EOSERV Forum > Artists > Pokemon Red Online Sprites (W.I.P)
Topic is locked.
Page: << 1 2 ... 38 39 40 41 42 43 44 >>
Pokemon Red Online Sprites (W.I.P)
Author Message
Post #162045 Re: Pokemon Red Online Sprites (W.I.P)
Nerah posted: (27th Aug 2012, 09:31 pm)

Hermit posted: (27th Aug 2012, 09:09 pm)

yo nerah, you can use this as the favicon for the website.

it's free to use so don't worry..

EDIT: divine, this might work for what you're looking for also..


Thanks a bunch :D, ill be working on the website soon, i haven't done anything with it yet :/
Divine ill try and make the closed pokeball (64x64)

he can use that one if he wants.. size isn't even a problem..

32:

48:

64:

128:
---
Support Horrible Subs!
http://horriblesubs.info/
12 years, 5 weeks ago
Post #162046 Re: Pokemon Red Online Sprites (W.I.P)

I could use that if there was an open one P:

---
Eat shit, bro.

I support Ephixa [http://ephixa.com/]. Fuck Skrillex, Sonny Moore is no more.
12 years, 5 weeks ago
Post #162048 Re: Pokemon Red Online Sprites (W.I.P)
Divine posted: (27th Aug 2012, 09:38 pm)

I could use that if there was an open one P:


you can just add an outer glow and some other little effects..
---
Support Horrible Subs!
http://horriblesubs.info/
12 years, 5 weeks ago
Post #162049 Re: Pokemon Red Online Sprites (W.I.P)

Defeats the concept P:

---
Eat shit, bro.

I support Ephixa [http://ephixa.com/]. Fuck Skrillex, Sonny Moore is no more.
12 years, 5 weeks ago
Post #162050 Re: Pokemon Red Online Sprites (W.I.P)

Hermit that beautiful :D Great Work

Edit: Divine maybe i can edit his and make it look open :D

---
Things and stuff go here I guess.
12 years, 5 weeks ago
Post #162051 Re: Pokemon Red Online Sprites (W.I.P)
Nerah posted: (27th Aug 2012, 09:49 pm)

Hermit that beautiful :D Great Work

Edit: Divine maybe i can edit his and make it look open :D


no no no, i didn't make it..
don't give me credit..
---
Support Horrible Subs!
http://horriblesubs.info/
12 years, 5 weeks ago
Post #162054 Re: Pokemon Red Online Sprites (W.I.P)

I'm not a pixel artist but this is roughly what I need.. the second one should have a pokemon (probably a fire type sinces its pokemon red online...) inside of it with it's arms hanging over the front edge and it's body inside the ball, and it should look like it's crying


My rough sketch:



---
Eat shit, bro.

I support Ephixa [http://ephixa.com/]. Fuck Skrillex, Sonny Moore is no more.
12 years, 5 weeks ago
Post #162055 Re: Pokemon Red Online Sprites (W.I.P)
Hermit posted: (27th Aug 2012, 09:36 pm)

Nerah posted: (27th Aug 2012, 09:31 pm)

Hermit posted: (27th Aug 2012, 09:09 pm)

yo nerah, you can use this as the favicon for the website.

it's free to use so don't worry..

EDIT: divine, this might work for what you're looking for also..


Thanks a bunch :D, ill be working on the website soon, i haven't done anything with it yet :/
Divine ill try and make the closed pokeball (64x64)

he can use that one if he wants.. size isn't even a problem..

32:

48:

64:

128:

Looks awesome.
Kudos to the original creator. :P
---
Rest in peace. <3
12 years, 5 weeks ago
Post #162371 Re: Pokemon Red Online Sprites (W.I.P)

College starts today.. WOOO.. not.


Here's the latest update. Still need to shade the pokeball or come up with a different exit button cause the x in a box just doesn't do it for me P:...



---
Eat shit, bro.

I support Ephixa [http://ephixa.com/]. Fuck Skrillex, Sonny Moore is no more.
12 years, 5 weeks ago
Post #162395 Re: Pokemon Red Online Sprites (W.I.P)

You're going to need to blow up (Expand) the map, otherwise you will see like 40 tiles at once, when you should only see 10 or so at once.  Also, why are there cylinders underneath the health bars that cut off then end on the other pokemon box.


Suggestion is to move the pokemon boxes up and show their attacks underneath.

---
Former multi-server mapper.
12 years, 5 weeks ago
Post #162399 Re: Pokemon Red Online Sprites (W.I.P)

I think the sprite should be edited a bit, so it's more of a pokemon style and not so weird for the game-type. Amazing gui though!

12 years, 5 weeks ago
Post #162406 Re: Pokemon Red Online Sprites (W.I.P)

Misca, I see no cylinders in the mckup at all so I have no idea what you're referring to as far as that goes. Also I planned for the cards/boxes to flip over to display stats or to have that a popup box, which ever Nerah chooses to do.

---
Eat shit, bro.

I support Ephixa [http://ephixa.com/]. Fuck Skrillex, Sonny Moore is no more.
12 years, 5 weeks ago
Post #162410 Re: Pokemon Red Online Sprites (W.I.P)
MitchV2 posted: (29th Aug 2012, 06:22 pm)

I think the sprite should be edited a bit, so it's more of a pokemon style and not so weird for the game-type. Amazing gui though!


These were the revised ones :D


Anyways Divine i really like it :D and i think we will do a flip animation :D
and Misca, those cylinders  you bring up are part of the design. and the map needs to be further out so you can see more, keep in mind its not suppose to resemble eo.
---
Things and stuff go here I guess.
12 years, 5 weeks ago
Post #162417 Re: Pokemon Red Online Sprites (W.I.P)

To be honest, The female sprite looks to manly. No curves Like the pokemon games.  Make her less manly and more feminine, Other than that I like the total outcome, Pikachu looks alittle weird but thats ok everyone has their different styles and tastes.

---
-True Pokemon Master-
12 years, 5 weeks ago
Post #162420 Re: Pokemon Red Online Sprites (W.I.P)
Nerah posted: (29th Aug 2012, 07:47 pm)

MitchV2 posted: (29th Aug 2012, 06:22 pm)

I think the sprite should be edited a bit, so it's more of a pokemon style and not so weird for the game-type. Amazing gui though!


These were the revised ones :D


Anyways Divine i really like it :D and i think we will do a flip animation :D
and Misca, those cylinders  you bring up are part of the design. and the map needs to be further out so you can see more, keep in mind its not suppose to resemble eo.

Divine, i meant the pokemon boxes, was in a rush.

Nerah, I never said it had to resemble EO, I just think it would look better if you saw about the same amount of a map at once as you did in a pokemon game, which is generally 15 tiles, 8 to 10 tiles in the older games. 15 should be fine, in the image divine posted, it would be closer to 30.

Older games was less tiles because they were formatted for GBC and GBA which did not allow very much Pixels/Inch.
---
Former multi-server mapper.
12 years, 5 weeks ago
Page: << 1 2 ... 38 39 40 41 42 43 44 >>
Topic is locked.
EOSERV Forum > Artists > Pokemon Red Online Sprites (W.I.P)