Ramy
Joined: 11th Jun 2012
Posts: 528
Re: Pokemon Red Online Sprites (W.I.P)
I like how the 1st gen Pokedex looks like Gameboy Color ---
“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.†- Albert Einstein
Owner of the original Culio PK - PK Worldz
12 years, 23 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Red Online Sprites (W.I.P)
Ramy posted: (22nd Aug 2012, 02:00 pm)
I like how the 1st gen Pokedex looks like Gameboy Color
That's what the Reference pic looked like :P, but is that better?
And any Suggestions?
---
Things and stuff go here I guess.
12 years, 23 weeks ago
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dill
Joined: 19th Jul 2011
Posts: 430
Re: Pokemon Red Online Sprites (W.I.P)
are you programming this yourself or you using someones engine
12 years, 23 weeks ago
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Ramy
Joined: 11th Jun 2012
Posts: 528
Re: Pokemon Red Online Sprites (W.I.P)
Nerah posted: (22nd Aug 2012, 02:13 pm)
Ramy posted: (22nd Aug 2012, 02:00 pm)
I like how the 1st gen Pokedex looks like Gameboy Color
That's what the Reference pic looked like :P, but is that better?
And any Suggestions?
Most of the buttons on the pokedex look a bit pixelated/rigid, maybe by making the pokedex is bit bigger you could smooth it out?
EDIT: looking back it at, the only problem I'm having is that the "texture" of it doesn't really match the "smoothness" of the bag next to it? (I don't pixel nor do I have
any experience, I'm just telling you what I'm thinking D:)
EDIT AGAIN: Oh yea I forgot to ask, is the GUI going to be as large as the examples of it you're showing us? or will it be larger when it's actually up on our screen
---
“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.†- Albert Einstein
Owner of the original Culio PK - PK Worldz
12 years, 23 weeks ago
|
Elaya
Joined: 12th Jun 2012
Posts: 1062
Re: Pokemon Red Online Sprites (W.I.P)
Ramy posted: (22nd Aug 2012, 02:21 pm)
Nerah posted: (22nd Aug 2012, 02:13 pm)
Ramy posted: (22nd Aug 2012, 02:00 pm)
I like how the 1st gen Pokedex looks like Gameboy Color
That's what the Reference pic looked like :P, but is that better?
And any Suggestions?
Most of the buttons on the pokedex look a bit pixelated/rigid, maybe by making the pokedex is bit bigger you could smooth it out?
EDIT: looking back it at, the only problem I'm having is that the "texture" of it doesn't really match the "smoothness" of the bag next to it? (I don't pixel nor do I have
any experience, I'm just telling you what I'm thinking D:)
Exactly what I was thinking. I think the shading might need a bit of work (I'm obviously not a pixel artist either xD).
Other than that, it looks great! I'm glad you removed that big ass Pokeball, hehe.
---
Rest in peace. <3
12 years, 23 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Red Online Sprites (W.I.P)
Answers to your questions:
Yes i am the only programmer/ it was base on a mmo engine, but the mmo engine was 2d platformer style so i had to change a bit..
Yes the GUI is staying at the same size, it will be shown bigger when you play .
I will try and fix it up later on :D
Thanks Nerah
If i didnt answer your question let me know :D
---
Things and stuff go here I guess.
12 years, 23 weeks ago
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Divine
Joined: 10th Apr 2009
Posts: 725
Re: Pokemon Red Online Sprites (W.I.P)
Nerah posted: (22nd Aug 2012, 11:27 am)
Standard posted: (22nd Aug 2012, 11:25 am)
If this is the 1st gen pokemon the pokedex was totally different still looks good tho
O shit...i forgot about them being different :/, ill remake it after i get a shower :D
and Thanks Standard
-Nerah
Edit:
Update:
Edited the Pokedex, size and style (i think when you click on it, it will open. right now its in its open phase to show.)
C&C
-Nerah
Not gonna lie, i don't like it at all.. The colours are too bright.. the concept has it's advantages but still needs revisions... Mind if I mockup a GUI? P:
---
Eat shit, bro.
I support Ephixa [http://ephixa.com/]. Fuck Skrillex, Sonny Moore is no more.
12 years, 23 weeks ago
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Caleb
Joined: 30th Jun 2010
Posts: 2064
Re: Pokemon Red Online Sprites (W.I.P)
Divine posted: (22nd Aug 2012, 05:30 pm)
Nerah posted: (22nd Aug 2012, 11:27 am)
Standard posted: (22nd Aug 2012, 11:25 am)
If this is the 1st gen pokemon the pokedex was totally different still looks good tho
O shit...i forgot about them being different :/, ill remake it after i get a shower :D
and Thanks Standard
-Nerah
Edit:
Update:
Edited the Pokedex, size and style (i think when you click on it, it will open. right now its in its open phase to show.)
C&C
-Nerah
Not gonna lie, i don't like it at all.. The colours are too bright.. the concept has it's advantages but still needs revisions... Mind if I mockup a GUI? P:
DO ET. ---
Yep.
12 years, 23 weeks ago
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Divine
Joined: 10th Apr 2009
Posts: 725
Re: Pokemon Red Online Sprites (W.I.P)
Caleb posted: (22nd Aug 2012, 05:31 pm)
Divine posted: (22nd Aug 2012, 05:30 pm)
Nerah posted: (22nd Aug 2012, 11:27 am)
Standard posted: (22nd Aug 2012, 11:25 am)
If this is the 1st gen pokemon the pokedex was totally different still looks good tho
O shit...i forgot about them being different :/, ill remake it after i get a shower :D
and Thanks Standard
-Nerah
Edit:
Update:
Edited the Pokedex, size and style (i think when you click on it, it will open. right now its in its open phase to show.)
