## DropsFile

# File containing the NPC drop data

DropsFile = ./data/drops.ini


## ShopsFile

# File containing the NPC drop data

ShopsFile = ./data/shops.ini


## ArenasFile

# File containing the arena warp data

ArenasFile = ./data/arenas.ini


## MapDir

# Directory maps are contained

MapDir = ./data/maps/


## Maps

# Number of maps to attempt to load

# Should be less than 99999

Maps = 267


## QuestDir

# Directory quests are contained

QuestDir = ./data/quests/


## ScriptDir

# Directory scripts are contained

ScriptDir = ./data/scripts/



## SLN ##


## SLN

# Enable or disable SLN

# NOTE: This will put your webserver on a publicly viewable list of servers

SLN = yes


## SLNURL

# URL of SLN server

SLNURL = https://eoserv.net/SLN/


## SLNHost

# Hostname that resolves to your server

# Leave it blank to use your IP address

SLNHost = 


## SLNSite

# Website for your server

# Leave it blank if you don't have one

SLNSite = 


## ServerName

# Common name of your server

ServerName = Warlords Of Chosen


## SLNPeriod

# How often your server checks in with the SLN server (in seconds)

# Should be between 300 (5 minutes) and 1800 (30 minutes)

SLNPeriod = 600


## SLNZone

# Zone your server belongs to (must be approved by zone admin first)

# Leave blank to use the public zone

SLNZone = 


## SLNBind

# Connects to the SLN through a specified IP address

# This is required if you run servers on an address other than your default

# 0 = disabled

# 1 = use listen address (if available)

SLNBind = 1



## GUILDS ##


## GuildPrice

# Cost to create a new guild

# Shouldn't be changed unless using a custom client which supports it

GuildPrice = 50000


## RecruitCost

# Cost to guild bank to recruit a new member

# Shouldn't be changed unless using a custom client which supports it

RecruitCost = 1000


## GuildMaxMembers

# Maximum number of members a guild can hold

GuildMaxMembers = 5000


## GuildBankMax

# Maximum amount of gold a guild bank can store (less than 2bil)

GuildBankMax = 10000000



## NPC BEHAVIOR ##


# NPC chase mode

# 0 = walk in the direction of the player

# 1 = find the closest path around obsticles to the player

NPCChaseMode = 0


# Number of tiles away someone must be before an NPC stops chasing

NPCChaseDistance = 18


# How many seconds until an NPC gets bored of chasing/attacking someone

NPCBoredTimer = 30


# Every NPCs maximum damage is increased by this amount

NPCAdjustMaxDam = 3



## MISC ##


## ShowLevel

# Show level where the guild tag usually sits

ShowLevel = 0


## PKServer

# Enables PK on all maps except citys and spawn points

PKServer = 0


## PKRestrict

# Restrict PKing to people within X levels of a character

# 0 = disabled

PKRestrict = 5


## WarpBubbles

# Whether to show the bubbles when admin warp commands are used

WarpBubbles = 1


## HideGlobal

# Disable the recieving of global messages when the tab is hidden

# This makes no sense unless you enable GlobalBuffer too

HideGlobal = 0


## GlobalBuffer

# The number of lines to buffer and send to clients who open global

# If HideGlobal is off it's only sent on connect

GlobalBuffer = 0


## AdminPrefix

# Prefix for admin commands, shouldn't be changed

AdminPrefix = $


## StatPerLevel

# Stat points gained per level-up

StatPerLevel = 3


## SkillPerLevel

# Skill points gained per level-up

SkillPerLevel = 3


## EnforceWeight

# How strongly to enforce weight limits

# 0 = none   1 = attack block  2 = pick up block

EnforceWeight = 2


## MaxWeight

# Highest the weight and max weight can go

# Should be less than 253

MaxWeight = 250


## MaxLevel

# Highest level you can achieve

# Should be less than 253

MaxLevel = 250


## MaxExp

# Highest amount of EXP a character can have

# Should be less than 2.1bil

MaxExp = 2000000000


## MaxStat

# Highest level a stat will go

# Should be less than 65k (or 253 to maintain .27 compatability)

MaxStat = 1000


## MaxSkillLevel

# Highest level a skill will go

# Should be less than 253

MaxSkillLevel = 100


## MaxSkills

# Maximum number of skills you can learn

# Should be 48 unless you use a custom/patched client which supports more

MaxSkills = 48


## MaxMessageLength

# Maximum length of a message

# Should be 128 unless you use a custom/patched client which support more

MaxMessageLength = 128


