EOSERV Forum > Programming > PubExplore [Project]
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PubExplore [Project]
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Post #151874 Re: PubExplore [Project]

Pretty good. There is one more bug I need to fix on the pub writing where it always adds 253 items onto the end of the pub file. Apollo has been trying to help me with this as well. 

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 24 weeks ago
Post #151921 Re: PubExplore [Project]

Holy fuck :o that's awesome

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13 years, 24 weeks ago
Post #151931 Re: PubExplore [Project]

Let's say I would use custom GFX files for items, npcs etc, your edit pub would probably not update the bitmaps does it? I mean like: if I replace the broadsword with a fallen sword or whatever your pub editor would still show a broad sword won't it? because I don't think you are loading GFX files?

NOTE: By replacing GFX files I don't mean the GFX ID in the pub files but in the EGF files in the EO folder.

13 years, 24 weeks ago
Post #151934 Re: PubExplore [Project]

Yes, I am loading from the resource files :D

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 24 weeks ago
Post #151936 Re: PubExplore [Project]
Wildsurvival posted: (16th Jul 2012, 12:25 pm)

Yes, I am loading from the resource files :D


Very nice.
13 years, 24 weeks ago
Post #151937 Re: PubExplore [Project]

Thank you :D 

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 24 weeks ago
Post #151941 Re: PubExplore [Project]

keep it up man really great work

am looking forward to test it =)


EDIT: VB or C#?

13 years, 24 weeks ago
Post #154046 Re: PubExplore [Project]


VB. I haven't worked on this in a week. Probably gonna fix up the writing tomorow and then try and get a saving release ready.

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 23 weeks ago
Post #155052 Re: PubExplore [Project]

This looks pretty damn cool!, +1

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Don't do it...
13 years, 22 weeks ago
Post #155696 Re: PubExplore [Project]

Hope you finish this.

13 years, 22 weeks ago
Post #157066 Re: PubExplore [Project]


I think I am going to restart this project. My old version is pretty horribly coded and could be lightened alot. I currently am writing a library called EOLibs that handle all the graphics and pub neatly. With the release of the pub editor I will release EOLibs. On its initial release it will include a static all library,  a demo, a graphics handle namespace to easily retrieve graphics from resource files, a "factory" for each pub type that allows writing and reading pub files, and an easy way to manage their data.

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 21 weeks ago
Post #159236 Re: PubExplore [Project]

Just bumping this since I want this project finished.

13 years, 19 weeks ago
Post #159237 Re: PubExplore [Project]

Also bumps :3

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“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.” - Albert Einstein

Owner of the original Culio PK - PK Worldz
13 years, 19 weeks ago
Post #159250 Re: PubExplore [Project]


Haven't had much time to work on anything due to cross country practice starting at 6am and me getting home at 5pm, then having to do summer homework for my ap class.

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 19 weeks ago
Post #159251 Re: PubExplore [Project]

that's too much work you seem good athletic person good for you =)

13 years, 19 weeks ago
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EOSERV Forum > Programming > PubExplore [Project]