Nerah
Joined: 15th Jul 2012
Posts: 1040
Pokemon Red Online + Map Editor
Pokemon Red Online Map Editor (Not Finished)
About the Game:
Pokemon Red Online, is a Isometric MMO. It will resemble Pokemon Fire Red, but Isometric.
It will have all the same Features, it will have 8,directional Movement, and other features to be listed soon.
This Engine is being Built around World Engine 2.
More Information will be released as soon as its available.
Release Date: Unknown..
About the Map Editor:
The Map Editor is about half way finished with only a few bugs, it will be given to people that apply and are Accepted for Mapper.
This Map Engine will have basic features such as Placing/Erasing Tiles, and Objects. More Features will be added with Time.
(go to: http://pokemonred-online.webs.com/)
Screenshots:
Useful Links:
More will be listed when Available..
Thanks for Reading...Nerah :D
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Things and stuff go here I guess.
12 years, 16 weeks ago
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Chow
Joined: 11th Feb 2011
Posts: 777
Re: Pokemon Fire Online + Map Editor
12 years, 16 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Fire Online + Map Editor
Chow posted: (8th Aug 2012, 12:55 am)
Sounds awesome xD
Hopefully it will be :D ---
Things and stuff go here I guess.
12 years, 16 weeks ago
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Mouse
Joined: 2nd Sep 2011
Posts: 1137
Re: Pokemon Fire Online + Map Editor
You say to apply, send an example map? I'm assuming you mean with the EO map editor? Since you're not giving out this map editor until they're accepted. I'm not applying, I just think maybe clear that up xD ---
Tire me.
12 years, 16 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Fire Online + Map Editor
Mouse posted: (8th Aug 2012, 01:07 am)
You say to apply, send an example map? I'm assuming you mean with the EO map editor? Since you're not giving out this map editor until they're accepted. I'm not applying, I just think maybe clear that up xD
Thanks sorry i wrote that up really quick :P, ill edit again Thanks
-Nerah
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Things and stuff go here I guess.
12 years, 16 weeks ago
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Re: Pokemon Fire Online + Map Editor
The map rendering looks really fucked up. I think you drew the tiles wrong because the upper left and the bottom right corners never connect and there are some cases where you dont see the edges at all D: > Infact its a pattern of every other tile where you don't see the edge. ---
Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
12 years, 16 weeks ago
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Elaya
Joined: 12th Jun 2012
Posts: 1062
Re: Pokemon Fire Online + Map Editor
Sounds awesome, good luck with this. :p
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Rest in peace. <3
12 years, 16 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Fire Online + Map Editor
Wildsurvival posted: (8th Aug 2012, 01:23 am)
The map rendering looks really fucked up. I think you drew the tiles wrong because the upper left and the bottom right corners never connect and there are some cases where you dont see the edges at all D: > Infact its a pattern of every other tile where you don't see the edge.
This is because when you make a tile there is a 1 pixel space on the Right side of it, that and its just a Grid(Which is only visible in the Editor) When you place tiles they are placed smoothly and fitted
Thanks for the Care though Bro!
-Nerah
Elaya posted: (8th Aug 2012, 01:24 am)
Sounds awesome, good luck with this. :p
Thanks i really enjoy hearing Positive Thought!
-Nerah
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Things and stuff go here I guess.
12 years, 16 weeks ago
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Misca
Joined: 10th May 2011
Posts: 2738
Re: Pokemon Fire Online + Map Editor
Nerah posted: (8th Aug 2012, 01:31 am)
Wildsurvival posted: (8th Aug 2012, 01:23 am)
The map rendering looks really fucked up. I think you drew the tiles wrong because the upper left and the bottom right corners never connect and there are some cases where you dont see the edges at all D: > Infact its a pattern of every other tile where you don't see the edge.
This is because when you make a tile there is a 1 pixel space on the Right side of it, that and its just a Grid(Which is only visible in the Editor) When you place tiles they are placed smoothly and fitted
Thanks for the Care though Bro!
-Nerah
Elaya posted: (8th Aug 2012, 01:24 am)
Sounds awesome, good luck with this. :p
Thanks i really enjoy hearing Positive Thought!
-Nerah
Gonna "apply" even though I already did. Just gonna do it the way you specified now.
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Former multi-server mapper.
12 years, 16 weeks ago
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Re: Pokemon Fire Online + Map Editor
Nerah posted: (8th Aug 2012, 01:31 am)
Wildsurvival posted: (8th Aug 2012, 01:23 am)
The map rendering looks really fucked up. I think you drew the tiles wrong because the upper left and the bottom right corners never connect and there are some cases where you dont see the edges at all D: > Infact its a pattern of every other tile where you don't see the edge.
This is because when you make a tile there is a 1 pixel space on the Right side of it, that and its just a Grid(Which is only visible in the Editor) When you place tiles they are placed smoothly and fitted
Thanks for the Care though Bro!
