Coolrax
Joined: 9th Sep 2011
Posts: 677
Re: An Idea - Please move to Advertisements
jimmy posted: (23rd Jul 2012, 06:54 pm)
Zack posted: (23rd Jul 2012, 06:48 pm)
jimmy posted: (23rd Jul 2012, 06:46 pm)
idiots
Funny man.

ACtually made me lol inrl.
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" Too much English, NOT ENOUGH CAPS! " - Wildsurvival
" Never let the fear of striking out get in your way" - Babe Ruth
Join the new EO Forum! - www.endless-forum.boards.net
12 years, 40 weeks ago
|
DanScott

Joined: 19th Aug 2010
Posts: 1212
Re: An Idea - Please move to Advertisements
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
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If money doesn't grow on trees, then why do banks have branches?
12 years, 40 weeks ago
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Haze

Joined: 10th Mar 2011
Posts: 2333
Re: An Idea - Please move to Advertisements
DanScott posted: (23rd Jul 2012, 07:07 pm)
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
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...
12 years, 40 weeks ago
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Jasper

Joined: 7th Aug 2009
Posts: 346
Re: An Idea - Please move to Advertisements
DanScott posted: (23rd Jul 2012, 07:07 pm)
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
The wise man has spoken.
12 years, 40 weeks ago
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Zack

Joined: 10th Mar 2012
Posts: 566
Re: An Idea - Please move to Advertisements
DanScott posted: (23rd Jul 2012, 07:07 pm)
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
Before I could use a toilet? I have been with EOServ since the beginning. I stumbled across EOServ when I was playing EO. Yes, I didn't know exactly what it was at first, but I'm pretty sure I know what I'm doing and saying. All releases you mentioned have nothing to do with the actual engine. Who
gives about the client.
EOR was, as I remember, the only client that was edited and had imported gfx. They had the exactly the same engine as EO. I am trying to make a clean, bug-free, isometric engine that's more advance than EO's in every aspect. This doesn't include weather or map effects. That's client sided.
It's completely stupid how the people who think they are EO veterans, think they know how everything works.
And I'm not telling you to do what I want. I'm asking you if you'd pledge to do this with me.
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The good times are killing me.
12 years, 40 weeks ago
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DanScott

Joined: 19th Aug 2010
Posts: 1212
Re: An Idea - Please move to Advertisements
Zack posted: (23rd Jul 2012, 07:19 pm)
DanScott posted: (23rd Jul 2012, 07:07 pm)
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
Before I could use a toilet? I have been with EOServ since the beginning. I stumbled across EOServ when I was playing EO. Yes, I didn't know exactly what it was at first, but I'm pretty sure I know what I'm doing and saying. All releases you mentioned have nothing to do with the actual engine. Who
gives about the client.
EOR was, as I remember, the only client that was edited and had imported gfx. They had the exactly the same engine as EO. I am trying to make a clean, bug-free, isometric engine that's more advance than EO's in every aspect. This doesn't include weather or map effects. That's client sided.
It's completely stupid how the people who think they are EO veterans, think they know how everything works.
And I'm not telling you to do what I want. I'm asking you if you'd pledge to do this with me.
I guess it's just the way you come across that makes you seem like some of the other pre-teens on the forum. "Who gives about the client"? Clearly you do if you think having a client is the only thing that can save endless online, and if this topic isn't about the Client, then it's just a very
mellow dramatic way to say "Someone help me build a server that's probably going to fail just as hard as the next". I don't understand what you're asking of us.
EDIT: EOR wasn't using the EO client, it was completely custom, as it had support for proper pet inventories, f1, f2 and f3 hotkeys for weapons. The original EO Client was Closed Source Unless Cascade got his hands on the code for the EO client, I have no idea how else you could
think EOR was based off the code for EO.
---
If money doesn't grow on trees, then why do banks have branches?
12 years, 40 weeks ago
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Zack