C&C
-Nerah
Not gonna lie, i don't like it at all.. The colours are too bright.. the concept has it's advantages but still needs revisions... Mind if I mockup a GUI? P:
DO ET.
BUT I'M NOT INTO INTER-SPECIES OR ALIEN SEX DUDE
---
Eat shit, bro.
I support Ephixa [http://ephixa.com/]. Fuck Skrillex, Sonny Moore is no more.
12 years, 23 weeks ago
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Ramy
Joined: 11th Jun 2012
Posts: 528
Re: Pokemon Red Online Sprites (W.I.P)
Nerah posted: (22nd Aug 2012, 04:50 pm)
Answers to your questions:
Yes i am the only programmer/ it was base on a mmo engine, but the mmo engine was 2d platformer style so i had to change a bit..
Yes the GUI is staying at the same size, it will be shown bigger when you play .
I will try and fix it up later on :D
Thanks Nerah
If i didnt answer your question let me know :D
(bolded part of the quote)
It's staying the same size yet bigger at the same time? o.o I'm confused
I guess what I'm trying to ask is if the client window is going to have adjustable size/full-screen modes
---
“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.†- Albert Einstein
Owner of the original Culio PK - PK Worldz
12 years, 23 weeks ago
|
Elaya
Joined: 12th Jun 2012
Posts: 1062
Re: Pokemon Red Online Sprites (W.I.P)
Ramy posted: (22nd Aug 2012, 06:02 pm)
Nerah posted: (22nd Aug 2012, 04:50 pm)
Answers to your questions:
Yes i am the only programmer/ it was base on a mmo engine, but the mmo engine was 2d platformer style so i had to change a bit..
Yes the GUI is staying at the same size, it will be shown bigger when you play .
I will try and fix it up later on :D
Thanks Nerah
If i didnt answer your question let me know :D
(bolded part of the quote)
It's staying the same size yet bigger at the same time? o.o I'm confused
I think Nerah means that the gui is 640x480, but will appear larger/smaller during gameplay depending on the size of your monitor.
---
Rest in peace. <3
12 years, 23 weeks ago
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Caleb
Joined: 30th Jun 2010
Posts: 2064
Re: Pokemon Red Online Sprites (W.I.P)
Divine posted: (22nd Aug 2012, 05:59 pm)
Caleb posted: (22nd Aug 2012, 05:31 pm)
Divine posted: (22nd Aug 2012, 05:30 pm)
Nerah posted: (22nd Aug 2012, 11:27 am)
Standard posted: (22nd Aug 2012, 11:25 am)
If this is the 1st gen pokemon the pokedex was totally different still looks good tho
O shit...i forgot about them being different :/, ill remake it after i get a shower :D
and Thanks Standard
-Nerah
Edit:
Update:
Edited the Pokedex, size and style (i think when you click on it, it will open. right now its in its open phase to show.)
C&C
-Nerah
Not gonna lie, i don't like it at all.. The colours are too bright.. the concept has it's advantages but still needs revisions... Mind if I mockup a GUI? P:
DO ET.
BUT I'M NOT INTO INTER-SPECIES OR ALIEN SEX DUDE
---
Yep.
12 years, 23 weeks ago
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Ramy
Joined: 11th Jun 2012
Posts: 528
Re: Pokemon Red Online Sprites (W.I.P)
Elaya posted: (22nd Aug 2012, 06:07 pm)
Ramy posted: (22nd Aug 2012, 06:02 pm)
Nerah posted: (22nd Aug 2012, 04:50 pm)
Answers to your questions:
Yes i am the only programmer/ it was base on a mmo engine, but the mmo engine was 2d platformer style so i had to change a bit..
Yes the GUI is staying at the same size, it will be shown bigger when you play .
I will try and fix it up later on :D
Thanks Nerah
If i didnt answer your question let me know :D
(bolded part of the quote)
It's staying the same size yet bigger at the same time? o.o I'm confused
I think Nerah means that the gui is 640x480, but will appear larger/smaller during gameplay depending on the size of your monitor.
Thanks for answering :P edited my reply ---
“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.†- Albert Einstein
Owner of the original Culio PK - PK Worldz
12 years, 23 weeks ago
|
Elaya
Joined: 12th Jun 2012
Posts: 1062
Re: Pokemon Red Online Sprites (W.I.P)
Ramy posted: (22nd Aug 2012, 06:08 pm)
Elaya posted: (22nd Aug 2012, 06:07 pm)
Ramy posted: (22nd Aug 2012, 06:02 pm)
Nerah posted: (22nd Aug 2012, 04:50 pm)
Answers to your questions:
Yes i am the only programmer/ it was base on a mmo engine, but the mmo engine was 2d platformer style so i had to change a bit..
Yes the GUI is staying at the same size, it will be shown bigger when you play .
I will try and fix it up later on :D
Thanks Nerah
If i didnt answer your question let me know :D
(bolded part of the quote)
It's staying the same size yet bigger at the same time? o.o I'm confused
I think Nerah means that the gui is 640x480, but will appear larger/smaller during gameplay depending on the size of your monitor.
Thanks for answering :P edited my reply
No problem. :) EDIT: Just saw your edit, I should hope that the game will have a windowed mode as well as full screen, but you'll have to wait for Nerah to reply. :p
---
Rest in peace. <3
12 years, 23 weeks ago
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Nerah
Joined: 15th Jul 2012
Posts: 1040
Re: Pokemon Red Online Sprites (W.I.P)
Yeah sure Divine take a swing at it :D, and Yes it will have FullScreen and Windowed mode.
Sorry i took my younger brother out to eat.. was gone for awhile
Anyways im back ill try and get more done soon :D, but ill wait for Divine to post.
-Nerah
---
Things and stuff go here I guess.
12 years, 23 weeks ago
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