-Nerah
Elaya posted: (8th Aug 2012, 01:24 am)
Sounds awesome, good luck with this. :p
Thanks i really enjoy hearing Positive Thought!
-Nerah
Thought so. Looked everywhere and didn't find anything about a World Engine 2. Any information on this so I can see what kind of api is provided for you to work on? ---
Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
12 years, 16 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Fire Online + Map Editor
Wildsurvival posted: (8th Aug 2012, 02:18 am)
Nerah posted: (8th Aug 2012, 01:31 am)
Wildsurvival posted: (8th Aug 2012, 01:23 am)
The map rendering looks really fucked up. I think you drew the tiles wrong because the upper left and the bottom right corners never connect and there are some cases where you dont see the edges at all D: > Infact its a pattern of every other tile where you don't see the edge.
This is because when you make a tile there is a 1 pixel space on the Right side of it, that and its just a Grid(Which is only visible in the Editor) When you place tiles they are placed smoothly and fitted
Thanks for the Care though Bro!
-Nerah
Elaya posted: (8th Aug 2012, 01:24 am)
Sounds awesome, good luck with this. :p
Thanks i really enjoy hearing Positive Thought!
-Nerah
Thought so. Looked everywhere and didn't find anything about a World Engine 2. Any information on this so I can see what kind of api is provided for you to work on?
Refine your Search with GameMaker in front of it :D
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Things and stuff go here I guess.
12 years, 16 weeks ago
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Re: Pokemon Fire Online + Map Editor
Nerah posted: (8th Aug 2012, 02:24 am)
Wildsurvival posted: (8th Aug 2012, 02:18 am)
Nerah posted: (8th Aug 2012, 01:31 am)
Wildsurvival posted: (8th Aug 2012, 01:23 am)
The map rendering looks really fucked up. I think you drew the tiles wrong because the upper left and the bottom right corners never connect and there are some cases where you dont see the edges at all D: > Infact its a pattern of every other tile where you don't see the edge.
This is because when you make a tile there is a 1 pixel space on the Right side of it, that and its just a Grid(Which is only visible in the Editor) When you place tiles they are placed smoothly and fitted
Thanks for the Care though Bro!
-Nerah
Elaya posted: (8th Aug 2012, 01:24 am)
Sounds awesome, good luck with this. :p
Thanks i really enjoy hearing Positive Thought!
-Nerah
Thought so. Looked everywhere and didn't find anything about a World Engine 2. Any information on this so I can see what kind of api is provided for you to work on?
Refine your Search with GameMaker in front of it :D
No documentation on it? Sadfaic. Oh well, Ill skim through the source tomorow. ---
Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
12 years, 16 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Fire Online + Map Editor
Wildsurvival posted: (8th Aug 2012, 02:38 am)
Nerah posted: (8th Aug 2012, 02:24 am)
Wildsurvival posted: (8th Aug 2012, 02:18 am)
Nerah posted: (8th Aug 2012, 01:31 am)
Wildsurvival posted: (8th Aug 2012, 01:23 am)
The map rendering looks really fucked up. I think you drew the tiles wrong because the upper left and the bottom right corners never connect and there are some cases where you dont see the edges at all D: > Infact its a pattern of every other tile where you don't see the edge.
This is because when you make a tile there is a 1 pixel space on the Right side of it, that and its just a Grid(Which is only visible in the Editor) When you place tiles they are placed smoothly and fitted
Thanks for the Care though Bro!
-Nerah
Elaya posted: (8th Aug 2012, 01:24 am)
Sounds awesome, good luck with this. :p
Thanks i really enjoy hearing Positive Thought!
-Nerah
Thought so. Looked everywhere and didn't find anything about a World Engine 2. Any information on this so I can see what kind of api is provided for you to work on?
Refine your Search with GameMaker in front of it :D
No documentation on it? Sadfaic. Oh well, Ill skim through the source tomorow.
Yeah not to much to see the engine supports few features..
Such as
Connecting and leaving the Server, Player Registration and movement and last but not least Chat
That is about it :/
so i have to work on a lot before there will be a demo..
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Things and stuff go here I guess.
12 years, 16 weeks ago
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Cykka
Joined: 4th Aug 2012
Posts: 351
Re: Pokemon Fire Online + Map Editor
So I cbf downloading eo map editor .. I want nothing to do with eo shit.. But I have made maps for PWO editor competitions and I'll post a few of those..
I have more but I have to find them...
EDIT:
Here's a EO map I made ages ago... found it on deviant art..
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ಠ_ರೃ You assholes dont want to fight my penis, herpes on my dick cuz I look like Jesus.
12 years, 16 weeks ago
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Re: Pokemon Fire Online + Map Editor
i may map a bit, but i don't map much. i think i'l just donate the maps to the server. like... 3-5 maps. when the map editor is done. ---
'''â–² The Lightning 'â–²'
â–² â–² Warrior â–² â–²
EOServ Classes: Forum Ghost, Kalandra II; Mapping Artist; Heavenly Karma
12 years, 16 weeks ago
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