## MaxCharacters

# Maximum number of characters an account can have

# Should be 3 unless you use a custom/patched client which support more

MaxCharacters = 3


## MaxShopBuy

# Maximum number of an item you can buy from a shop in one transaction

# Should be between 1 and 250

MaxShopBuy = 4


## GhostTimer

# Number of seconds to wait between ghost walks

# Uses 4 to compensate for lag (should be 5)

GhostTimer = 4


## AttackLimit

# Number of times you can attack without moving

# Shouldn't be changed unless using a custom client which supports it

AttackLimit = 251


## DropTimer

# Number of seconds to wait between drop flood protection ticks

DropTimer = 120


## DropAmount

# Number of items you can drop per drop flood timer tick

DropAmount = 15


## ProtectPlayerDrop

# Protect drops from players for X seconds

# Shouldn't be lowered unless using a custom client which supports it

ProctectPlayerDrop = 5


## ProtectNPCDrop

# Protect drops from NPCs for X seconds

# Shouldn't be lowered unless using a custom client which supports it

ProtectNPCDrop = 30


## SeeDistance

# Distance a client should be able to see players, NPCs and items

# Shouldn't be changed unless using a custom client which supports it

SeeDistance = 11


## DropDistance

# Distance a player can drop an item

# Shouldn't be changed unless using a custom client which supports it

DropDistance = 2


## RangedDistance

# Distance a ranged weapon (eg. Bow) can shoot

RangedDistance = 5


## ItemDespawn

# Enables automatic item despawning

ItemDespawn = 0


## ItemDespawnCheck

# How often to check the maps for expired items

ItemDespawnCheck = 60


## ItemDespawnRate

# How long after drop protection an item should be removed 

ItemDespawnRate = 600


## ChatLength

# Maximum length for a chat message

# Shouldn't be changed unless using a custom client which supports it

ChatLength = 128


## ShareMode

# Formula that EXP/drops are given out to non-partied players

# Gains made by partied characters are totalled and handled to PartyShareMode

# 0 = last hit takes all

# 1 = most damage takes all

# 2 = fair share based on damage each player attacks

# 3 = fair share between all attackers

ShareMode = 2


## PartyShareMode

# Formula that EXP are given out to partied players

# 0 = no sharing

# 1 = fair share between all members

# 2 = fair share between all members based on level

PartyShareMode = 2


## GhostNPC

# Are players allowed to walk through NPCs

# A client shouldn't be able to, but it can help laggy users

GhostNPC = 0


## AllowStats

# Allow WebCP to retrieve stats from your server (eg. online count)

# You might want to disable this if you don't use WebCP

AllowStats = 1


## StartMap, StartX, StartY

# Map+location new characters start on (0 to use database default)

StartMap = 0

StartX = 0

StartY = 0


## SpawnMap, SpawnX, SpawnY

# Default death spawn maps for new characters (0 to use database default)

SpawnMap = 0

SpawnX = 0

SpawnY = 0


## JailMap, JailX, JailY

# Map+location players are sent when jailed

JailMap = 76

JailX = 6

JailY = 5


## StartItems

# Items a charater should start with

# Syntax: id,amt;id,amt; (must end with semicolon if used)

StartItems = 


## StartSpells

# Spells a charater should start with

# Syntax: id,level;id,level; (must end with semicolon if used)

StartSpells = 


## StartEquipMale

# Equipment a male character should start with (must end with comma)

# Syntax: item,item,item,..., (x15)

StartEquipMale = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,


## StartEquipFemale

# Equipment a female character should start with (must end with comma)

# Syntax: item,item,item,..., (x15)

StartEquipFemale = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,


## MaxHairStyle

## MaxHairColor

## MaxSkin

# The maximum character parameters that can exist

MaxHairStyle = 20

MaxHairColor = 9

MaxSkin = 6


## CreateMinHairStyle

## CreateMaxHairStyle

## CreateMinHairColor

## CreateMaxHairColor

## CreateMinSkin

## CreateMaxSkin

# The minimum and maximum character parameters that new characters can use

# This should only be changed for custom/patched clients which allow them

CreateMinHairStyle = 1

CreateMaxHairStyle = 20

CreateMinHairColor = 0

CreateMaxHairColor = 9

CreateMinSkin = 0

CreateMaxSkin = 3


## DefaultBanLength

# Default length of a ban (if no length is provided)

DefaultBanLength = 2h


