EOSERV Forum > Lounge > EO shut down.
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EO shut down.
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Post #155982 Re: EO shut down.
Ramy posted: (2nd Aug 2012, 01:35 am)

I would like EO if:

  • It didn't have those level requirements for new players
  • Wise Man was moved back to Aeven
  • No more Bots [both training & chat-spam]
  • Speeding? (The only problem I have with speeding is when it's used in Arena, PK, or at an NPC spawn like Octo)
  • New items (I don't mean new items that most people can get or are lame, I mean items of all types and abilities that can replace the current best and worst equipment)
  • More Features (Such as Bounty Quests in PK, Arena Reward System [as events], Pets [Meh...], Bringing back Jobs[Meh...], Bringing back Passive Skills, and many more)
  • Easier to level up from 1 to 10 (By that I mean make NPCs such as Goats or Sheep give a bit more exp)
  • More visually-appealing mazes and maps
  • gfx update for certain objects and NPCs
I have much more things I would like to see in main, but it would take forever to list them all...

 Features like this in eo would be awesome!
12 years, 39 weeks ago
Post #155983 Re: EO shut down.
TDbot posted: (2nd Aug 2012, 12:11 am)

Flame, thank you for your reply. Regarding your question, as to who we are we are a group of individuals who have joined Endless Online relatively recently, and have talked to past and new players alike about it's present state. Our vision for this game is to make it relive it's haydays (2007-2008) when 2000 players were on at once. Contacting Vult-r, however, was a problem as it is relatively noticeably that the email visible to the public was made redundant. To get in touch with him we implemented a technique called data mining. TD consists of 4 people as of right now specialising in different fields.  Thank you once again for your reply.


Vult emailed me the day before yesterday. I mentioned EO and he hasn't replied back since. Hope that helps.
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Wish upon a star!
12 years, 39 weeks ago
Post #155984 Re: EO shut down.
Plasmastar posted: (2nd Aug 2012, 02:50 am)

TDbot posted: (2nd Aug 2012, 12:11 am)

Flame, thank you for your reply. Regarding your question, as to who we are we are a group of individuals who have joined Endless Online relatively recently, and have talked to past and new players alike about it's present state. Our vision for this game is to make it relive it's haydays (2007-2008) when 2000 players were on at once. Contacting Vult-r, however, was a problem as it is relatively noticeably that the email visible to the public was made redundant. To get in touch with him we implemented a technique called data mining. TD consists of 4 people as of right now specialising in different fields.  Thank you once again for your reply.


Vult emailed me the day before yesterday. I mentioned EO and he hasn't replied back since. Hope that helps.

When he emailed you what did he say? Just curious.
12 years, 39 weeks ago
Post #155986 Re: EO shut down.
Chow posted: (2nd Aug 2012, 02:51 am)

Plasmastar posted: (2nd Aug 2012, 02:50 am)

TDbot posted: (2nd Aug 2012, 12:11 am)

Flame, thank you for your reply. Regarding your question, as to who we are we are a group of individuals who have joined Endless Online relatively recently, and have talked to past and new players alike about it's present state. Our vision for this game is to make it relive it's haydays (2007-2008) when 2000 players were on at once. Contacting Vult-r, however, was a problem as it is relatively noticeably that the email visible to the public was made redundant. To get in touch with him we implemented a technique called data mining. TD consists of 4 people as of right now specialising in different fields.  Thank you once again for your reply.


Vult emailed me the day before yesterday. I mentioned EO and he hasn't replied back since. Hope that helps.

When he emailed you what did he say? Just curious.

He replied to something I sent him...askjr;lkjasr asoijf something something as;krjbf beep bop beep
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Wish upon a star!
12 years, 39 weeks ago
Post #155995 Re: EO shut down.

Oh I understand

12 years, 39 weeks ago
Post #155996 Re: EO shut down.
Chow posted: (2nd Aug 2012, 04:03 am)

Oh I understand


Yeah, I said too much, but at least he's not in jail or something.
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Wish upon a star!
12 years, 39 weeks ago
Post #156008 Re: EO shut down.

Why people keeps trying to revive main, which died like 3 years ago? EO's golden time ended on 2009. There is nothing you guys can do about it, so quit trying. Even Plasmastar has asked about EO and Vult-r haven't replied yet, so that does prove that Vult-r does not care about main, he haven't cared for like 3 years now. Why would he suddenly come back and try to recover EO to it's old glory self?

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Eoserv classes: Forum ghost, test player, ex-server owner, TOP 50, mapper & an
oldbie
12 years, 39 weeks ago
Post #156012 Re: EO shut down.
elevations posted: (2nd Aug 2012, 12:24 am)

colbymsn posted: (2nd Aug 2012, 12:20 am)

The best bet for eo would be a new game based off of it or just a hole new remodelling of it.


For example..

Fallen Evolution :D!

FE made EO look 5 times worse.
12 years, 39 weeks ago
Post #156013 Re: EO shut down.

honestly i dont see anything wrong with fe. O.o

12 years, 39 weeks ago
Post #156014 Re: EO shut down.

EO Main have not shut down? I'm on it atm LMAO.

12 years, 39 weeks ago
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EOSERV Forum > Lounge > EO shut down.