Redrocco

Joined: 8th Mar 2011
Posts: 1095
Re: any ideas
targeted buff spells
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Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
12 years, 45 weeks ago
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sin99
Joined: 4th Jun 2012
Posts: 80
Re: any ideas
Wildsurvival posted: (20th Jun 2012, 05:24 am)
You could probably make more instances of the same map I'd and trick the client into thinking its on the same map.
you could probably learn to read not only the topic but also the comments , someone have told me to make those maps before you but thanks anyway.
Redrocco posted: (20th Jun 2012, 05:31 am)
targeted buff spells
what are buff spells sir xD
12 years, 45 weeks ago
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Re: any ideas
Calm your tits. I was giving you a solution to that comment considering the topic kinda filled with ideas on how to achieve it. Read my post thoroughly before raging at my just because I butthurt you apparently. -.-
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Andrewbob - I would be on the fucking copter of rofls
Programmer, Web Developer, and Graphics Designer
12 years, 45 weeks ago
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Ramy

Joined: 11th Jun 2012
Posts: 528
Re: any idea
Redrocco's idea about "targeted spell buffs" (not sure what that means so sorry if I'm stealing your idea) gave me the thought of a spell that can temporarily increase someone's HP or damage. I have also thought of "Dynamic Maps" but I never knew such a thing could be done so I never asked about
it xD ---
“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.†- Albert Einstein
Owner of the original Culio PK - PK Worldz
12 years, 45 weeks ago
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Serj

Joined: 5th Aug 2011
Posts: 1083
Re: any idea
Ramy posted: (20th Jun 2012, 04:58 pm)
Redrocco's idea about "targeted spell buffs" (not sure what that means so sorry if I'm stealing your idea) gave me the thought of a spell that can temporarily increase someone's HP or damage. I have also thought of "Dynamic Maps" but I never knew such a thing could be done so I never asked
aboutit xD
Meh.Buff spells are being coded by others too :P ---
| Main player | Mapping artist | Alternative artist | Godly karma | Oldbie | i have my
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12 years, 45 weeks ago
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Ananas
Moderator
Joined: 22nd Apr 2009
Posts: 2190
Re: any idea
Code a capture the flag, or.. re-make of rena's devil gate.
Also, might want to adjust your topic title next time into something more descriptive. For example; "Got any ideas for me to code?" or something among those lines.
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"Pineapples and shit."
12 years, 45 weeks ago
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Redrocco

Joined: 8th Mar 2011
Posts: 1095
Re: any idea
Ramy posted: (20th Jun 2012, 04:58 pm)
Redrocco's idea about "targeted spell buffs" (not sure what that means so sorry if I'm stealing your idea) gave me the thought of a spell that can temporarily increase someone's HP or damage. I have also thought of "Dynamic Maps" but I never knew such a thing could be done so I never asked
aboutit xD
yes like that but instead of directly increasing HP or dmg it would increase one of the targets stats for x number of seconds.
---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
12 years, 45 weeks ago
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Ramy

Joined: 11th Jun 2012
Posts: 528
Re: any idea
Redrocco posted: (20th Jun 2012, 07:26 pm)
Ramy posted: (20th Jun 2012, 04:58 pm)
Redrocco's idea about "targeted spell buffs" (not sure what that means so sorry if I'm stealing your idea) gave me the thought of a spell that can temporarily increase someone's HP or damage. I have also thought of "Dynamic Maps" but I never knew such a thing could be done so I neveraskedaboutit
xD
yes like that but instead of directly increasing HP or dmg it would increase one of the targets stats for x number of seconds.
Like being able to buff other players? :P
Also, what about a spell that can slow down a player or NPC that lasts for a short amount of time?
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“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.†- Albert Einstein
Owner of the original Culio PK - PK Worldz
12 years, 45 weeks ago
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Redrocco

Joined: 8th Mar 2011
Posts: 1095
Re: any idea
Ramy posted: (20th Jun 2012, 07:35 pm)
Redrocco posted: (20th Jun 2012, 07:26 pm)
Ramy posted: (20th Jun 2012, 04:58 pm)
Redrocco's idea about "targeted spell buffs" (not sure what that means so sorry if I'm stealing your idea) gave me the thought of a spell that can temporarily increase someone's HP or damage. I have also thought of "Dynamic Maps" but I never knew such a thing could be done so I
neveraskedaboutitxD
yes like that but instead of directly increasing HP or dmg it would increase one of the targets stats for x number of seconds.
Like being able to buff other players? :P
Also, what about a spell that can slow down a player or NPC that lasts for a short amount of time?
yes, being able to buff other players basic stats as a spell
---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
12 years, 45 weeks ago
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