Joined: 10th Mar 2012
Posts: 566
Re: An Idea - Please move to Advertisements
DanScott posted: (23rd Jul 2012, 07:26 pm)
Zack posted: (23rd Jul 2012, 07:19 pm)
DanScott posted: (23rd Jul 2012, 07:07 pm)
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
Before I could use a toilet? I have been with EOServ since the beginning. I stumbled across EOServ when I was playing EO. Yes, I didn't know exactly what it was at first, but I'm pretty sure I know what I'm doing and saying. All releases you mentioned have nothing to do with the actual engine. Who
gives about the client.
EOR was, as I remember, the only client that was edited and had imported gfx. They had the exactly the same engine as EO. I am trying to make a clean, bug-free, isometric engine that's more advance than EO's in every aspect. This doesn't include weather or map effects. That's client sided.
It's completely stupid how the people who think they are EO veterans, think they know how everything works.
And I'm not telling you to do what I want. I'm asking you if you'd pledge to do this with me.
I guess it's just the way you come across that makes you seem like some of the other pre-teens on the forum. "Who gives about the client"? Clearly you do if you think having a client is the only thing that can save endless online, and if this topic isn't about the Client, then it's just a very
mellow dramatic way to say "Someone help me build a server that's probably going to fail just as hard as the next". I don't understand what you're asking of us.
EDIT: EOR wasn't using the EO client, it was completely custom, as it had support for proper pet inventories, f1, f2 and f3 hotkeys for weapons. The original EO Client was Closed Source Unless Cascade got his hands on the code for the EO client, I have no idea how else you could
think EOR was based off the code for EO.
I said in a previous post that it doesn't matter if I fail. I want to try.
Yes, I know I don't need a client. Hell, I can make it completely web-based, coded in html. I'm just saying it'd be very plausible for someone to make a remake of the whole thing.
Edit: I'm sorry if I come across that way. Maybe it's the arrogant side of me.
Edit: I never said EOR used the EO Client.
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The good times are killing me.
12 years, 40 weeks ago
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DanScott

Joined: 19th Aug 2010
Posts: 1212
Re: An Idea - Please move to Advertisements
Zack posted: (23rd Jul 2012, 07:29 pm)
DanScott posted: (23rd Jul 2012, 07:26 pm)
Zack posted: (23rd Jul 2012, 07:19 pm)
DanScott posted: (23rd Jul 2012, 07:07 pm)
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
Before I could use a toilet? I have been with EOServ since the beginning. I stumbled across EOServ when I was playing EO. Yes, I didn't know exactly what it was at first, but I'm pretty sure I know what I'm doing and saying. All releases you mentioned have nothing to do with the actual engine. Who
gives about the client.
EOR was, as I remember, the only client that was edited and had imported gfx. They had the exactly the same engine as EO. I am trying to make a clean, bug-free, isometric engine that's more advance than EO's in every aspect. This doesn't include weather or map effects. That's client sided.
It's completely stupid how the people who think they are EO veterans, think they know how everything works.
And I'm not telling you to do what I want. I'm asking you if you'd pledge to do this with me.
I guess it's just the way you come across that makes you seem like some of the other pre-teens on the forum. "Who gives about the client"? Clearly you do if you think having a client is the only thing that can save endless online, and if this topic isn't about the Client, then it's just a very
mellow dramatic way to say "Someone help me build a server that's probably going to fail just as hard as the next". I don't understand what you're asking of us.
EDIT: EOR wasn't using the EO client, it was completely custom, as it had support for proper pet inventories, f1, f2 and f3 hotkeys for weapons. The original EO Client was Closed Source Unless Cascade got his hands on the code for the EO client, I have no idea how else you could
think EOR was based off the code for EO.
I said in a previous post that it doesn't matter if I fail. I want to try.
Yes, I know I don't need a client. Hell, I can make it completely web-based, coded in html. I'm just saying it'd be very plausible for someone to make a remake of the whole thing.
Edit: I'm sorry if I come across that way. Maybe it's the arrogant side of me.
So it is basically a mellow dramatic way of asking for help with a server xD? Fair enough. Good luck with it all, hope you make an enjoyable server and I hope to see you succeed in whatever it is you go through with. And yes, it would be good to have a completely new remake, I guess we'll get there
one day with a breakthrough. I suggest keeping up with EODev, because I've heard they're still working on their client and I believe it's going to be open source too, so that might be worth a look. And no worries, I'm sure I come across pretty arrogant too. Sorry for the interrogation, I just don't
like it when people don't appreciate the progress the community members have made and are making still and I guess I took this topic in the wrong way.
---
If money doesn't grow on trees, then why do banks have branches?
12 years, 40 weeks ago
|
Zack

