Re: PubExplore [Project]
Pretty good. There is one more bug I need to fix on the pub writing where it always adds 253 items onto the end of the pub file. Apollo has been trying to help me with this as well. ---
Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 24 weeks ago
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Serj

Joined: 5th Aug 2011
Posts: 1083
Re: PubExplore [Project]
Holy fuck :o that's awesome ---
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13 years, 24 weeks ago
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Hollow

Joined: 30th Sep 2010
Posts: 3451
Re: PubExplore [Project]
Let's say I would use custom GFX files for items, npcs etc, your edit pub would probably not update the bitmaps does it? I mean like: if I replace the broadsword with a fallen sword or whatever your pub editor would still show a broad sword won't it? because I don't think you are loading GFX
files?
NOTE: By replacing GFX files I don't mean the GFX ID in the pub files but in the EGF files in the EO folder.
13 years, 24 weeks ago
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Re: PubExplore [Project]
Yes, I am loading from the resource files :D ---
Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 24 weeks ago
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Hollow

Joined: 30th Sep 2010
Posts: 3451
Re: PubExplore [Project]
Wildsurvival posted: (16th Jul 2012, 12:25 pm)
Yes, I am loading from the resource files :D
Very nice.
13 years, 24 weeks ago
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Re: PubExplore [Project]
Thank you :D ---
Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 24 weeks ago
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doomer

Joined: 30th May 2012
Posts: 303
Re: PubExplore [Project]
keep it up man really great work
am looking forward to test it =)
EDIT: VB or C#?
13 years, 24 weeks ago
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Re: PubExplore [Project]
VB. I haven't worked on this in a week. Probably gonna fix up the writing tomorow and then try and get a saving release ready.
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Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 23 weeks ago
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Jove

Joined: 13th Jun 2012
Posts: 55
Re: PubExplore [Project]
This looks pretty damn cool!, +1 ---
Don't do it...
13 years, 22 weeks ago
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Colby

Joined: 10th Feb 2011
Posts: 2283
Re: PubExplore [Project]
13 years, 22 weeks ago
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Re: PubExplore [Project]
I think I am going to restart this project. My old version is pretty horribly coded and could be lightened alot. I currently am writing a library called EOLibs that handle all the graphics and pub neatly. With the release of the pub editor I will release EOLibs. On its initial release it will
include a static all library, a demo, a graphics handle namespace to easily retrieve graphics from resource files, a "factory" for each pub type that allows writing and reading pub files, and an easy way to manage their data.
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Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 21 weeks ago
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Colby

Joined: 10th Feb 2011
Posts: 2283
Re: PubExplore [Project]
Just bumping this since I want this project finished.
13 years, 19 weeks ago
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Ramy

Joined: 11th Jun 2012
Posts: 528
Re: PubExplore [Project]
Also bumps :3 ---
“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.†- Albert Einstein
Owner of the original Culio PK - PK Worldz
13 years, 19 weeks ago
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Re: PubExplore [Project]
Haven't had much time to work on anything due to cross country practice starting at 6am and me getting home at 5pm, then having to do summer homework for my ap class.
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Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
13 years, 19 weeks ago
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doomer

Joined: 30th May 2012
Posts: 303
Re: PubExplore [Project]
that's too much work you seem good athletic person good for you =)
13 years, 19 weeks ago
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