EOSERV Forum > Lounge > Gameplay (sorta)
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Gameplay (sorta)
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Post #149902 Gameplay (sorta)


 What do you want servers to provide for you guys, Maybe if you post what you would like in a server owners will probs take those ideas and add them to their server and you guys will win ugh... a great server? eh but yEA long story short :
--WHAT DO U WANT IN SERVERS POST BELOW-- :D

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The superior person uses his mind like a mirror: it accepts all, it reflects all. It recieves, but
it does not keep...
12 years, 43 weeks ago
Post #149904 Re: Gameplay (sorta)

New features no ones seen before, good drop rate fair money drop, fair economy, good admins that listen and nice graphics

12 years, 43 weeks ago
Post #149905 Re: Gameplay (sorta)

I was going to post a topic like this, but it seems like you beat me to it. Also you should make the subject "Server Suggestions"

Your post is kind of not clear. So I will clear it up for you. What would you guys/girls want to see in a private server and what kind of things would make you want to play it or improve the server.

12 years, 43 weeks ago
Post #149907 Re: Gameplay (sorta)


thank you, Yes i did have a problem about making it clear^^ thanks

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The superior person uses his mind like a mirror: it accepts all, it reflects all. It recieves, but
it does not keep...
12 years, 43 weeks ago
Post #149946 Re: Gameplay (sorta)

Free shit.

Just kidding. I'd just like to see a server with a good community and preferably lots of custom pixels. Fishing, mining, woodcutting and pets are good too. Not too easy, but not too challenging either - a good balance for both new and experienced players. :)

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Rest in peace. <3
12 years, 42 weeks ago
Post #149947 Re: Gameplay (sorta)
Elaya posted: (9th Jul 2012, 03:04 am)

Free shit.

Just kidding. I'd just like to see a server with a good community and preferably lots of custom pixels. Fishing, mining, woodcutting and pets are good too. Not too easy, but not too challenging either - a good balance for both new and experienced players. :)


Well, fishing, mining, woodcutting and pets are all unbalanced. Sure pets could be balanced but all and all they get in your way and others. They could also be used to block doors for players and for mining and ect it just gives players a chance to auto and earn money fast. Mods could watch out for this, but it just makes the moderator job harder. I am not sure if they have a set hit time like attacking, because I never tried to auto them but even if they did it could be still bypassed with eotrainer. 

A balanced server is always and will always be the best idea for a server. Custom pixels can also be a very bad idea for people, because most people do not now how to match things. Image avean with really high quality houses and really loq quality tiles. They would not match and therefore making your server expirence worse than it had to be. Custom pixels is a great idea if you now how to use them though, but I still think custom pixels really effect the game unless if you add them to make people look forward to future updates.
12 years, 42 weeks ago
Post #149958 Re: Gameplay (sorta)
  • Storyline (Quests)
  • Exp rate low. (This makes sure that there is things to do.)
  • Drop rate low on rares, moderate on basic items, gold between low/moderate.
  • Bosses
  • Unique questline and maps
  • Less grinding, more quest rewarding. ;)
  • Nice and helpful staff (!)


Storyline: Long and rewarding main story line could be very very good thing for the servers, I haven't seen servers where is actually story behind that place.


Exp rate low: Reborns or lvl 245 in 5 days isn't going to make server popular, these servers are often ranked as "fun servers" "lets play for while and quit".

Drop rate low on rares, this way you can keep good and the best items rare and expensive, which keeps easily the economy in strict line.
Drop rate moderate on basic items, for exampe quest items, sellable items or crafting items.
Drop rate low/moderate on gold, Well, in my opinion small potion can cost 2g, and monsters drop 1-5g, depends of course how far away are you. In my opinion 50k should be pretty much.. not 5mil. Easier for players to handle smaller amounts.

Bosses: It's pretty rare on the servers that there is few VERY hard bosses which drops rare items. These bosses spawn pretty rarely, but you can't kill it alone. You need party like you need on dragons or apozen overlord on the main.

Unique questline and maps: It's always nice to explore new places and solve quests. Old aeven is cool, but it's old aeven, we need something new.

Less grinding, more quest rewarding, I honestly haven't seen this kind of a servers where you can actually level by doing quests more than sitting on same spot and killing goats to level up, why not add quest to get a carrot from the shop and you get 100exp. ;)

Nice and helpful staff: I have noticed one thing on many servers: Staff usually are pretty non-helpful, easily provoked or just acting as a child.



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Eoserv classes: Forum ghost, test player, ex-server owner, TOP 50, mapper & an
oldbie
12 years, 42 weeks ago
Post #149963 Re: Gameplay (sorta)

Well said Miksu :P

12 years, 42 weeks ago
Post #151029 Re: Gameplay (sorta)


 what the previous people said didn't read all of it.. Server : someone who works hard in it. and plans ti achieve greater lengths and make updates and fixes their errors. Not a server with frequent wipes. And downtime. Also someone who don't give on up his server.. well i would type more but my game started xD

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The superior person uses his mind like a mirror: it accepts all, it reflects all. It recieves, but
it does not keep...
12 years, 42 weeks ago
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EOSERV Forum > Lounge > Gameplay (sorta)