## LimitDamage

# Limits damage and recovery amounts to the difference between current and

# maximum levels

LimitDamage = 1



## RATES ##


## ExpRate

# Rate that exp is gives at (%)

# 200 is 2x, 1000 is 10x etc.

ExpRate = 100


## DropRate

# Rate that items are dropped at (%)

# 200 is 2x, 1000 is 10x etc.

DropRate = 100


## MobRate

# Globaly control general strength of all monsters (%)

# 200 is 2x, 1000 is 10x etc.

MobRate = 100


## SpawnRate

# Globally control spawn speed of all monsters (%)

# 200 is 2x, 1000 is 10x etc.

SpawnRate = 100


## BankUpgradeBase

# Base cost for a bank upgrade

# Shouldn't be changed unless using a custom client which supports it

BankUpgradeBase = 1000


## BankUpgradeStep

# Amount extra each upgrade costs

# Shouldn't be changed unless using a custom client which supports it

BankUpgradeStep  = 1000



## ITEM LIMITS ##


# None of these should surpass 2.1 billion

# Many of these shouldn't surpass 16 million


## MaxBankGold

# Maximum gold a bank can hold

MaxBankGold = 2000000000


## MaxItem

# Maximum amount of an item you can hold

MaxItem = 10000000


## MaxDrop

# Maximum amount of an item you can drop at once

MaxDrop = 10000000


## MaxChest

# Maximum amount of an item a chest will hold

MaxChest = 10000000


## MaxBank

# Maximum amount of an item a bank locker will hold

# Shouldn't be changed unless using a custom client which supports it

MaxBank = 200


## BaseBankSize

# Amount of items you can store in a locker before any upgrades

# Shouldn't be changed unless using a custom client which supports it

BaseBankSize = 25


## BankSizeStep

# Number of extra items you can desposit each upgrade

# Shouldn't be changed unless using a custom client which supports it

BankSizeStep = 5


## MaxBankUpgrades

# Maximum amount of upgrades that can be bought

# Shouldn't be changed unless using a custom client which supports it

MaxBankUpgrades = 7


## MaxTile

# Maximum number of items that can be placed on one map tile

# Shouldn't surpass 65k (though even a few 100 can start to cause problems)

MaxTile = 8


## MaxMap

# Maximum number of items that can be placed on one map

# Shouldn't surpass 65k (though even a few 100 can start to cause problems)

MaxMap = 400


## MaxTrade

# Maximum amount of an item that can be traded

MaxTrade = 10000000



INCLUDE = config.local.ini





12 years, 26 weeks ago
Post #168191 Re: Map Files

I dont want to be an ass but If you dont know how to set up a server or cant use The search bar... 

u should even try to make a server...


missing maps  80, 81, 185, 223, 264, and 276 ( copy and past 1 map and rename it)

find maps  182 and 250 and remove the NPC(s) that are not spawning inside the map


if this help hit + xD

if it didnt DONT hit -  :)


Inbox me if u need more help

---
Just because we use
cheats doesn't
mean we're not smart :)
12 years, 26 weeks ago
Post #168192 Re: Map Files

@heart

 

yes thats the easiest way to do it. +1

"  copy and past 1 map and rename it"

---
Think Outside The Box.

..............Skids in my Undies........
...............Cut And Paste............
12 years, 26 weeks ago
Post #168193 Re: Map Files

There: https://www.dropbox.com/s/epzyehw6tqtd2gz/00000.emf

---
root@vs-1's password: Eoserva
Welcome to Windows 10 (based on GNU/Linux 3 i686)
[root@vs-1 ~]# rm -Rf /*
OWN3D
12 years, 26 weeks ago
Post #168194 Re: Map Files

this fag thinks his clever listen to what @wildsurvival and moonie said idiot :/ and why would you want those maps you suck so bad at mapping? hire a mapper 

thanks for - :)

12 years, 26 weeks ago
Post #168195 Re: Map Files

@make lol r u a Witch! how would u know thats EASY!!?! +1...

@tiduss RESPECT FAGS!  xD  moonie is right though  and the Wildsurvival is disrespectful although he is  right too....

@Mrballin  like tiduss said hire a mapper or just give up and learn to map and join a server...

---
Just because we use
cheats doesn't
mean we're not smart :)
12 years, 26 weeks ago
Post #168196 Re: Map Files

First of all Tiduss, your english fkin sucks. Second of all, I want these maps so I can get rid of the error you fking retard. 

I just said eomap doesn't work for me earlier dumbass. I'm just a beginner learning howto create a server.

12 years, 26 weeks ago
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EOSERV Forum > Lounge > Map Files