Joined: 10th Mar 2012
Posts: 566
Re: An Idea - Please move to Advertisements
DanScott posted: (23rd Jul 2012, 07:35 pm)
Zack posted: (23rd Jul 2012, 07:29 pm)
DanScott posted: (23rd Jul 2012, 07:26 pm)
Zack posted: (23rd Jul 2012, 07:19 pm)
DanScott posted: (23rd Jul 2012, 07:07 pm)
For a start this doesn't need to be moved to advertisments.. What you're saying has already been in the works for longer than you've been able to use a toilet.. EOR (Endless Online Remake) Was the first community (To my knowledge) that attempted to make their own spin off of EO. They made their
own custom client and server and had a long standing player base for quite some time. I played EOR Back in 2008 and I hadn't even heard of EOSERV or EOHAX around then.
Since the birth of EOSERV, many people have started off small altering server side code, seeing what does what, gaining knowledge on how to do things and we have progressed a lot over the years. There have been many client projects started, to list a few: EOClone (By clive and another by
Desmond), EODev (By Hotdog), Addison did one too which I think was just called EOClone too, I can't remember and EOSource have one in the works which Clive is developing for FE / EOSource. So you coming in here and telling us to do whatever you want, is completely pointless because a) no one's
going to listen to a preacher that can't do anything practical himself and b) because we've already been here time and time again!
Spend some time to look around the forums before you start making pointless topics.
Before I could use a toilet? I have been with EOServ since the beginning. I stumbled across EOServ when I was playing EO. Yes, I didn't know exactly what it was at first, but I'm pretty sure I know what I'm doing and saying. All releases you mentioned have nothing to do with the actual engine. Who
gives about the client.
EOR was, as I remember, the only client that was edited and had imported gfx. They had the exactly the same engine as EO. I am trying to make a clean, bug-free, isometric engine that's more advance than EO's in every aspect. This doesn't include weather or map effects. That's client sided.
It's completely stupid how the people who think they are EO veterans, think they know how everything works.
And I'm not telling you to do what I want. I'm asking you if you'd pledge to do this with me.
I guess it's just the way you come across that makes you seem like some of the other pre-teens on the forum. "Who gives about the client"? Clearly you do if you think having a client is the only thing that can save endless online, and if this topic isn't about the Client, then it's just a very
mellow dramatic way to say "Someone help me build a server that's probably going to fail just as hard as the next". I don't understand what you're asking of us.
EDIT: EOR wasn't using the EO client, it was completely custom, as it had support for proper pet inventories, f1, f2 and f3 hotkeys for weapons. The original EO Client was Closed Source Unless Cascade got his hands on the code for the EO client, I have no idea how else you could
think EOR was based off the code for EO.
I said in a previous post that it doesn't matter if I fail. I want to try.
Yes, I know I don't need a client. Hell, I can make it completely web-based, coded in html. I'm just saying it'd be very plausible for someone to make a remake of the whole thing.
Edit: I'm sorry if I come across that way. Maybe it's the arrogant side of me.
So it is basically a mellow dramatic way of asking for help with a server xD? Fair enough. Good luck with it all, hope you make an enjoyable server and I hope to see you succeed in whatever it is you go through with. And yes, it would be good to have a completely new remake, I guess we'll get there
one day with a breakthrough. I suggest keeping up with EODev, because I've heard they're still working on their client and I believe it's going to be open source too, so that might be worth a look. And no worries, I'm sure I come across pretty arrogant too. Sorry for the interrogation, I just don't
like it when people don't appreciate the progress the community members have made and are making still and I guess I took this topic in the wrong way.
Thanks for the support. At a time, I hated how people didn't appreciate the progress of EOServ as well, but I'm just exhausted trying to make servers that will never be completed or played. I'll try to support EODev as well as trying to come through with this.
Edit: I'm not trying to make a server, but whatever..
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The good times are killing me.
12 years, 40 weeks ago
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Serj

Joined: 5th Aug 2011
Posts: 1083
Re: An Idea - Please move to Advertisements
-3 for this topic?
The man just wants to play :[
+1 cuz u try >:[
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own class named bacon | bacon | Top 50 |
skype : super.serj/steam : superserj2
12 years, 40 weeks ago
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